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All About TUS => TUS Discussion => Topic started by: Nullum on April 04, 2012, 09:30 PM

Title: 10 cheating
Post by: Nullum on April 04, 2012, 09:30 PM
:-\ - I know what these cheating does - :-\
01. wkShopperDoubleSpace.dll = Doublespace used in TTRR
02. Silkworm = Doublespace with timing
03. UWT = Doublespace
04. xSpeed = Tool to speed up or speed down
05. Tool Assisted = You can controled every steps on worms
06. Autohotkey = Macro scripts

:-\ - But does anyone what these new cheating thing is? - :-\
07. wkAutoKeys.dll = ?
08. wkCheatPack.dll = ?
09. wkKawooshKickNoMsg.dll = ?
10. wkLobbyCheating31.dll = ?

Here are many reasons I don't play TUS because of these cheating stuff. I bet here will be 75% cheaters on TUS. I hope CS would fix those stuff and disable it in next update, before I want start to play TUS again.

 ???  :o  :(
Title: Re: 10 cheating
Post by: Desetroyah on April 04, 2012, 10:05 PM
I know no8.

Cheatpack.dll has:

- cratefinder on (you can see opponent's crates as well)
- you can see pms of other team/player in-game

and maybe it has more, dunno.
Title: Re: 10 cheating
Post by: darKz on April 04, 2012, 10:48 PM
lol a wiptistean module. Isn't it nice how WormKit is getting abused? Blehhh. :P
Title: Re: 10 cheating
Post by: Aerox on April 04, 2012, 10:53 PM
I know what this thread does.
But what does this post do?
Title: Re: 10 cheating
Post by: Kaleu on April 05, 2012, 01:51 AM
Quote
10. wkLobbyCheating31.dll = ?

The famous AutoLight, forces you to light up even if you didnn't downloaded
the mapa.
Title: Re: 10 cheating
Post by: AlTarf on April 05, 2012, 01:57 AM
.
Title: Re: 10 cheating
Post by: Statik on April 05, 2012, 06:58 AM
Nullum has all of these dlls, but he doesn't know what are they for, so he is asking here... Next step is to share it with other people and provide a complete description? Wtf are you doing, all your posts on tus are related to cheating only :-X
Title: Re: 10 cheating
Post by: TheKomodo on April 05, 2012, 07:01 AM
If those are wormkit modules, then how can you cheat with them on TuS? I thought you can only use those with wormkit, I thought most people play TuS League matches with the original worms?
Title: Re: 10 cheating
Post by: Maciej on April 05, 2012, 07:05 AM
If those are wormkit modules, then how can you cheat with them on TuS? I thought you can only use those with wormkit, I thought most people play TuS League matches with the original worms?

I have always used wormkit in league since I know it, to be able to host (wormNAT2)... I don't know rest of them.
Title: Re: 10 cheating
Post by: harpy on April 05, 2012, 07:07 AM
someone forgot screen lag - used in hysteria or not  :-\
cheats - I understand that, using only one side
soldier have good chets - start the game without the other is given a light  :)
Title: Re: 10 cheating
Post by: AlTarf on April 05, 2012, 07:08 AM
.
Title: Re: 10 cheating
Post by: TheKomodo on April 05, 2012, 07:08 AM
Ok then problem solved, always use original worms exe, and if you must use wormkit, use it only against players you can trust.
Title: Re: 10 cheating
Post by: AlTarf on April 05, 2012, 07:11 AM
.
Title: Re: 10 cheating
Post by: TheKomodo on April 05, 2012, 07:25 AM
Wouldn't it be "play on wormkit hosts against players you can trust"? Or can these modules be used on other players' hosts as well?

Read what I said again.
Title: Re: 10 cheating
Post by: MonkeyIsland on April 05, 2012, 07:31 AM
I know no8.

Cheatpack.dll has:

- cratefinder on (you can see opponent's crates as well)
- you can see pms of other team/player in-game

and maybe it has more, dunno.

Crate finder shows the position of the crate on the map. You didn't mean it shows opponent's crate content, did you? :o
Title: Re: 10 cheating
Post by: AlTarf on April 05, 2012, 07:35 AM
.
Title: Re: 10 cheating
Post by: lacoste on April 05, 2012, 08:10 AM
Ok then problem solved, always use original worms exe, and if you must use wormkit, use it only against players you can trust.

You dont need both clients to be WormKit for lets say Cratefinder to work for 1 person right now, why would you need it for things mentioned above?

Also im just waiting for someone to reveal whos that person (people) that writes and shares the fancy wormkit modules. Isnt it only me that thinks of 2 right now? :)
Title: Re: 10 cheating
Post by: TheKomodo on April 05, 2012, 08:14 AM
Well, that other guy said they are wormkit modules, I assume they don't work with original wa.exe?
Title: Re: 10 cheating
Post by: Hussar on April 05, 2012, 08:45 AM
wtf, didnt knew it then thats things exist at all........
is possible for example to write a script which will show a message when some player will try to use those kind of shits???

lets go forward and show someone how it looks in game, so then we could better to catch these people which use it.
Title: Re: 10 cheating
Post by: Nullum on April 05, 2012, 09:32 AM
Ok then problem solved, always use original worms exe

I agree with it, but I'm afraid that players activate wormkit anyway.

I just don't understand why CS have permission to developed Wormkit to WA. And look now, it just destroys the game. But wkRubberWorm.dll is also nice funny stuff to WA, but it should be developed in update for long time ago.


Title: Re: 10 cheating
Post by: DENnis on April 05, 2012, 09:44 AM
Ok then problem solved, always use original worms exe, and if you must use wormkit, use it only against players you can trust.

LOL komo ... nobody, whos active in playing wa, start with wormkit.exe, wormkitDS launches the modules with dsound.dll while starting with the standard wa.exe!

I think the most people don't even know that there are so many cheats, so why do u want to share the informations about them? I'm not even interested in it and think it is NOT the right place to post this shit on TUS. I hate lamers. People who are so braindamaged to use cheats like that will play this game for some month and get inactive then because they'll get bored because they can't improve and will always stay as very bad noobs.

Title: Re: 10 cheating
Post by: Husk on April 05, 2012, 10:34 AM
Ok then problem solved, always use original worms exe, and if you must use wormkit, use it only against players you can trust.

LOL komo ... nobody, whos active in playing wa, start with wormkit.exe, wormkitDS launches the modules with dsound.dll while starting with the standard wa.exe!

...



I use wormkit.exe because I can host with it =) never heard of wormkitDS

(http://i0.kym-cdn.com/photos/images/original/000/011/419/The_template.jpg?1251211236)
Title: Re: 10 cheating
Post by: lacoste on April 05, 2012, 10:34 AM
LOL komo ... nobody, whos active in playing wa, start with wormkit.exe, wormkitDS launches the modules with dsound.dll while starting with the standard wa.exe!

And what made you so sure about that? Just a guess or misinformation? Or maybe you are StepS in disguise?
Title: Re: 10 cheating
Post by: darKz on April 05, 2012, 11:42 AM
[...]
Or maybe you are StepS in disguise?

LMAO MAN! xD
Title: Re: 10 cheating
Post by: avirex on April 05, 2012, 12:13 PM
why is this thread still open??? it should be deleted.. wtf


can u provide links to all these cheats next??
Title: Re: 10 cheating
Post by: ozuh on April 05, 2012, 12:14 PM
I think the most people don't even know that there are so many cheats, so why do u want to share the informations about them?
t o    m a k e    p e o p l e    a w a r e    o f   w a y s    o f    c h e a t i n g ?

they'll get bored because they can't improve and will always stay as very bad noobs.
w h y    y o u    s t i l l    p l a y    t h e n ?



Title: Re: 10 cheating
Post by: Husk on April 05, 2012, 12:17 PM
 :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X :-X
Title: Re: 10 cheating
Post by: Crazy on April 05, 2012, 12:27 PM
I love cheating, xspeed is the shit!
Title: Re: 10 cheating
Post by: Aerox on April 05, 2012, 01:12 PM
Yes yes, close this thread so no one reveals any further information about cheaters so they can continue to cheat in silence.

avirex logic
Title: Re: 10 cheating
Post by: Nullum on April 05, 2012, 01:50 PM
Why close this thread? Why so secret?

 :-\ It aint fair to other players who they lose to cheaters. :-\

If close this thread, then I can't report new cheats stuff to MI and worse is, in future will here always be cheaters and WA will die. So point is find a solution or disable them in next update somehow, so I can start to play TUS again. Because I don't wanna spend my time on cheaters...
Title: Re: 10 cheating
Post by: avirex on April 05, 2012, 01:51 PM
yes yes, leave this thread open, so all the newbs can gather round' in aww and discover new programs to cheat with


ropas logic :X 

oh, i like this game!
Title: Re: 10 cheating
Post by: DENnis on April 05, 2012, 01:54 PM
Why close this thread? Why so secret?

 :-\ It aint fair to other players who they lose to cheaters. :-\

If close this thread, then I can't report new cheats stuff to MI and worse is, in future will here always be cheaters and WA will die. So point is find a solution or disable them in next update somehow, so I can start to play TUS again. Because I don't wanna spend my time on cheaters...

well that sounds good, thats why I play mainly vs people I know. But the problem is that right now theres no way to detect it so you just share the information with people who not even knew about it and want try it now because they r too noob to win in a fair way.
Title: Re: 10 cheating
Post by: Peja on April 05, 2012, 01:59 PM
if you wanna help pm mi about that but dont make weird heads like me downloiding funny programms/modules  ;D

also your cheat obsession is nice, seems like ex cheaters hate cheaters the most, like with the smokers.
Title: Re: 10 cheating
Post by: Aerox on April 05, 2012, 02:40 PM
yes yes, leave this thread open, so all the newbs can gather round' in aww and discover new programs to cheat with


ropas logic :X 

oh, i like this game!

Don't be ridiculous avirex, I'm glad you're from a ghetto, that way there's no way you can get your arse near a political party, because with this mentality, we'd be f@#!ed.
Title: Re: 10 cheating
Post by: Kaleu on April 05, 2012, 03:08 PM
Why close this thread? Why so secret?

 :-\ It aint fair to other players who they lose to cheaters. :-\

If close this thread, then I can't report new cheats stuff to MI and worse is, in future will here always be cheaters and WA will die. So point is find a solution or disable them in next update somehow, so I can start to play TUS again. Because I don't wanna spend my time on cheaters...

You coud PM him =)
This thread will become another flamewar and more work to MI.

I keep asking myself, why noone spoke about StepS in this topic yet,
he probably know alot about those modules.

Off topic: Lol ropa you are so smart.   :D
Title: Re: 10 cheating
Post by: Guaton on April 05, 2012, 03:47 PM
rofl , it took lot of time for me to learn to fr with the space (getting the timing) after maciej's bashing against me calling me cheater cos i used to play with 2 spaces , and now i see there are more cheats than i thought and prolly more than 50% of wormers are using it  , f@#! off im gonna start to cheat xDDDD

"if u cant beat them , join them "
Title: Re: 10 cheating
Post by: Kaleu on April 05, 2012, 03:50 PM
I will not doubt you.
Title: Re: 10 cheating
Post by: Guaton on April 05, 2012, 03:59 PM
I will not doubt you.

says the cheater

no worries mate , i was just joking , ill never be like u ,  a truly cheater
Title: Re: 10 cheating
Post by: Kaleu on April 05, 2012, 04:05 PM
Still not doubting you.  :D
Title: Re: 10 cheating
Post by: avirex on April 05, 2012, 05:04 PM
ropa, if by me not living in my daddies mansion, you mean the ghetto.. then yes, im in the hood..



and i can be sure when i say this thread has done more harm, then good... but whatever, keep it open. i dont care either way.. people are going to cheat regardless
Title: Re: 10 cheating
Post by: Lex on April 05, 2012, 06:59 PM
:-\ - I know what these cheating does - :-\
01. wkShopperDoubleSpace.dll = Doublespace used in TTRR
02. Silkworm = Doublespace with timing
03. UWT = Doublespace
04. xSpeed = Tool to speed up or speed down
05. Tool Assisted = You can controled every steps on worms
06. Autohotkey = Macro scripts

:-\ - But does anyone what these new cheating thing is? - :-\
07. wkAutoKeys.dll = ?
08. wkCheatPack.dll = ?
09. wkKawooshKickNoMsg.dll = ?
10. wkLobbyCheating31.dll = ?

Here are many reasons I don't play TUS because of these cheating stuff. I bet here will be 75% cheaters on TUS. I hope CS would fix those stuff and disable it in next update, before I want start to play TUS again.

 ???  :o  :(

There's a lot of misinformation in this thread.

Firstly, Komodo, you should know by now that when a player injects an informative-only WormKit module which doesn't affect the underlying game state, there is no way for the opponent to know it's running, whether they ran WA via WormKit or not.  WormKit is only a means of loading WA.exe with any dll files named wk*.dll in the same directory.  It doesn't do anything beyond that.  Its source code is extremely small.

If someone is using a module which allows them to see the contents of crates dropped, there is no way for the opponent to know.  The only fix for this is to eliminate the logical loophole which enables the game to know the contents of crates.  I thought this loophole had been closed, but apparently a different loophole still exists to be exploited.  If anyone knows exactly what the loophole is, what the program does, or can send the program to CyberShadow or Deadcode to reverse-engineer, doing so would go a long way in helping them fix it.

Edit: I was just informed that this loophole allows people to see the other players' inventories, not crate contents.  I misunderstood.  It goes to show just how much misinformation and miscommunication we have surrounding these cheats.  If we work hard on communicating with each other well, we can better handle cheaters and put them to justice.

Secondly, the special tool-assist builds used to make those replays (such as the tool-assisted mission records here (http://worms2d.info/Mission_records)) generate encrypted replays which can not be played back by any public build of WA, and they can also not be used online since they have all their network code removed.  The replays on the WKB there have been personally decrypted by either Deadcode or CyberShadow specifically to be played back by public builds of WA, with the information that the replay is tool-assisted, so it belongs in its own category of competition, separate from unassisted replays.  It is not possible for anyone with a tool-assist build of WA to cheat in any competition without explicit permission and decryption by Deadcode or CyberShadow; something that will never happen.

Tool-assisted speed-running is not a form of cheating.  It is a separate competition between other players with tool-assistance and serves as a demonstration of the limits of the game's mechanics.  It's also meant as a form of entertainment.

As long as a replay is labelled as "tool-assisted", you can be sure that it was not played with the standard build of WA and can disregard it.  There will never be any tool-assisted replays which are not labelled as "tool-assisted".

If someone edits a replay, there will be many checksum mismatches, which you can see in the chat window during playback.  Editing a replay submitted to an unassisted competition is a form of cheating, and if you see checksum mismatches during playback, be aware that it was very likely to be edited.

Thirdly, there's the exploit to start the game without the light bulbs being lit.  We thought that loophole was closed, but there seems to be another way to do it.  CyberShadow and Deadcode both know about it, but don't necessarily know how it works exactly.  If anyone knows exactly what the loophole is, what the program does, or can send the program to CyberShadow or Deadcode to reverse-engineer, doing so would go a long way in helping them fix it.  Until it's fixed, I guess my only advice is to team in quickly and/or not play with people who use it.  It's pretty stupid anyway.  It doesn't really help anyone cheat; just makes the game start when people aren't ready, which can cause them to quit or have to rehost.

Fourthly, xSpeed (or other similar speed hacks) can be detected.  During online play, watch out for consistently-spaced periodic lag during most of the player's turn, as this is sometimes indicative of a speed hack.  If you suspect anyone of using a speed hack and you have their replay (can't be detected from your replay if you played with them online), send their replay to someone in #worms on the GameSurge IRC network (http://worms2d.info/Worms_on_GameSurge) or in a PM here to MonkeyIsland, KRD, CyberShadow, or me.  We have found cheaters using speed hacks before and we will continue to do so.  Everyone who isn't a cheater agrees that hardcore cheating like this is not okay.

Fifthly, KawooshKick simply disconnects people from the host and can only be used by the host.  It's not something that can be prevented.  If you get disconnected by the host seemingly without reason when you were doing well against someone who acts immature, you might be right to suspect foul play.  If you never want it to happen again, avoid playing with that player.  Also, tell other people that happened to you.  If it happens to multiple people, it can probably be decided that the person was cheating.  Anyone can do what KawooshKick does with a little bit of networking experience, without the module.

If you find cheat files, please send them to CyberShadow.  He is an excellent reverser and is able to determine what they do so he can fix their loopholes.  Both CyberShadow and Deadcode only want what's best for the WA community.  WormKit and wkMagic (which inspired wkRubberWorm and wkProjectX) were created to enhance the game with fun features, but unfortunately there are people out there who want to get an undeserved edge.  We can fight back if we communicate and work together.
Title: Re: 10 cheating
Post by: Nullum on April 05, 2012, 09:01 PM
Lex - I don't know who you are or how much connection you have to CyberShadow or DeadCode.

Well good to know xSpeed and TA can be detected in replay to count it as cheat, but we have still problem with all those wk files. If CyberShadow and Deadcode can´t close this loophole or what it called, then I suggest we disable wormkit in next update.

:(
Title: Re: 10 cheating
Post by: Kaleu on April 05, 2012, 09:42 PM
Yea but create another shit for host because I use WormKit for hosting only.
Title: Re: 10 cheating
Post by: Guaton on April 05, 2012, 09:44 PM
Yea but create another shit for host because I use WormKit for hosting only.

saddly i have to agree with this cheater
Title: Re: 10 cheating
Post by: CyberShadow on April 05, 2012, 10:41 PM
Hi,

I'd just like to add a few things to Lex's post above.

I should point out that we don't really need the cheat files in order to be able to fix them. We're aware of most loopholes in the game and possible cheats, both implemented and theoretical. That doesn't mean that we can easily fix all of them; some things are easy to fix, others would require major rethinking and restructuring of how the game works; and some others are plain impossible to prevent, without dire sacrifices. See below for details.

Now, what do we do about the situation at hand?

First of all, I think we need to distinguish two different scenarios: whether the cheats were leaked intentionally or not.

The wide availability of the cheats may not have been intended by the cheats' creators. Some of you may recall the Silkworm 3.x leak (for those who don't - see here (http://worms2d.info/Silkworm)); I believe it wasn't very different from the current situation. A malevolent cheat creator who keeps publicly releasing new versions of cheats is a different situation requiring a different response, so I won't cover it here.

Since these cheats are WormKit modules, we can assume that they work by hooking themselves into W:A's code. Like many other WormKit modules, they will stop working with any W:A version other than the one they were made for. So, one way to get a cheat-free game is to get everyone to use a W:A version for which there are no known cheats. This can be 3.6.30.0, or the next 3.x Beta whenever it comes out. (This doesn't apply to WormKit modules that only modify network packets, so it may not apply to the lightbulb exploit.)

What about longterm solutions?

First, you should know that if a program is running on your computer, there is little to stop you from modifying that program as you please - assuming you have the knowledge and skill to do so. The program may have components that could detect such modifications, but you could disable them as well.

Game cheats are as unfortunate as they are unavoidable. It might be possible to design the game so that some cheats are impossible. For example, if a multiplayer Poker game doesn't send cards that are not visible to the player, no cheat can make them appear on your screen (short of hacking the game server).

We have done a similar change in 3.6.29.0. Quote from the ReadMe:
Quote
The contents of crates is now determined when the crate is picked up, destroyed, or viewed with a Crate Spy utility, rather than when the crate is created. This prevents "crate spy" cheats, making it practically impossible to predict the contents of a crate in an online game.

Note that the above change only makes it impossible to spy the contents of the crates. Once a weapon is picked up, its contents is added to the respective team's inventory. The teams' weapon inventories are part of the global game state, which is known and kept in sync by all game instances in the same multiplayer game - so, it's possible to create cheats that view others' weapon inventories, which is probably exactly what happened. Encrypting players' inventories is an idea we're brainstorming about, but it's unlikely to happen in the near future (because of how difficult it is to implement correctly).

While some kinds of cheats can be avoided by restructuring the game logic, others aren't really avoidable - such as macros or aimbots. One exception to this are anti-cheat modules, such as GameGuard and Valve Anti-Cheat. We really don't want to go in this direction, since such software usually intrudes on players' privacy and is expensive (in terms of resources) to develop and maintain.

Some other things mentioned in this thread:


Finally, I'd like to invite the people who are related to the creation and distribution of the cheats to step up, cut your losses and help the community recover from any damage the leak has caused. It's important to note that a few programmers doing cheats for fun - but not publicly distributing them or abusing them in online play - is comparatively harmless than said cheats leaking out.

Title: Re: 10 cheating
Post by: franz on April 06, 2012, 02:13 AM
nice informative posts lex, cybershadow. only person that comes to my mind is that guy who posted on Team17 forums and TUS forums trying to show off his coding skills, but he either got banned or left.  he wasn't exactly the most pleasant person, and that's putting it lightly.
Title: Re: 10 cheating
Post by: Lex on April 06, 2012, 05:44 AM
Dcrew left.
Title: Re: 10 cheating
Post by: harpy on April 06, 2012, 07:22 AM



is there any way in the next version of WA - At the beginning of the game to announce the version that is downloaded from the TUS - and is the best possible x: be allowed, it only uses the lastes V.¬¬ as an official of the players TUS, this can be the rule

I am not competent but they can go with a patch that can not break
Title: Re: 10 cheating
Post by: Lex on April 06, 2012, 09:36 AM
Harpy, your post doesn't make much sense in English, but it sounds like you're suggesting a feature that already exists.  When everyone's bulb is lit, the game announces the version of the engine which will be used.  At the time of this post, if everyone is using the latest version, the version number announced will be "3.6.31.0".  If anyone is using an earlier version, the game will announce what old version will be emulated and who has that version.

With some small exceptions (such as Silkworm), the cheats discussed in this thread are relevant to the latest version of WA, 3.6.31.0.  For now, the best thing we can do about cheating as a community is inform each other about what's possible and how to detect how and why it's happening so we can avoid or prevent it.

Regarding Silkworm, it can only be used with version 3.0 of WA.  If your game says it's emulating version 3.0, the person with 3.0 is either using Silkworm or doesn't know about the updates.  It would be wise to refuse to play with them until they update their game.
Title: Re: 10 cheating
Post by: Nullum on April 06, 2012, 11:38 AM
If CyberShadow and Deadcode can´t close this loophole or what it called, then I suggest we disable wormkit in next update.
I'd like to stress out what Lex has already said - WormKit is not the problem. If WormKit didn't exist, someone else could easily write their own WormKit-like program, or just create cheats in the form of .exe files (as opposed to wk*.dll files) which included WormKit's functionality. Blocking WormKit-like software is impossible, short of going the GameGuard-like rootkit-spyware route.

I know that change in wa.exe file is strictly forbidden, but not by additions of a wormkit module like wkRubberWorm or PX. In this way provide an easy shortcut to the other players to create a cheat module like wkChetPack.dll. And in this way is also easier to distribute to all other players in WA, since most user an wormkit.exe file. But if they distribute only one cheating by wa.exe file will probably most players say no thanks.

MI has spent much time to making TUS site, and now, there is approx. 50-75% cheaters, (If i've MI I will be "PISS OFF"), because most players use wormkit and I would say that wormkit have some part of this responsibility. I figured it out, you would not remove or disable wormkit.exe in the next update, which is very bad.

I wish Team17 can go in and find this solution, but I think that they have abandoned Worms Armageddon.
Title: Re: 10 cheating
Post by: Hussar on April 06, 2012, 11:57 AM
50-75% cheaters

CMMOn, i dont belive then thats much peoples use cheats.
Title: Re: 10 cheating
Post by: Peja on April 06, 2012, 02:45 PM
If CyberShadow and

MI has spent much time to making TUS site, and now, there is approx. 50-75% cheaters, (If i've MI I will be "PISS OFF"),

u played 1 tus game in your life, how can you know 75 % of all players are cheating? are some kind of god or visionary? its funny when people throw in numbers just without any proof or although any explanation how they get to the numbers.
Title: Re: 10 cheating
Post by: Nullum on April 06, 2012, 04:54 PM
If CyberShadow and

MI has spent much time to making TUS site, and now, there is approx. 50-75% cheaters, (If i've MI I will be "PISS OFF"),

u played 1 tus game in your life, (I played couple TUS games not 1) how can you know 75 % of all players are cheating? are some kind of god or visionary? its funny when people throw in numbers just without any proof or although any explanation how they get to the numbers.

:-\ approx. 50-75% cheaters = many  :-\

It not the point, who many cheaters is here, point is what is solution on it. I know many who use cheat but I won't mention names here, just look how many wk files I got from players and look date on file, then you can imagine how widespread it is...
Title: Re: 10 cheating
Post by: Guaton on April 06, 2012, 05:22 PM
If CyberShadow and

MI has spent much time to making TUS site, and now, there is approx. 50-75% cheaters, (If i've MI I will be "PISS OFF"),

u played 1 tus game in your life, (I played couple TUS games not 1) how can you know 75 % of all players are cheating? are some kind of god or visionary? its funny when people throw in numbers just without any proof or although any explanation how they get to the numbers.

:-\ approx. 50-75% cheaters = many  :-\

It not the point, who many cheaters is here, point is what is solution on it. I know many who use cheat but I won't mention names here, just look how many wk files I got from players and look date on file, then you can imagine how widespread it is...



blah blah blah , pure blah blah

if u rly wanna help to make this site better,  send to MI a list with ur cheater list (NAME and the proofs ofc)  instead of opening such a thread and keep giving random percentages
Title: Re: 10 cheating
Post by: Nullum on April 06, 2012, 05:22 PM
 :-\ - I have made some Investigation and get information from some other players. They want to be anonymously - :-\

 >:( - Cheat - >:(
01. wkShopperDoubleSpace.dll = Doublespace used in TTRR
02. Silkworm = Doublespace with timing
06. Autohotkey = Macro scripts
08. wkCheatPack.dll = can see invisible worms,
                               can see opponent's weapons,
                               can read private messages,
                               can see weapon and mine fusetimes.
09. wkKawooshKickNoMsg.dll = Kick player during the game without green msg.

:D - Funny stuff - :D
03. UWT = Doublespace, but taps is so fast you even can´t control it
04. xSpeed = Tool to speed up or speed down
05. Tool Assisted = You can controled every steps on worms
07. wkAutoKeys.dll = Doublespace, but taps is so fast you even can´t control it
10. wkLobbyCheating31.dll = Force light on
And ofcuz RubberWorm31.dll
Title: Re: 10 cheating
Post by: ShyGuy on April 06, 2012, 05:40 PM
every time a witch hunt happens some list is kept in secrecy... come on.. tell us names... WE WANT THE LIST! WE WANT THE LIST! WE ARE ALL EQUALS HERE, WE ALL DESERVE TO KNOW!!
Title: Re: 10 cheating
Post by: TheKomodo on April 06, 2012, 06:50 PM
Nullum is right by the way, I feel there is a vast amount of players abusing this.

Now that i've read the list, so many occasions where i've suddenly dropped become clear, especially in Hysteria/Elite clanners so opponents get 1st turn...
Title: Re: 10 cheating
Post by: harpy on April 06, 2012, 07:12 PM
01. wkShopperDoubleSpace.dll = Doublespace used in TTRR

lol n investigation I always wondered how they do it allLLл
Title: Re: 10 cheating
Post by: nino on April 06, 2012, 07:35 PM
:-\ - I have made some Investigation and get information from some other players. They want to be anonymously - :-\

 >:( - Cheat - >:(
01. wkShopperDoubleSpace.dll = Doublespace used in TTRR
02. Silkworm = Doublespace with timing
06. Autohotkey = Macro scripts
08. wkCheatPack.dll = can see invisible worms,
                               can see opponent's weapons,
                               can read private messages,
                               can see weapon and mine fusetimes.
09. wkKawooshKickNoMsg.dll = Kick player during the game without green msg.

:D - Funny stuff - :D
03. UWT = Doublespace, but taps is so fast you even can´t control it
04. xSpeed = Tool to speed up or speed down
05. Tool Assisted = You can controled every steps on worms
07. wkAutoKeys.dll = Doublespace, but taps is so fast you even can´t control it
10. wkLobbyCheating31.dll = Force light on
And ofcuz RubberWorm31.dll


(http://s16.postimage.org/vfq5iy52p/by_default_2012_04_01_s_18_23_50.png)
Title: Re: 10 cheating
Post by: Aerox on April 06, 2012, 11:26 PM
Nullum you need to stop posting in this thread. I know you're the OP, but that fact, and the fact that this thread is now relevant is only a coincidence, so please don't keep on getting hyped up, you're spreading a lot of BS.
Title: Re: 10 cheating
Post by: Nullum on April 07, 2012, 08:45 AM
Nullum you need to stop posting in this thread. I know you're the OP, but that fact, and the fact that this thread is now relevant is only a coincidence, so please don't keep on getting hyped up, you're spreading a lot of BS.

Let me give you one of example why I post this thread: :-\
How should I play TUS kaos, when opponent can see my invisible worms? ???
Or should I keep secret about that, and make fun of TUS? ???

I just wonder why many ppl don't support about it, but seems already many ppl love to cheating, and not is interested find a solution on it. :o

GGz

EDIT: You don't need to answer on that question...
Title: Re: 10 cheating
Post by: Lex on April 07, 2012, 09:28 AM
I agree that's a problem and something needs to be done.  Removing invisibility from the scheme is a sad workaround, but if the problem is widespread enough, it should probably be taken into consideration, at least as a temporary measure until a real solution exists.

With the way WA currently works, it's impossible to completely prevent a local user from reading the worm location data during invisibility.  With current cheat systems, it's probably done as a side effect of getting the game engine to play the game as if it was playing a replay.  However, even if that was somehow prevented, the worm location data would be trivial to track and display positionally on-screen with an external program for an experienced cheat programmer.
Title: Re: 10 cheating
Post by: Desetroyah on April 07, 2012, 10:50 AM
Well, I think they're not that many who could or would do cheats like these though and I think pretty much everyone knows who it was who made this mess. It would be very clever of him to simply quietly provide the cheat dll's to l3x and Cybershadow so that maybe they can at least try block them out in the future with a new patch maybe.
Title: Re: 10 cheating
Post by: TheKomodo on April 07, 2012, 10:59 AM
Why are you all saying the exact same thing, with different words? Stop being parrots !
Title: Re: 10 cheating
Post by: Desetroyah on April 07, 2012, 11:15 AM
Why are you all saying the exact same thing, with different words? Stop being parrots !

Because the man responsible is slow to get the hint.
Title: Re: 10 cheating
Post by: avirex on April 07, 2012, 01:05 PM
Yea komo, makes mr wonder about times i have dropped too :)


Anuway, its ecouraginv that lex and cs postes and cs and dc are workin on this problem.. But im still convinced this thread has done mpre harm then good.. Hopefully this mess is cleared soon.. Gl hf
Title: Re: 10 cheating
Post by: ShyGuy on April 07, 2012, 03:47 PM
Nullum you need to stop posting in this thread. I know you're the OP, but that fact, and the fact that this thread is now relevant is only a coincidence, so please don't keep on getting hyped up, you're spreading a lot of BS.

Let me give you one of example why I post this thread: :-\
How should I play TUS kaos, when opponent can see my invisible worms? ???
Or should I keep secret about that, and make fun of TUS? ???

I just wonder why many ppl don't support about it, but seems already many ppl love to cheating, and not is interested find a solution on it. :o

GGz

EDIT: You don't need to answer on that question...

why are you so anticheating but you won't let us know who the cheaters are? that's not fair if some of us will continue to play them and not know they are cheating.. give us the names
Title: Re: 10 cheating
Post by: Aerox on April 07, 2012, 10:09 PM


why are you so anticheating but you won't let us know who the cheaters are? that's not fair if some of us will continue to play them and not know they are cheating.. give us the names

Lack of communication is certainly a problem it does seem.
I mean, why hasn't StepS posted in this thread yet? he talks with some of the hack authors regularly, they interchange favors (not sure which of the parts knees down)... Maybe he just doesn't give a f@#!, doesn't want to be caught, or wants to play mystery man.
It must be nice to have someone use a league and post in your forums when he shows such willingness to give something in return, as opposed to say... support the cheaters?

Not accusing, but wouldn't he be a huge dick if he did?
Title: Re: 10 cheating
Post by: Kaleu on April 08, 2012, 12:35 AM

I keep asking myself, why noone spoke about StepS in this topic yet,
he probably know alot about those modules.


Yes, or contact with them, as ropa said.
 I'm not saying that he created those modules, but he could post here and explain
some stuff to us, but if he know something about the creators will never say.    :D
Title: Re: 10 cheating
Post by: Ramone on April 08, 2012, 09:35 AM
It's good to talk.

Considering the number of people who voted, I don't think this thread will reach that many people's eyes. And it's definitely important enough to talk about, since there was plenty of disagreement on the subject, and it impacts the game.

you may disagree as much as you want. But cheaters will cheat. And you can't do anything about this. This is life.

So StepS have told U already: "you can't do anything about this. This is life."

/All the fingers are pointed into StepS.
Booyah!
Title: Re: 10 cheating
Post by: Aerox on April 08, 2012, 10:15 AM
It's good to talk.

Considering the number of people who voted, I don't think this thread will reach that many people's eyes. And it's definitely important enough to talk about, since there was plenty of disagreement on the subject, and it impacts the game.

you may disagree as much as you want. But cheaters will cheat. And you can't do anything about this. This is life.

So StepS have told U already: "you can't do anything about this. This is life."

/All the fingers are pointed into StepS.
Booyah!

I don't think StepS made any of these hacks, he's not that smart
Title: Re: 10 cheating
Post by: TheKomodo on April 08, 2012, 10:17 AM
It's good to talk.

Considering the number of people who voted, I don't think this thread will reach that many people's eyes. And it's definitely important enough to talk about, since there was plenty of disagreement on the subject, and it impacts the game.

you may disagree as much as you want. But cheaters will cheat. And you can't do anything about this. This is life.

So StepS have told U already: "you can't do anything about this. This is life."

/All the fingers are pointed into StepS.
Booyah!

Well you can do something about it, if I was a millionaire, then i'd have the time/money/resources to pay people to find these hackers, then i'd personally hunt them down and put them in hospital or worse :)

It's not a joke, but I ain't that rich and don't have that much time, so it doesn't bother me much.
Title: Re: 10 cheating
Post by: DarkOne on April 08, 2012, 10:19 AM
Would make you stop being a millionaire at some point in the very near future, though
Title: Re: 10 cheating
Post by: TheKomodo on April 08, 2012, 10:20 AM
Would make you stop being a millionaire at some point in the very near future, though

Money well spent xD
Title: Re: 10 cheating
Post by: Aerox on April 08, 2012, 10:26 AM
It's good to talk.

Considering the number of people who voted, I don't think this thread will reach that many people's eyes. And it's definitely important enough to talk about, since there was plenty of disagreement on the subject, and it impacts the game.

you may disagree as much as you want. But cheaters will cheat. And you can't do anything about this. This is life.

So StepS have told U already: "you can't do anything about this. This is life."

/All the fingers are pointed into StepS.
Booyah!

Well you can do something about it, if I was a millionaire, then i'd have the time/money/resources to pay people to find these hackers, then i'd personally hunt them down and put them in hospital or worse :)

It's not a joke, but I ain't that rich and don't have that much time, so it doesn't bother me much.

Komo, it shouldn't require any money. It's pretty obvious right now that there are a few people here that are supportive of the cheats. They post, they play, they're even in clans.

They might just want to experiment, get attention or have fun. Their reasons are irrelevant, they have information, they are not willing to share it because for them, they rather have their little fun at the expense of the community than actually be a part of it and help solve the problem or possible upcoming situations.

These guys deserve no respect, they need to realize that, whilst they're cheaters (in whatever way) they're not welcome here.




Title: Re: 10 cheating
Post by: TheKomodo on April 08, 2012, 10:28 AM
I don't care about cheaters cuz I am better than them anyway lol.
Title: Re: 10 cheating
Post by: Aerox on April 08, 2012, 10:31 AM
I don't care about cheaters cuz I am better than them anyway lol.

Ok, you don't care about the cheaters.

I wonder how long until we see proof of otherwise in this thread.

Also, don't be so selfish.
Title: Re: 10 cheating
Post by: DarkOne on April 08, 2012, 10:40 AM
Well you can do something about it, if I was a millionaire, then i'd have the time/money/resources to pay people to find these hackers, then i'd personally hunt them down and put them in hospital or worse :)
It's not a joke, but I ain't that rich and don't have that much time, so it doesn't bother me much.

There ya go :)
Title: Re: 10 cheating
Post by: TheKomodo on April 08, 2012, 10:54 AM
Haha, very funny.

I ain't being selfish, they are being lazy and greedy.
Title: Re: 10 cheating
Post by: lacoste on April 08, 2012, 10:56 AM
Considering the number of people who voted, I don't think this thread will reach that many people's eyes. And it's definitely important enough to talk about, since there was plenty of disagreement on the subject, and it impacts the game.

you may disagree as much as you want. But cheaters will cheat. And you can't do anything about this. This is life.

Cheaters will cheat as long as there will be cheat creators and people who share them.

Title: Re: 10 cheating
Post by: harpy on April 08, 2012, 11:07 AM
no one guts to say who they are! I've seen anything much from my perspective, cool players in fun games use cheat, but not a league game! I do not think this is determinant. there are hidden limons but nowhere can I see greater speculation.
I am sure that the worms not dead, and the main we have done be the storage  :-\  :'(
 
2pac - wonder they u call a bich ¬

LISTEN THE VALUABLE MUSIC  :P
Title: Re: 10 cheating
Post by: Husk on April 08, 2012, 11:08 AM
no one guts to say who they are! I've seen anything much from my perspective, cool players in fun games use cheat, but not a league game! I do not think this is determinant. there are hidden limons but nowhere can I see greater speculation.
I am sure that the worms not dead, and the main we have done be the storage  :-\  :'(
 
2pac - wonder they u call a bich ¬

LISTEN THE VALUABLE MUSIC  :P

 :o :o :o :o :-X :-X :-X :-X :-X :o :o :o :o :o :o :-X :-X :-X :-X :-X :-X :-X :-X
Title: Re: 10 cheating
Post by: DarkOne on April 08, 2012, 11:13 AM
Eggi?
Title: Re: 10 cheating
Post by: Rok on April 08, 2012, 11:21 AM
no one guts to say who they are! I've seen anything much from my perspective, cool players in fun games use cheat, but not a league game! I do not think this is determinant. there are hidden limons but nowhere can I see greater speculation.
I am sure that the worms not dead, and the main we have done be the storage  :-\  :'(
 
2pac - wonder they u call a bich ¬

LISTEN THE VALUABLE MUSIC  :P

Why bother, dude?. Nobody understands you.
Title: Re: 10 cheating
Post by: nino on April 08, 2012, 11:27 AM
I don't care about cheaters cuz I am better than them anyway lol.

(http://26.media.tumblr.com/tumblr_m0an16SKnB1rqfhi2o1_500.gif)
Title: Re: 10 cheating
Post by: TheKomodo on April 08, 2012, 11:28 AM
Lol nino, that guy has such a horrible haircut haha.
Title: Re: 10 cheating
Post by: harpy on April 08, 2012, 12:42 PM
no one guts to say who they are! I've seen anything much from my perspective, cool players in fun games use cheat, but not a league game! I do not think this is determinant. there are hidden limons but nowhere can I see greater speculation.
I am sure that the worms not dead, and the main we have done be the storage  :-\  :'(
 
2pac - wonder they u call a bich ¬

LISTEN THE VALUABLE MUSIC  :P

Why bother, dude?. Nobody understands you.
speak for u lol, brb just i,m all agility - it must be cccssscs
how i understand all  ;D ;D ;D  :-\
Title: Re: 10 cheating
Post by: chakkman on April 08, 2012, 12:49 PM
speak for u lol, brb just i,m all agility - it must be cccssscs
how i understand all  ;D ;D ;D  :-\


? ? ? ?
Title: Re: 10 cheating
Post by: darKz on April 08, 2012, 01:18 PM
Eggi?

Haha, good one - he crossed my mind too. :D
Title: Re: 10 cheating
Post by: harpy on April 08, 2012, 01:26 PM
[attachment=1]

 :-X :-X :-X  ;D ;D ;D  8)  :-*
Title: Re: 10 cheating
Post by: Impossible on April 08, 2012, 04:43 PM
Ohh harpy, you opened my eyes.
there are hidden limons but nowhere can I see greater speculation.

what a great aphorism he use, imagine limons as cheaters, and when they are hidden you cant catch them. Any limon is sour like cheater so you cant eat them, you're the most brilliant philosopher of whom I have ever heard, give me your master-card number or what do you have, I must donate you money for that
Title: Re: 10 cheating
Post by: barman on April 08, 2012, 05:15 PM
I always wonder whether harpy has poor communicative skills or just extremely surreal sense of humor
Title: Re: 10 cheating
Post by: harpy on April 08, 2012, 06:34 PM
I always wonder whether harpy has poor communicative skills or just extremely surreal sense of humor

 :) harpy is verry cool my birthday  is 22.6   :-*
it,s sample my energy`s is absolute, but do not get me wrong  ;)
but is complicated to  :-\  (I have two large square conjunct corners homes, mystic rectangle,Sword of Damocles and the axis 0 `0can  0`0cap and few trine (that is absolute ))
many contradictions make me a little brb, I'm always the soul of the company and I am very funny.
always build my friendships not before scolding or condense with someone that's man's world and it is accepted, at least in Bulgaria. not doing it on purpose, you know the story of the wolf  8)
all good dudes ¬ ~ cheers  8) :-X

Title: Re: 10 cheating
Post by: darKz on April 08, 2012, 06:50 PM
all good dudes ¬ ~ cheers  8) :-X

You sure? :D
Title: Re: 10 cheating
Post by: Statik on April 08, 2012, 06:58 PM
lol harpy is sick xd
Title: Re: 10 cheating
Post by: harpy on April 08, 2012, 07:01 PM
all good dudes ¬ ~ cheers  8) :-X

You sure? :D
cheers  8)
Title: Re: 10 cheating
Post by: nino on April 08, 2012, 07:47 PM
hauhauhauha funny as hell!
Title: Re: 10 cheating
Post by: Nullum on April 09, 2012, 10:41 AM
Well, I think they're not that many who could or would do cheats like these though and I think pretty much everyone knows who it was who made this mess. It would be very clever of him to simply quietly provide the cheat dll's to l3x and Cybershadow so that maybe they can at least try block them out in the future with a new patch maybe.
CS can block these cheat, but I bet new cheat will unblock again, example wkRubber.dll don't work but wkRubber31.dll works.

So I said like a parrot again: Solution is disable/block damn damn da da daamn da daaaam wormkit.exe on next update. :D

why are you so anticheating but you won't let us know who the cheaters are? that's not fair if some of us will continue to play them and not know they are cheating.. give us the names
It not sW business to mention names. :D

But I kan just say, I did not get these files from Steps since it's someone mention the name Steps.
Title: Re: 10 cheating
Post by: Aerox on April 09, 2012, 11:26 AM
Well, I think they're not that many who could or would do cheats like these though and I think pretty much everyone knows who it was who made this mess. It would be very clever of him to simply quietly provide the cheat dll's to l3x and Cybershadow so that maybe they can at least try block them out in the future with a new patch maybe.
CS can block these cheat, but I bet new cheat will unblock again, example wkRubber.dll don't work but wkRubber31.dll works.

So I said like a parrot again: Solution is disable/block damn damn da da daamn da daaaam wormkit.exe on next update. :D

why are you so anticheating but you won't let us know who the cheaters are? that's not fair if some of us will continue to play them and not know they are cheating.. give us the names
It not sW business to mention names. :D

But I kan just say, I did not get these files from Steps since it's someone mention the name Steps.

CS has already stated how disabling wormkit solves nothing.
At this point you have two reasonable options:
a) learn to read
b) stop posting
Title: Re: 10 cheating
Post by: MonkeyIsland on April 09, 2012, 11:28 AM
Nullum you didn't get the wormkit concept. Even if CS disable it, it can be easily rewritten. The people who have written these cheat modules, can write wormkit.exe as well. It can't be disabled.
Title: Re: 10 cheating
Post by: KoreanRedDragon on April 09, 2012, 11:28 AM
So I said like a parrot again: Solution is disable/block damn damn da da daamn da daaaam wormkit.exe on next update. :D

(http://nach.tasvideos.org/franpa-alert/franpa-code-blue.png)(http://nach.tasvideos.org/franpa-alert/franpa-code-yellow.png)

Have some Franpa alerts.
Title: Re: 10 cheating
Post by: Nullum on April 09, 2012, 12:23 PM
Nullum you didn't get the wormkit concept. Even if CS disable it, it can be easily rewritten. The people who have written these cheat modules, can write wormkit.exe as well. It can't be disabled.
Yep it sad wormkit.exe should never came out to WA, but at least we should try to block it anyway, even It can be rewritten by others, but I bet CS wanna keep his own wormkit.exe with his own modules in next update, that is that I am against too. I can give you a example, I know how to change in dll files, but I don't know how to change in wa.exe or even wormkit.exe because it is too big for me.
Title: Re: 10 cheating
Post by: Husk on April 09, 2012, 12:38 PM
(http://s3.amazonaws.com/kym-assets/photos/images/newsfeed/000/158/326/9148130.jpg)
Title: Re: 10 cheating
Post by: Ramone on April 09, 2012, 10:17 PM
I don't think StepS made any of these hacks, he's not that smart
I don't think that he made them either, but everyone knows that he always had a great enthusiasm to distribute them. So, he's not a saint either? Imo, creating hack is one half of a job and distributing it is the other half.
But ok, I see that no one wants to bring any names here.. Lets just rather blame CS for his inability to fix it in the new update! ;x [irony]

Btw, would 4.0 give a solution to this?
Title: Re: 10 cheating
Post by: Aerox on April 10, 2012, 10:16 AM
Yeah StepS is single handedly doing a lot of harm to this community, people need to realize this and frown upon his attitude in a more active way
Title: Re: 10 cheating
Post by: twistah on April 10, 2012, 10:43 AM
whos that stepS guy? isn't it the german one?
Title: Re: 10 cheating
Post by: fr4nk on April 10, 2012, 11:11 AM
I never vaguely thought there was such kind of stuff, though that didn't make me doubt about "weird situations" so could be considerated like a positive thing. I wonder why that stuff came out so recently, I remember that everything started like 2-3 years ago, first there was around just a pair of hacks like xspeed and Silkwork (or maybe I was not aware of other progs), that could be detected with replays and lag, then I started to see perfect roping style by people never able to do a spike, but could've been just a coincidence. Also I always thought that Wormkit would advert us with a message when a module was activated, but I had a wrong idea of everything, maybe because I'm totally ignorant about programming etc. Anyway, let's keep this damn game clean, or at least try
Title: Re: 10 cheating
Post by: Aerox on April 10, 2012, 01:02 PM
whos that stepS guy? isn't it the german one?

No, that's stepz
Title: Re: 10 cheating
Post by: StepS on April 14, 2012, 05:05 PM
I mean, why hasn't StepS posted in this thread yet? he talks with some of the hack authors regularly, they interchange favors (not sure which of the parts knees down)... Maybe he just doesn't give a f@#!, doesn't want to be caught, or wants to play mystery man.
i only visit a few subforums at tus.
I don't think StepS made any of these hacks, he's not that smart
that's true
whos that stepS guy? isn't it the german one?
hello
Title: Re: 10 cheating
Post by: Ramone on April 14, 2012, 11:04 PM
hello
Sorry StepS, we didn't recognize U..
U're the guy that handles WNet when it's down, ty endlessly!
;x

Title: Re: 10 cheating
Post by: Hussar on April 22, 2012, 10:17 PM
those cheaters...

Title: Re: 10 cheating
Post by: Danger135 on August 30, 2015, 09:15 PM
Cheats... weird. I knew about cheats, from time when some player tell me in shopper what is in crate before I get it. It was few (5?) years ago. I found one cheatpack right today, someone telling on wornet about link... grrr... it is wkCheatPack.dll, and as I view it by hex viewer, it do: advanced timers, armory spy, crate spy, mine spy, advanced weapon fuse, anti invisibility, laser sight forcing, chat spy, crate finder. It is for v. 3.6.31.0 and it have (c) K******. That is all what I know now, I will not test it what it do really.

Using cheats is not fun, and I play only for fun. I never applied transparent water, about what i know long time. Any cheats is not fair. 
Title: Re: 10 cheating
Post by: MonkeyIsland on August 31, 2015, 04:22 AM
That cheat module does not work with the latest version. That's why we advise everyone to play with the latest version of the game. If you ever found a cheat module to work with the latest version, please report that. :)
Title: Re: 10 cheating
Post by: KinslayeR on August 31, 2015, 07:09 AM
I also met cheats in latest version, almost in every game.. weird!!
Title: Re: 10 cheating
Post by: CyberShadow on August 31, 2015, 07:14 AM
Post replays, please.
Title: Re: 10 cheating
Post by: Marko on August 31, 2015, 12:24 PM
A question:
As most of us are using 3.7.2.1, and I've noticed game emulates 3.7.2.1 only if all players have it.
Is it possible for them to use older versions, forcing the rest of the players to emulate it therefore making cheats possible?
Because if it's like that, my suggestion would be to rewrite the code so it doesn't support any other version but the latest (unless maybe host asks for it in special cases), I know px and rest of the projects are sitting on older versions, but they had a couple of years to update and still can use community servers. And the method above would still let them play, only thing, the host would have to indicate somehow the game is gonna be played in older versions.
Title: Re: 10 cheating
Post by: CyberShadow on August 31, 2015, 12:27 PM
The emulated game version will be displayed when everyone has lit up. At that point, the host has the choice to start the game or not. You can also type /ver to see everyone's versions.
Title: Re: 10 cheating
Post by: Sbaffo on August 31, 2015, 12:45 PM
I also met cheats in latest version, almost in every game.. weird!!


wkDioPorco.dll that's the new cheat everyone is using
Title: Re: 10 cheating
Post by: Marko on August 31, 2015, 01:06 PM
Weird, my grandpa always use to say "Porco dio!" when I would piss him off :D
Title: Re: 10 cheating
Post by: Sbaffo on August 31, 2015, 02:04 PM
Weird, my grandpa always use to say "Porco dio!" when I would piss him off :D


tell your grandpa then "che cazzo ti bestemmi mannaggia la madonna?"
Title: Re: 10 cheating
Post by: Marko on September 01, 2015, 02:43 AM
porco dio is diploma degree for me, I couldn't say that even if I wanted to hehe :D

plus if it's a counter insult, I was a very rough kid, so it was called for :D
Title: Re: 10 cheating
Post by: Marko on September 01, 2015, 02:49 AM
Also, I have a good idea. Very easy to execute, instantly detects cheaters.

Put a list of trusted wkit modules (with their current file sizes since they don't usually change, and if they do, it can be easily changed) and call it something like "approved wkit modules", like a list which is already integrated.
If player uses any of the modules not listed, first message on chat sent by client should be:
"I am using one or more of unapproved wormkit modules".
Since I heard Cyber is planning on releasing another version of worms, this would maybe take an hour or so, maybe more, but it would solve all the confusion, + we can always buy him a huge beer as a sign of thanks :)

I think I wanted to present my plan differently, but tonight I'm all in fourier's transformations so my brain feels defective+tired, I'll try to rephrase it tomorrow if I remember :)
Title: Re: 10 cheating
Post by: CyberShadow on September 01, 2015, 03:21 AM
If player uses any of the modules not listed, first message on chat sent by client should be:
"I am using one or more of unapproved wormkit modules".
The first thing a cheat module would do is disable that notification.
Title: Re: 10 cheating
Post by: MonkeyIsland on September 01, 2015, 04:58 AM
@Marko and Sbaffo,

Please keep this thread clean. Only related subjects to cheating. (please do not reply to this post either)
Title: Re: 10 cheating
Post by: Kangaroo on September 01, 2015, 07:26 AM
MonkeyIsland Can you make a wall of shame ?   List of all the players caught cheating ?
Title: Re: 10 cheating
Post by: Sensei on September 01, 2015, 08:19 AM
Was aware of some cheaters but never knew there are so many cheats until I saw first post in this thread.. Unbelievable!

Nice idea pizzasheet. I can start. Protostar aka xforce!? Don't know is that same guy.. But remeber playing with him few months ago. He was obviously using cheat atm, but whole game repeating: "Dude, it's just my style of roping".
Quite funny guy when I think about it :)
Title: Re: 10 cheating
Post by: KinslayeR on September 01, 2015, 09:09 AM
One of the thing that I ever started play worms was that there was no cheats, not at all, WWP was great, the only "cheat" there - was wiptistean which everyone knew and it did not help in winning game anyway. I remember times, when i played by 1 hand, roped as well, (I used another hand to move screen by mouse) now there are 100 cheats with doublespace, crate cheats, kb with macro cheats.... f@#! cheats, go play CS u f@#!ing kids
Title: Re: 10 cheating
Post by: Marko on September 01, 2015, 11:49 AM
Well, tbh, TUS is the main reason cheats started coming imo.

Insted of being grateful to people who wasted months of their valuable time to make fully functional ladders and rest of the stuff, including money prizes (which are prolly the main reason little f@#!heads do it), they sabotage the whole thing.

Sad truth of modern day world, no one appreciates hard work, cheaters rule the Earth now.

Worst part is, they are really casuals mostly, ruining experience for us who really love the game, I mean, I think soon it's gonna be my eighth year on wormnet, not on tus since I haven't heard of it before, even though I found tons of friends here.
Non related, what I'm trying to say, they are making good people leave and community fall apart, and the community has also became fragile lately (as we've seen on dst comments etc.)
I have no ideas how to stop this other than what I stated in my post before this one, they are like a sickness, as soon as they smell profit, cheat we go!
Title: Re: 10 cheating
Post by: CyberShadow on September 01, 2015, 11:53 AM
they sabotage the whole thing.
Please stop, the sky is not falling.

There are no known cheats for the latest version. You can check which version your opponents play. If this is a problem for competitive games, simply forbid using 3.6.31.0. If the situation escalates we will take additional measures.
Title: Re: 10 cheating
Post by: MonkeyIsland on September 01, 2015, 02:45 PM
@marko,

Money prize has been introduced only a few months. TUS has been running for almost 7 years now. The cheat modules were there as far as I remember.
Title: Re: 10 cheating
Post by: Free on September 01, 2015, 03:39 PM
The cheat is on.
Title: Re: 10 cheating
Post by: Marko on September 01, 2015, 04:43 PM
I said the cheats were there since the ladder was introduced.

I never said the sky was falling, I tried to give a suggestion, but since I got flamed like that, I assume you give them candies?
Title: Re: 10 cheating
Post by: KinslayeR on September 02, 2015, 08:21 AM
"nie znaleziono steam api dll.. " czy coś takiego  ::)
Title: Re: 10 cheating
Post by: CyberShadow on September 02, 2015, 08:23 AM
http://(link removed)

have fun :D

Uhh, thanks.
Title: Re: 10 cheating
Post by: aik on September 02, 2015, 12:15 PM
We need wkStateWKs ;)
Something that anounces "<USER> ist using wkXYZ."
Maybe it could even detect AHK running - though for putting things like "!map", "!ammo baz inf", "!crate ban 0" etc. I have akh running ;)

But what I realised is - most cheats/scripts/makros don't get you very far. Most are unreliable regarding timing (like sending double Space for Liero like rope). AND i imagine it isn't that rewardingin real games AND cheaters don't get better… see them failing constantly.

Sometimes, when I try to learn a new trick, I try first with ahk-scripting – but it mostly only works in the traingmap environment, and I'd never use that on WormNet.
Title: Re: 10 cheating
Post by: Kaleu on September 03, 2015, 06:35 PM
Was aware of some cheaters but never knew there are so many cheats until I saw first post in this thread.. Unbelievable!

Nice idea pizzasheet. I can start. Protostar aka xforce!? Don't know is that same guy.. But remeber playing with him few months ago. He was obviously using cheat atm, but whole game repeating: "Dude, it's just my style of roping".
Quite funny guy when I think about it :)

I've played with him some rrs and he uses Macro, but this has nothing to do with wormkit modules, he's a cool person tho.
Title: Re: 10 cheating
Post by: Gabriel on September 03, 2015, 10:00 PM
That cheat module does not work with the latest version. That's why we advise everyone to play with the latest version of the game. If you ever found a cheat module to work with the latest version, please report that. :)
The cheat module has been developed so it can work with the actual version :)
I've notified CS in #worms a couple of times.
Here I post a replay. Weird thing is that, around the 10th minute of the game, the action in the replay is lost; turns just pass away, no worm movement, no chat, etc. I had not taken a look at that replay, I am surprised. I don't really remember if we kept talking, but I remember we almost finished the game, before I just quit. It's annoying. (Also I am not sure if I am the only one that can reproduce this, but I tried getting to the replay's end pressing space repeatedly, and I got bored @2:00.00 (2 hours))
Some minutes later, someone using #websnoop posted the cheat's download link (that is www.2shared.com or something like that), so everyone could use it. I assume it's the same guy. His nick is rarePepe, and he uses Indonesia's flag.
Title: Re: 10 cheating
Post by: TheWalrus on September 04, 2015, 12:44 PM
People have been using scripts and so forth since the beginning of time - ask anubis about this.  None of it has changed.  It is pretty obvious who uses it and who doesn't, and it is pretty hilarious when people try and deny it.  I don't see it as a rampant problem because I still don't think it makes you an exponentially better roper, so I just ignore it. 

For people to say it isn't widespread, is quite hilarious.  It has been failed to be addressed by tus at all for the most part.  But like I said, to me it doesn't produce a large advantage, so I say let them use their scripts. 
Title: Re: 10 cheating
Post by: Korydex on September 04, 2015, 01:28 PM
del
Title: Re: 10 cheating
Post by: TheWalrus on September 04, 2015, 01:36 PM
People have been using scripts and so forth since the beginning of time - ask anubis about this.  None of it has changed.  It is pretty obvious who uses it and who doesn't, and it is pretty hilarious when people try and deny it.  I don't see it as a rampant problem because I still don't think it makes you an exponentially better roper, so I just ignore it. 

For people to say it isn't widespread, is quite hilarious.  It has been failed to be addressed by tus at all for the most part.  But like I said, to me it doesn't produce a large advantage, so I say let them use their scripts.
Talking about this cheat module, it does give big advantage in some schemes. There are features allowing looking at opponent's weaponry (imagine Team17 and Inter/Elite and others, where ye dont have to memorise what he used), seeing invisible worms (imagine Ghost knocking, Kaos and other schemes with invisibility), constant laser sight (Mine madness and bunch of other schemes with sg), reading opponents team chat (obvious advantage in clanners), reading pms (it may contain personal information) etc.
My bit was exclusively regarding roping scripts.

The stuff you mention is gamebreaking.
Title: Re: 10 cheating
Post by: Sensei on September 04, 2015, 01:43 PM
Had same experience like Gabriel, 1 year ago maybe. Was playing shopper with some guy and he commented on every crate I picked up. He probably had whole artillery of cheats in that game, and enjoyed doing it. I know that's funners and moderators don't give a crap about that games, but it's really ruining the game for other players.. And who knows how many TUS players uses same cheat to get advantage in games.. It needs to be stoped somehow. But some douchebag will probably find a way to crack new version of W:A when it comes out, and he'll spread it all over wormnet. That's how things goes. Very sad imo.
Title: Re: 10 cheating
Post by: rU` on September 04, 2015, 05:26 PM
Go back to WWP, problem solved.
Title: Re: 10 cheating
Post by: Marko on September 05, 2015, 09:05 AM
I'm so delighted with comments such as "go back to WWP". You truly are a hero here m8. You truly are...
Title: Re: 10 cheating
Post by: Ytrojan on December 26, 2015, 05:44 PM
wkCheatPack FOR W:A VERSION 3.7.2.1 *link removed*- FUNCTIONS AdvTimer, ArmSpy, CrateSpy, MineSpy, WeapFuse, InviSpy, ForceLazer, ChatSpy, CrateFinder
Videos or pics or GTFO