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All About TUS => TUS Discussion => Topic started by: Dub-c on June 11, 2012, 06:17 PM

Title: How an avoiding rule would work
Post by: Dub-c on June 11, 2012, 06:17 PM
First: Experience someone or a clan avoiding you.

Two: Compile evidence

Attached you will find 3 screen shots showing es asking for a clanner and CKC immediately accepting the clanner. Also note the silence after CKC accepted and the final response that they can't clanner now because phanton is not there, even though there is still 4 other members in #ag.

Three: Es responds to these allegations.

Four: Mod looks at evidence, takes into account response by accused clan and past history of clan and players involved.

Five: Mod rules that Es avoided or did not avoid. If they avoided they should be penalized the maximum amount of points they could lose in two games. Perhaps Es has a strong excuse that they were not avoiding. They are warned and now have a history.
Title: Re: How an avoiding rule would work
Post by: GreatProfe on June 11, 2012, 06:33 PM
hahahaha now u guys want to take our points auehaueuahuaeahea

very cool ae.

I dunno why Chelsea avoided i guess he can explain and if u guys are right We ll discusse in our pvt forum about this.
Title: Re: How an avoiding rule would work
Post by: Statik on June 11, 2012, 06:38 PM
eS clan should be happy now, they get so much attention nowadays :D

regarding this topic, I think it's a waste of time trying to prove some1 is avoiding... but gl :)
Title: Re: How an avoiding rule would work
Post by: GreatProfe on June 11, 2012, 06:42 PM
i didnt want attention to be honest, i just want to have fun but there are some players who are decided to take the BaK points back :/
Title: Re: How an avoiding rule would work
Post by: Dub-c on June 11, 2012, 06:46 PM
eS clan should be happy now, they get so much attention nowadays :D

regarding this topic, I think it's a waste of time trying to prove some1 is avoiding... but gl :)

This is not an attack on eS. I am not trying to steal there points. There is no rule against avoiding. There is absolutely nothing wrong with eS not accepting a clanner vs CKC. There is nothing wrong with them seeking more games against bak then against any other clan.

This is purely an example of how a rule against avoiding would work. A rule that must exist in any competitive league.
Title: Re: How an avoiding rule would work
Post by: sm0k on June 11, 2012, 06:46 PM
whatever
Title: Re: How an avoiding rule would work
Post by: GreatProfe on June 11, 2012, 06:48 PM
eS clan should be happy now, they get so much attention nowadays :D

regarding this topic, I think it's a waste of time trying to prove some1 is avoiding... but gl :)

This is not an attack on eS. I am not trying to steal there points. There is no rule against avoiding. There is absolutely nothing wrong with eS not accepting a clanner vs CKC. There is nothing wrong with them seeking more games against bak then against any other clan.

This is purely an example of how a rule against avoiding would work. A rule that must exist in any competitive league.

I agree with u Dub, but taking points from a clan/player isnt the best way imo. Better could be if ban for 3 or 5 days.
Title: Re: How an avoiding rule would work
Post by: Dub-c on June 11, 2012, 06:55 PM
eS clan should be happy now, they get so much attention nowadays :D

regarding this topic, I think it's a waste of time trying to prove some1 is avoiding... but gl :)

This is not an attack on eS. I am not trying to steal there points. There is no rule against avoiding. There is absolutely nothing wrong with eS not accepting a clanner vs CKC. There is nothing wrong with them seeking more games against bak then against any other clan.

This is purely an example of how a rule against avoiding would work. A rule that must exist in any competitive league.

I agree with u Dub, but taking points from a clan/player isnt the best way imo. Better could be if ban for 3 or 5 days.

I think a ban is not a good idea. Why hurt activity. A clan can be caught 3 times for avoiding and only lose 9 days of playing time in a 60 day season. No lesson is learned, they lose nothing. The only thing it hurts is activity.

Loosing the maximum amount of points that they could have lost clanning the clan they avoided I think is a perfect punishment. It would show that it is better to play the clanner, pick the scheme they would win the maximum and lose the minimum, then to avoid an lose maximal points.

It would be better to play and to try then to avoid.
Title: Re: How an avoiding rule would work
Post by: TheKomodo on June 11, 2012, 08:02 PM
What exactly did eS do wrong here? I see from the chat, they asked for clanner, you said yes, then phanton leaves ag, so chelsea doesn't wanna clan anymore, what's the problem with that? Did I miss something?
Title: Re: How an avoiding rule would work
Post by: Dub-c on June 11, 2012, 08:11 PM
they asked for clanner, you said yes, then phanton leaves ag, so chelsea doesn't wanna clan anymore

You answered you own question, then asked it again.

Title: Re: How an avoiding rule would work
Post by: TheKomodo on June 11, 2012, 08:25 PM
Did you go to school Dub?
Title: Re: How an avoiding rule would work
Post by: skOrpuz on June 11, 2012, 08:36 PM
There is nothing wrong with them seeking more games against bak then against any other clan.

seriously? u have to learn to count dub, sorry. most games of eS were against ckc :S
Title: Re: How an avoiding rule would work
Post by: Dub-c on June 11, 2012, 08:48 PM
There is nothing wrong with them seeking more games against bak then against any other clan.

seriously? u have to learn to count dub, sorry. most games of eS were against ckc :S

Perhaps I worded that wrong. It doesn't matter. Its far off topic and I should have excluded that from my post.
Title: Re: How an avoiding rule would work
Post by: GreatProfe on June 11, 2012, 08:58 PM
i guess Dub said a valid viewpoint, not to eS but generally.

But i still dont agree with the punishment.
Title: Re: How an avoiding rule would work
Post by: fr4nk on June 11, 2012, 09:21 PM
Like I said somewhere else, eS is a nice clan, there are some skilled members in, but in my opinion there's a guy who makes it look very bad: Chelsea.
That guy ruins the whole clan, he's the only one who says "no" even when there are few players online.
The other day he said "we need 6 members to play a clanner". Nothing else to say, I just advise you guys to talk with Chelsea, or boot him, or kill him with a baseball bat.
Title: Re: How an avoiding rule would work
Post by: TheWalrus on June 11, 2012, 09:27 PM
I just advise you guys to talk with Chelsea, or boot him, or kill him with a baseball bat.
Frank wins this round, hahaha.  FTW!

In all seriousness, Dub's plan seems a bit extreme, penalizing the max points.  I agree that should you avoid consistently, there should be some sort of punishment.  A suspension wouldn't really work, maybe a reduced amount of points lost?  the max seems a little much.
Title: Re: How an avoiding rule would work
Post by: Dub-c on June 11, 2012, 10:27 PM
I just advise you guys to talk with Chelsea, or boot him, or kill him with a baseball bat.
Frank wins this round, hahaha.  FTW!

In all seriousness, Dub's plan seems a bit extreme, penalizing the max points.  I agree that should you avoid consistently, there should be some sort of punishment.  A suspension wouldn't really work, maybe a reduced amount of points lost?  the max seems a little much.

The punishment must be worse then the avoiding. If the clan or player avoids and is punished 50 points and if they played and lost they would lose 75 points. Avoiding is the best way.

If you lose the maximum amount of points, its always better to play then avoid.

P.s Frank: The thread is not aimed to bash Chelsea or eS but to show how an avoiding rule would work.
Title: Re: How an avoiding rule would work
Post by: fr4nk on June 11, 2012, 11:45 PM
Yeah, mine was such an off topic.
Title: Re: How an avoiding rule would work
Post by: Crazy on June 12, 2012, 12:26 AM
I like this idea Dub. I haven`t experienced anyone avoiding (obviously TdC is not looked upon as the biggest threat around), so I don`t know how big the problem is on WN today. I remember it was a problem in previous leagues though. 

About chelsea: chelsea I`m gay and even I have bigger balls then you. Be a man and stop avoiding. I love you
Title: Re: How an avoiding rule would work
Post by: Dub-c on June 12, 2012, 03:01 AM
I like this idea Dub. I haven`t experienced anyone avoiding (obviously TdC is not looked upon as the biggest threat around), so I don`t know how big the problem is on WN today. I remember it was a problem in previous leagues though. 

About chelsea: chelsea I`m gay and even I have bigger balls then you. Be a man and stop avoiding. I love you
Yes, big problem, little problem, or no problem there should be a rule regardless
Title: Re: How an avoiding rule would work
Post by: Almog on June 12, 2012, 04:34 AM
nice dub
the penalty should be harsh enough to stop clans avoiding, I wouldn't mind if it were 200 pts per game. once clan has got punished he won't avoid again, and if it would, I guess they'd have some talks in their private forums and kick some of their members who are responsible

by the way, frank, u cracked me off LOL
Title: Re: How an avoiding rule would work
Post by: Random00 on June 12, 2012, 03:11 PM
I generally like the idea. I just see one problem there: How can you tell someone is avoiding?
I mean sometimes you ask for clanner/tus and something important comes up in rl, so you're not able to play. I dont think it's avoiding in this case.
If it was, then this rule will decrease activity imo, which is even worse than having a few guys around who avoid.
Title: Re: How an avoiding rule would work
Post by: r3spect on June 12, 2012, 05:09 PM
if true iam kinda sad about chelsea behavior i promise guys i try talk with him
Title: Re: How an avoiding rule would work
Post by: TheKomodo on June 12, 2012, 05:13 PM
I agree too, MI, get it done !
Title: Re: How an avoiding rule would work
Post by: r3spect on June 12, 2012, 05:15 PM
btw i agree too.
Title: Re: How an avoiding rule would work
Post by: Aerox on June 12, 2012, 05:33 PM
avoiding measures can be applied to the league system quite easily with maths.

I'm sure it wouldn't too hard of a task for MI if he fully understands the principle behind it
Title: Re: How an avoiding rule would work
Post by: DENnis on June 12, 2012, 06:22 PM
if true iam kinda sad about chelsea behavior i promise guys i try talk with him

Title: Re: How an avoiding rule would work
Post by: Hussar on June 13, 2012, 07:24 AM
Am sure then he will not even respond u.
Title: Re: How an avoiding rule would work
Post by: Tomi on June 13, 2012, 09:14 AM
Chelsea won't respond, because he is muted ;)
Title: Re: How an avoiding rule would work
Post by: fr4nk on June 13, 2012, 09:25 AM
He's just avoiding.
Title: Re: How an avoiding rule would work
Post by: fr4nk on June 13, 2012, 03:39 PM
Ah, another little off topic:
[17:37:12] [fr4nks] Chelsea clanner?
[17:37:20] Quit: `RB`GadZeT`e2N ( [The Wheat Snooper] The Wheat Snooper 2.8)
[17:37:23] Quit: Cangrejin (Hosting a game: Cangrejin)
[17:37:26] Join: mimo.
[17:37:30] Join: Benhur.
[17:37:31] [mimo] !host tower
[17:37:34] Join: maryjane.
[17:37:36] Quit: mimo (Joined Game)
[17:37:38] [Benhur] !host shopper
[17:37:41] [Chelsea`eS] I won't playa gain you....
Title: Re: How an avoiding rule would work
Post by: DarkOne on June 15, 2012, 06:24 PM
I suppose the killing-Chelsea-with-a-bat thing gave him that idea, fr4nk.

The big question is here is how far you want to make this avoiding rule go. Thing is - if they want to win a season, they're gonna have to play against the good clans anyway or they're out.
Title: Re: How an avoiding rule would work
Post by: DENnis on June 16, 2012, 08:13 PM
I suppose the killing-Chelsea-with-a-bat thing gave him that idea, fr4nk.

The big question is here is how far you want to make this avoiding rule go. Thing is - if they want to win a season, they're gonna have to play against the good clans anyway or they're out.

But without all that noobbashing and avoiding there would be only/more fair people in the Play Offs.

It would work if TUS program it like u have to play minimal 1 out of 7 games vs a simular ranked guy (maximal vs. some1 where the noobbasher would only get -45 points, that would mean he has to play vs. some1 who is on a simular skilllevel)

Like that or even a bit harder would mean u cant do 20 games in a row vs an absolut beginner if u r like "highly competent".

Just a little filter so that no more 15-0 noobbashing in a row is possible.
Title: Re: How an avoiding rule would work
Post by: Dub-c on June 16, 2012, 08:34 PM
I suppose the killing-Chelsea-with-a-bat thing gave him that idea, fr4nk.

The big question is here is how far you want to make this avoiding rule go. Thing is - if they want to win a season, they're gonna have to play against the good clans anyway or they're out.

But without all that noobbashing and avoiding there would be only/more fair people in the Play Offs.

It would work if TUS program it like u have to play minimal 1 out of 7 games vs a simular ranked guy (maximal vs. some1 where the noobbasher would only get -45 points, that would mean he has to play vs. some1 who is on a simular skilllevel)

Like that or even a bit harder would mean u cant do 20 games in a row vs an absolut beginner if u r like "highly competent".

Just a little filter so that no more 15-0 noobbashing in a row is possible.

I already have an idea for this also. But 1 thing at a time :P
Title: Re: How an avoiding rule would work
Post by: Wolfgang on June 16, 2012, 08:37 PM
I see some guys u ask clanner and they asking u ''what u pick''   if u say rrtt roper or something they say u no, dunno why they want only 1 pick and no ur pick lol
Title: Re: How an avoiding rule would work
Post by: TheKomodo on June 18, 2012, 06:56 AM
I see some guys u ask clanner and they asking u ''what u pick''   if u say rrtt roper or something they say u no, dunno why they want only 1 pick and no ur pick lol

I don't think there is anything wrong with that, being open and honest with your strong/weak schemes.

For me it's the clans who ask for clanner, and when you reply, they suddenly go AFK only to host a clanner vs another clan a few minutes later.

^^ Same goes for singles.

Title: Re: How an avoiding rule would work
Post by: avirex on June 18, 2012, 08:19 AM
Yea, i agree with what komo said.. Mm has alot of goood ttrr guys who worked hard to build the points... So i rly dont like to play ttrr if its just me and 1 other member

I often like to agree on two picks, so everyonrs happy...

Like komo said, its the ones who flat out avoid completely that are annoying
Title: Re: How an avoiding rule would work
Post by: TheWalrus on June 21, 2012, 07:25 PM
Like komo said, its the ones who flat out avoid completely that are annoying
I find it absurd how blatant eS is about avoiding, i mean easy straight out says it here:
bah the worst is u are our 2 leaders dont undestand we must not play against ps

gg PO
I mean, come on.

From this thread:
https://www.tus-wa.com/forums/games-comments/game-114938-reported-by-dulek/?action=post;quote=127251;num_replies=1;sesc=0804938da78262a53766607fab00957f
Title: Re: How an avoiding rule would work
Post by: Dub-c on June 21, 2012, 08:16 PM
It's just frustrating that there is so many gaps in the rules. Its easier to find a damn game of chess on Tus then to find the rules.
Title: Re: How an avoiding rule would work
Post by: GreatProfe on June 21, 2012, 08:19 PM
Like komo said, its the ones who flat out avoid completely that are annoying
I find it absurd how blatant eS is about avoiding, i mean easy straight out says it here:
bah the worst is u are our 2 leaders dont undestand we must not play against ps

gg PO
I mean, come on.

From this thread:
https://www.tus-wa.com/forums/games-comments/game-114938-reported-by-dulek/?action=post;quote=127251;num_replies=1;sesc=0804938da78262a53766607fab00957f

What 1 eS member thinks isnt what the eS leaders think. It's in the same link what u posted.
Title: Re: How an avoiding rule would work
Post by: Aerox on June 22, 2012, 10:30 AM
So can we have a response on this? It's been what? Weeks...

I'm sure anyone in the staff can give us a hint on what's going on, or if this is in the plan books.

I don't want to disturb MI's coding of the new TUSbook profile sharing ladder climbing worms and friends website TM but I don't think it's asking too much to know if an avoiding rule system is being worked or if he simply doesn't give a f@#! or doesn't prioritize it.
Title: Re: How an avoiding rule would work
Post by: MonkeyIsland on June 22, 2012, 11:28 AM
Why do you care ropa? So TUS becomes a better league? The only-god-damn-league-that-we-have-no-other-choice finally make a little more sense?
Title: Re: How an avoiding rule would work
Post by: TheKomodo on June 22, 2012, 11:29 AM
Well, i'd like to know as well MonkeyIsland.

The ONLY reason I don't play TuS Singles overall properly is because there is no avoiding rule, and I think the top 20 players list is a joke.

Anyone can play anyone as much as they like up to 15 games, and avoid whoever they want, it's f@#!ING PATHETIC, excuse my French :)
Title: Re: How an avoiding rule would work
Post by: Statik on June 22, 2012, 12:04 PM
I think this issue can be solved only by searching TUS games via the TUS site (pretty logical, huh?).

Player/Clan A presses "Find a TUS game" button and waits for the random opponent. Then Player/Clan B presses his button and both get the message "Game found!" or smth... If one of them denies to play, then he loses points. It would be also nice to select preferable schemes by both sides, so they will play only one of those schemes and there won't be "my pick - your pick" rule.

One more benefit: don't need to spam AG with "TUS NE1 TUS NE1 TUS NE1".

But I guess it's not that easy to code. Just an idea :)
Title: Re: How an avoiding rule would work
Post by: Casso on June 22, 2012, 12:12 PM
I think this issue can be solved only by searching TUS games via the TUS site (pretty logical, huh?).

Player/Clan A presses "Find a TUS game" button and waits for the random opponent. Then Player/Clan B presses his button and both get the message "Game found!" or smth... If one of them denies to play, then he loses points. It would be also nice to select preferable schemes by both sides, so they will play only one of those schemes and there won't be "my pick - your pick" rule.

One more benefit: don't need to spam AG with "TUS NE1 TUS NE1 TUS NE1".

But I guess it's not that easy to code. Just an idea :)

This would be great ! +1
Title: Re: How an avoiding rule would work
Post by: Random00 on June 22, 2012, 12:21 PM
I think this issue can be solved only by searching TUS games via the TUS site (pretty logical, huh?).

Player/Clan A presses "Find a TUS game" button and waits for the random opponent. Then Player/Clan B presses his button and both get the message "Game found!" or smth... If one of them denies to play, then he loses points. It would be also nice to select preferable schemes by both sides, so they will play only one of those schemes and there won't be "my pick - your pick" rule.

One more benefit: don't need to spam AG with "TUS NE1 TUS NE1 TUS NE1".

But I guess it's not that easy to code. Just an idea :)

The idea is good. There was something similar back in the ESL, which only worked at the times when ESL was pretty damn active. And since the community isnt all that active at the moment, I dont think it will work ;s
Title: Re: How an avoiding rule would work
Post by: Aerox on June 22, 2012, 12:21 PM
Why do you care ropa? So TUS becomes a better league? The only-god-damn-league-that-we-have-no-other-choice finally make a little more sense?

You act as if this was the first time I've come with advice. But you don't care about my reasons so why would you ask? Implying something?

Please answer my question next time you happen to pop up in this thread, if ever. The question I made in my last post.

edit: you can even release a bundle pack, with TUS MSN BUDDYLIST GAME FINDER you get an avoiding rule, for free!
Title: Re: How an avoiding rule would work
Post by: MonkeyIsland on June 22, 2012, 05:07 PM
You act as if this was the first time I've come with advice. But you don't care about my reasons so why would you ask? Implying something?

Advice? You mean bitching, right? Ah do you expect we break into your sharp wit and find the real thing advice inside the layers of sarcasm?

Please answer my question next time you happen to pop up in this thread, if ever. The question I made in my last post.

I want to answer your question, but you are unable to ask one. You'd rather to talk cool than just go straight to your point. You want to ask something, but at the same time you want to make a sarcastic point. (at least one) That's your signature right? Let's try to answer your question.

So can we have a response on this? It's been what? Weeks...

I'm sure anyone in the staff can give us a hint on what's going on, or if this is in the plan books.

I don't want to disturb MI's coding of the new TUSbook profile sharing ladder climbing worms and friends website TM but I don't think it's asking too much to know if an avoiding rule system is being worked or if he simply doesn't give a f@#! or doesn't prioritize it.

edit: you can even release a bundle pack, with TUS MSN BUDDYLIST GAME FINDER you get an avoiding rule, for free!

What do you wanna tell me? Are you implying that I code useless features? Are you making fun of TUS features or even possible features coming in the future? Are you saying that I don't know my priorities? What is my priority? By all means clear me please? I've spent over a thousand dollars on TUS already. Should I pay this month? Is that a priority sir?
4 years ago you criticized TUS in every place and advertised FoW to be the best thing, all well-thought system and the final solution for the community. Where is your actions? Are you openly criticizing my actions, my priorities and what is done in this website while you have failed to deliver yourself? Ah you mean you are not a man of action, but an all-talk criticizer right? The almighty super witty guy?

When you created 4 fake accounts on TUS, were you trying to tell me that I should watch out for fake accounts? When you spammed TUS with nonsense, were you giving me an advice to "watchout for spammers"?

How many people have you offended in this community, isn't that enough already? Those were only stupid people who deserved your sharp wit, right? Why are you unable to ask a straight question like everybody else?

Well congratulations. You've been a complete disgrace to this community, but hey! your friends think you are a nice guy inside, right? So your actions toward other people get auto-canceled.

Next time you have something to ask, ask like a decent human being, I'll be happy to answer.
Title: Re: How an avoiding rule would work
Post by: Dub-c on June 22, 2012, 05:24 PM
So can we have a response on this? It's been what? Weeks...

A legitimate question.

The only one I really wanted you to answer of his.

I don't understand why adding rules is that hard. The league would run so much smoother with rules. Many have been suggested and all been ignored. Why is it easier to find a game of chess then it is to find the scheme rules?
Title: Re: How an avoiding rule would work
Post by: MonkeyIsland on June 22, 2012, 05:51 PM
An avoid could have a response with a free win so that it forces avoiders to get that game done but with the players available at the time of avoiding. (here comes in your evidence dub)

But more on this subject, I'm planning to code some additional requirement for PO and scheme medals: The player must have played n games versus x top players in that specific season.
Title: Re: How an avoiding rule would work
Post by: Dub-c on June 22, 2012, 06:06 PM
An avoid could have a response with a free win so that it forces avoiders to get that game done but with the players available at the time of avoiding. (here comes in your evidence dub)

But more on this subject, I'm planning to code some additional requirement for PO and scheme medals: The player must have played n games versus x top players in that specific season.

So the rule is going to be added to tus then? Avoiding is not permitted?
Title: Re: How an avoiding rule would work
Post by: easy on June 22, 2012, 06:13 PM
i think all scared es steal 1 of first 4 position hauahhuahau


u all continue to repeat avoid avoid avoid 


and i say :

yes I DO!!


why put a rule where i must play against random or almog or whoevere .. or i must play against ALL or i play with i love play or i CAN play

u do yourself a lot of paranoies 

btw i never come in PO so i dont care about it


Title: Re: How an avoiding rule would work
Post by: Dub-c on June 22, 2012, 08:30 PM
i think all scared es steal 1 of first 4 position hauahhuahau


u all continue to repeat avoid avoid avoid 


and i say :

yes I DO!!


why put a rule where i must play against random or almog or whoevere .. or i must play against ALL or i play with i love play or i CAN play

u do yourself a lot of paranoies 

btw i never come in PO so i dont care about it




I don't care about es or you. I started my original thread on avoiding  long before you were shown to be avoiders.
Title: Re: How an avoiding rule would work
Post by: easy on June 22, 2012, 08:33 PM
yeah dub but really what's wrong choose own opponent?
Title: Re: How an avoiding rule would work
Post by: Dub-c on June 22, 2012, 08:36 PM
It is a competitive league. No one is forcing anyone to play it. If you want to pick an choose who you play, play funners.
Title: Re: How an avoiding rule would work
Post by: easy on June 22, 2012, 08:42 PM
chose opponent i think it's same say.. i play only default schemes  no?

u and other 200000 players do this

boh  how much paranoies... 

just me, i have dare say it?
Title: Re: How an avoiding rule would work
Post by: Dub-c on June 22, 2012, 08:57 PM
Sorry I can't understand.
Title: Re: How an avoiding rule would work
Post by: Aerox on June 22, 2012, 09:41 PM
You act as if this was the first time I've come with advice. But you don't care about my reasons so why would you ask? Implying something?

Advice? You mean bitching, right? Ah do you expect we break into your sharp wit and find the real thing advice inside the layers of sarcasm?

Please answer my question next time you happen to pop up in this thread, if ever. The question I made in my last post.

I want to answer your question, but you are unable to ask one. You'd rather to talk cool than just go straight to your point. You want to ask something, but at the same time you want to make a sarcastic point. (at least one) That's your signature right? Let's try to answer your question.

So can we have a response on this? It's been what? Weeks...

I'm sure anyone in the staff can give us a hint on what's going on, or if this is in the plan books.

I don't want to disturb MI's coding of the new TUSbook profile sharing ladder climbing worms and friends website TM but I don't think it's asking too much to know if an avoiding rule system is being worked or if he simply doesn't give a f@#! or doesn't prioritize it.

edit: you can even release a bundle pack, with TUS MSN BUDDYLIST GAME FINDER you get an avoiding rule, for free!

What do you wanna tell me? Are you implying that I code useless features? Are you making fun of TUS features or even possible features coming in the future? Are you saying that I don't know my priorities? What is my priority? By all means clear me please? I've spent over a thousand dollars on TUS already. Should I pay this month? Is that a priority sir?
4 years ago you criticized TUS in every place and advertised FoW to be the best thing, all well-thought system and the final solution for the community. Where is your actions? Are you openly criticizing my actions, my priorities and what is done in this website while you have failed to deliver yourself? Ah you mean you are not a man of action, but an all-talk criticizer right? The almighty super witty guy?

When you created 4 fake accounts on TUS, were you trying to tell me that I should watch out for fake accounts? When you spammed TUS with nonsense, were you giving me an advice to "watchout for spammers"?

How many people have you offended in this community, isn't that enough already? Those were only stupid people who deserved your sharp wit, right? Why are you unable to ask a straight question like everybody else?

Well congratulations. You've been a complete disgrace to this community, but hey! your friends think you are a nice guy inside, right? So your actions toward other people get auto-canceled.

Next time you have something to ask, ask like a decent human being, I'll be happy to answer.

Ok now that you've finally gotten that out of your system, can we move on?

And by move on I mean get over the fact you don't like me and start doing something about avoiders.

Glad to see some progress though, next time you want to sum up my worms career please give credit to were it's due:

Quote
The player must have played n games versus x top players in that specific season.

edit: don't be so butthurt about me mocking what I see as ridiculous features, is mocking not allowed now? New rules time?
Title: Re: How an avoiding rule would work
Post by: MonkeyIsland on June 23, 2012, 08:35 AM
Ok now that you've finally gotten that out of your system, can we move on?

And by move on I mean get over the fact you don't like me and start doing something about avoiders.

Got it out of my system? Did I miss you apologizing for what you have done somewhere? Do you want to mock people and expect them to move on?

Enough is enough. I tolerated you for over 3 years. I even ignored your past, telling your mockery wasn't serious. But you can't get enough right? Ok, let's focus on you now. You won't let it go, let's play. Let's see what you've done.

You've been more than 10 years in this community? I got to know you when you made fake accounts and spam. I was in my first year in w:a, I got to know w:a old schooler while you made fun of this website. One of your mockery comments:

Quote from: ropa
forum game were you continue the story were the poster above left it hehe


"Once upon a time WWPers came to WA and made a league..."

What was your advice with that? We are WWP noobs who migrated to WA and without any knowledge of WA? That we are kidding ourselves?

So you're saying if there are new potentials of developers coming to w:a, you attack and try to smash/mock their work? Who let you do that? More than 10 years and nobody told you what the hell are you doing? How many people on this community have you insulted? How many of them you made fun of their intelligence? How many of them felt crap by reading your posts?
How exactly you got to be this way for 10 years and nobody told you to shut up?

Every wormer in this community is someone to respect. Every one of them. Wormer are here because they understand the brilliance of this game. Many people just want to shoot and spill blood holding down their weapon firing key, that is the summary of many games. Wormers are not a lot on number, we try to catch and gather every one of them together, on the other hand we have a full-time mocker. Insulting newbies, making fun of other wormer's intelligence. Telling their opinion is not valuable enough. 10 years you've been here? Seriously?

Are you making secret donations to anyone in this community? Even if you are, is that your pass to be however you want?
You've made fun of avirex for not going to university ever? For not having proper education? What is your education? What university promotes being rude? What education advertises mockery? Are you looking at yourself at all?

Glad to see some progress though, next time you want to sum up my worms career please give credit to were it's due:

Quote
The player must have played n games versus x top players in that specific season.

That extra PO qualification was around before, it got reminded by DENnis in this thread. The thread itself is started by dub-c after we talked on snooper and pm. You bumped the thread and you want credit in your worms career? So you're saying that your worms career is so empty that you grasp onto thread bumps? Please show us the things you've done. We wanna see the dark side of the moon. Your worms2d profile (http://worms2d.info/People/Ropa) doesn't seem to include your entire career. You're bragging there about aliasing successfully?

Do you remember you mocked TUS popularity? That we care only about quantity and we lack quality? and quality is not our million useless features, right? Well good. That worthless quantity is your friend now. I'll make sure everybody in this community that you consider a worthless noob gets to you know. 10 years is enough already. Still can't believe you got away insulting wormers for this long. Nobody stood in front of you? wow unbelievable...
Title: Re: How an avoiding rule would work
Post by: Aerox on June 23, 2012, 09:54 AM
I don't understand. What exactly is your problem? You're going to make these posts to try and give me bad publicity because you're full of resentment? Do you think I need any? You're not exactly going to discover fire here, doesn't take a multi quote post to make people realize I've deeply offended you and your guts.

I had a bunch of witty replies but you seem legitimately butt hurt.

Next time your in IRC, check some logs, get an actual idea of what I think of you and TUS, get an actual idea of the amount of times I've vocally defended you or vouched for you. You're right, when a programmer comes to WA and is willing to help I push them away, if by push away you mean try to get them involved, that is. And you know why that holds infinitely more worth than gifting your ears in this forum by labeling you as the best person in the universe? You weren't there to read, it was legit. So why does it hold so many importance that I made witty remarks here, years ago? Because you care too much on public opinion, it's your biggest flaw and one you'll need to learn to cope with, or move on, like I said.

Here, in this forum, we all play the game. That's why you made a huge posts in order to get people to hate more on me. Really think that's going to have an sort of impact on me? People that hate me are not going to hate any more. But you go on, WA Paladin, please make sure every noob out there knows the real face of ropa, the full time mocker, who runs around insulting noobs (do you have examples of this?).

Bottom line is, you never prohibited trolling and generally mockery in your own home, in your own forums, and now it's suddenly really bad because it involved you and I'm the one doing it?  I say again, get over it.

edit: sorry for not responding for most of your stuff, but they're void accusations in which you fail to identify written sarcasm.

Title: Re: How an avoiding rule would work
Post by: Ray on June 23, 2012, 10:27 AM
Let's move the "MonkeyIsland versus ropa open debate" posts to another Off-Topic thread noone's going to read and focus on the "How an avoiding rule would work" topic?

I think this issue can be solved only by searching TUS games via the TUS site (pretty logical, huh?).

Player/Clan A presses "Find a TUS game" button and waits for the random opponent. Then Player/Clan B presses his button and both get the message "Game found!" or smth... If one of them denies to play, then he loses points. It would be also nice to select preferable schemes by both sides, so they will play only one of those schemes and there won't be "my pick - your pick" rule.

One more benefit: don't need to spam AG with "TUS NE1 TUS NE1 TUS NE1".

But I guess it's not that easy to code. Just an idea :)
I pitched that idea before, I got -20 karma for it. ;D
Title: Re: How an avoiding rule would work
Post by: MonkeyIsland on June 23, 2012, 11:08 AM
Ray/Statik, do you think we have enough activity that system find games online for them? I don't think that's possible.
For that to work you need enough players asking. What happens if I press the button and 30 mins later some one else presses that button?

ropa, you can consider everything to be a good lesson with that way of thinking. I can beat the crap out of someone and say "hey you should take some self-defense class". I could rob someone and point out his home security must be better.
If your intentions are good as you claim, then you have chosen the hard way. I'm not looking to fly so that you push me off the tree to see if the baby bird can take care of himself. This is a community and we work together. This site is NOT done by me. A lot of ideas here are not by me. I'm not looking to be a legend nor I want anyone to push me so I can see the "lesson" for myself. You could start off by showing how things are done maybe? You could write a rule and hand it to me maybe so as you put it you don't disturb my unnecessary codings?
and I showed the example you requested. You simply refused to reply.
Title: Re: How an avoiding rule would work
Post by: Statik on June 23, 2012, 11:28 AM
Actually, it would be easier to find a game with that system, because now the activity is low + there is a bunch of avoiders. There is no much sense to discuss it there, it requires a lot of thinking, but I believe it's possible to make, at least I don't see any unsolvable problems.
Title: Re: How an avoiding rule would work
Post by: Aerox on June 23, 2012, 12:02 PM

ropa, you can consider everything to be a good lesson with that way of thinking. I can beat the crap out of someone and say "hey you should take some self-defense class". I could rob someone and point out his home security must be better.
If your intentions are good as you claim, then you have chosen the hard way. I'm not looking to fly so that you push me off the tree to see if the baby bird can take care of himself.

Thing is, you can't exactly compare making witty remarks with punching or robbing someone never mind in the Internet. I'm not saying my one or two posts a day making a joke should be studied and analyzed between the lines. You act as if I never have anything of value to say? You can call me condescending, because I am, patronizing, check, but why are you trying to convince everyone, including yourself, that I never had any sort of constructive criticism to share?. I've given countless scheme opinion, system opinion, I've even approached you three or four times to share personal ideas that were meant for FoW, kind of puts to the ground much of your false claims about how I come here to advertise FoW because bla bla bla conspiracy theories.

Quote
and I showed the example you requested. You simply refused to reply.

So a quote from months or years ago is supposed to demonstrate that I'm a full time mocker? More so than anyone else? For every quote of me making fun of someone you can easily find one of someone else doing the exact same thing, not as ingenious, but still. The only difference is that in this case, you're involved and because it'd be good for your cause to have the support, you want to create this idea that ropa hates tus so tus hates ropa, but be true to your memory, don't be selective. Since you like over the top analogies, if you shoot a pregnant mother in the head on a morning and then when the cops question you you tell them all about how much fun you had that night that'd be being equally selective.
Title: Re: How an avoiding rule would work
Post by: MonkeyIsland on June 23, 2012, 12:54 PM
A quote from you from months or years ago, is still a quote from you. If you've done something in the past, no matter how many years ago, you're still responsible for it. I asked you to explain the way you acted and you are just avoiding telling me why a man in your position "attacks" a newbie website?

I don't create the idea of you hating TUS. Your actions do. You don't care about what people think about you, that's great. Everybody should be like that so that they could live in peace the way they want to live. But you have taken this into another level and not caring about what people think of you, has made you act like a rude spoiled kid. I can't deny that you have had positive ideas regarding TUS, but not being selective as you say, you answer this one yourself: What is the sum of your positive and negative thoughts in almost 4 years of TUS?

At the end, regarding mockery, I don't welcome it. Yes people do it time to time but that is spread in different people and in different cases while in your case it is all focused. If I cared about your mockery against me personally, I'd act way sooner since your criticism against my work didn't happen just recently, it started with you entering TUS. It is the concept of mockery which you find enjoyable and I find it completely over the line.

I'm already feeling bad I filled TUS with these. So this is my last post regarding you. You can catch me with PM or on IRC if you'd like to continue.
Title: Re: How an avoiding rule would work
Post by: Aerox on June 23, 2012, 01:12 PM


I'm already feeling bad I filled TUS with these.

Full time forum flamer.
Title: Re: How an avoiding rule would work
Post by: NAiL on June 23, 2012, 02:42 PM
deleted for the better good*
Title: Re: How an avoiding rule would work
Post by: Aerox on June 23, 2012, 06:56 PM
deleted for the better good*

Good because I didn't want another biography published in the internet without royalties
Title: Re: How an avoiding rule would work
Post by: DENnis on June 23, 2012, 08:47 PM

That extra PO qualification was around before, it got reminded by DENnis in this thread. The thread itself is started by dub-c after we talked on snooper and pm.
Thank you for me mentioning me, nice that you remember that I talked to you about this, too (and about the "cup system" suggestions with the PMs here to you and DarkOne ;D).


I'm planning to code some additional requirement for PO and scheme medals: The player must have played n games versus x top players in that specific season.
This sounds good. If the avoiders and lamers have to play vs good people, too, they will probably lose more games which means they have to play a bit more if they want to reach the POs and more activity is always good.


All your money, time and effort you put on this site and for Worms Armageddon just shows that you love quality and to improve TUS. I think everybody should be proud of you and this site, which keeps WA very active.

I'm just happy that you listen to us and our suggestions and realize so many of them.


Thank you very much, MonkeyIsland!


Edit: Insert quote.
Title: Re: How an avoiding rule would work
Post by: GreatProfe on June 23, 2012, 09:31 PM
to be honest i didnt read this thread, just in some parts.

But i have an idea what i guess already was discussed in TUS.

It's about calling tus.

Nowadays, any player goes to ag and call "tus ne1?" or send pms for players who is online to play it.

The idea is create a menu "Leagues > Ask a game" in the website. If i want play some TUS, i set this feature and my nickname will appear in TUS Home Page with the status "Avaliable to play". So, wanna suppose Random saw my name there and he pressed a button "Accept TUS against Professor". Done. Its avoids a big part of avoiders / noob bashers because i cant choose my opponent.

I know, my idea is incomplete. Firstly, i want to know if my idea is good or not.
Title: Re: How an avoiding rule would work
Post by: Dub-c on June 23, 2012, 09:35 PM
to be honest i didnt read this thread, just in some parts.

But i have an idea what i guess already was discussed in TUS.

It's about calling tus.

Nowadays, any player goes to ag and call "tus ne1?" or send pms for players who is online to play it.

The idea is create a menu "Leagues > Ask a game" in the website. If i want play some TUS, i set this feature and my nickname will appear in TUS Home Page with the status "Avaliable to play". So, wanna suppose Random saw my name there and he pressed a button "Accept TUS against Professor". Done. Its avoids a big part of avoiders / noob bashers because i cant choose my opponent.

I know, my idea is incomplete. Firstly, i want to know if my idea is good or not.

I think it is a great idea, but, also has its own problems as MI pointed one out.

Except it should be totally anonymous.
Title: Re: How an avoiding rule would work
Post by: Casso on June 23, 2012, 09:46 PM
I think that noob bashers won't never set the status "Available to play" but they will wait for a noob which ask to play. Anyway i think that this idea is great (as i said to Statik)
Title: Re: How an avoiding rule would work
Post by: Dub-c on June 23, 2012, 09:51 PM
I think that noob bashers won't never set the status "Available to play" but they will wait for a noob which ask to play. Anyway i think that this idea is great (as i said to Statik)

It would be anonymous. You wouldn't know who you play until you press a button or something.
Title: Re: How an avoiding rule would work
Post by: Aerox on June 23, 2012, 10:39 PM
The thing is, whilst a website fronted to find games and play games (it could even launch WA itself, amongst other things) sounds like a quality of life improvement it kind of defeats the purpose of having lobbies at all. It makes it even harder for newcomers to realize a league exists (many of them I assume come aware when they constantly see people asking "tus ne1?"), ultimately it harms the activity of wormnet and  I have serious doubts about the activity of such things in such a small community.

Title: Re: How an avoiding rule would work
Post by: franz on June 23, 2012, 11:05 PM
it's not exactly 100% anonymous either. you can see who is online peeking at the 'Users Online' at the bottom of the TUS homepage.


It was a kinda fun feature back when I last saw it used around 2005 with ESL/GIGA, but I don't see it being an end-all be-all fix to anything really.  like ropa says, the current asking system through AG seems to be healthier and more flexible for worms community needs.
Title: Re: How an avoiding rule would work
Post by: TheKomodo on June 24, 2012, 06:38 AM
deleted for the better good*

Good because I didn't want another biography published in the internet without royalties

Now you know how I feel xD
Title: Re: How an avoiding rule would work
Post by: DarkOne on June 24, 2012, 11:08 AM
A couple of stats, so people know what we're talking about here :)

From the top ranked players in season 26:
fr4nk: 220 games, 17.3% against the top 10
bry4n: 185 games, 24.9% against the top 10
Random00: 101 games, 22.8% against the top 10
sock: 150 games, 20.7%% against the top 10
daiNa: 132 games, 22.7% against the top 10
Dub-c: 138 games, 35.5% against the top 10
MonkeyIsland: 149 games, 36.9% against the top 10
franz: 110 games, 49.1% against the top 10
Almog: 98 games, 23.5% against the top 10
ArtiC: 99 games, 49.5% against the top 10
Phanton: 220 games, 9.1% against the top 10

Percentage of games which involved a top 10 player: 24.1%
Title: Re: How an avoiding rule would work
Post by: TheKomodo on June 24, 2012, 11:11 AM
A couple of stats, so people know what we're talking about here :)

From the top ranked players in season 26:
fr4nk: 220 games, 17.3% against the top 10
bry4n: 185 games, 24.9% against the top 10
Random00: 101 games, 22.8% against the top 10
sock: 150 games, 20.7%% against the top 10
daiNa: 132 games, 22.7% against the top 10
Dub-c: 138 games, 35.5% against the top 10
MonkeyIsland: 149 games, 36.9% against the top 10
franz: 110 games, 49.1% against the top 10
Almog: 98 games, 23.5% against the top 10
ArtiC: 99 games, 49.5% against the top 10
Phanton: 220 games, 9.1% against the top 10

Percentage of games which involved a top 10 player: 24.1%

Some nice stats, good news as well, except Phanton, but still alot of players who play more bad players compared to good, i'd like to see what the standings would look like if everyone was forced to play everyone a set amount of games, with all 8 schemes.
Title: Re: How an avoiding rule would work
Post by: HHC on June 24, 2012, 12:46 PM
The thing is, whilst a website fronted to find games and play games (it could even launch WA itself, amongst other things) sounds like a quality of life improvement it kind of defeats the purpose of having lobbies at all. It makes it even harder for newcomers to realize a league exists (many of them I assume come aware when they constantly see people asking "tus ne1?"), ultimately it harms the activity of wormnet and  I have serious doubts about the activity of such things in such a small community.

Nice post ropa.

I thought you were just here to flame people and act like a know-it-all-jackass, but now that you post a seemingly friendly post.. what are you doing here??  :-X
Title: Re: How an avoiding rule would work
Post by: Aerox on June 24, 2012, 01:15 PM
The thing is, whilst a website fronted to find games and play games (it could even launch WA itself, amongst other things) sounds like a quality of life improvement it kind of defeats the purpose of having lobbies at all. It makes it even harder for newcomers to realize a league exists (many of them I assume come aware when they constantly see people asking "tus ne1?"), ultimately it harms the activity of wormnet and  I have serious doubts about the activity of such things in such a small community.

Nice post ropa.

I thought you were just here to flame people and act like a know-it-all-jackass, but now that you post a seemingly friendly post.. what are you doing here??  :-X

Thread derailed into what I consider important matters and I didn't want a joke to get in the way of people understanding that post. I'm being frank here, for the second time in a row in this thread. And by frank I don't mean gay and italian.
Title: Re: How an avoiding rule would work
Post by: Almog on June 25, 2012, 07:45 PM
I don't like Statik's idea, mainly because I agree with ropa, but also because at some point in the season I have around 3000pts and I don't wanna waste my time (2 picks = 45 mins at least) against weak players for 15 pts per game. Normally at that point I'd play anyone in top 20, but not all of them would play me, and that's what pisses me off. (They can't say I don't give them enough points  :D)
Title: Re: How an avoiding rule would work
Post by: Statik on June 25, 2012, 08:10 PM
You don't need to play against a weak player. There should be a checkbox allowing to exclude low points opponents.
Title: Re: How an avoiding rule would work
Post by: Ray on June 26, 2012, 07:02 AM
You don't need to play against a weak player. There should be a checkbox allowing to exclude low points opponents.
AVOIDER!