somewhere in the discussion of
developing TUS mobile app, there was a mention of converting all replay files to videos, so i want to ask couple questions regarding that
1. where would all of the videos be uploaded? at the time of writing this, we have 227,560 games, excluding replays uploaded in the files section. that can easily reach a terabyte, and im not sure if storing them locally is a good idea. i was thinking either YouTube or Streamable
2. what would the size and framerate be? i was thinking 720p and 50fps. i don't wanna do 1080p, cuz watching on a small screen would make all texts unreadable. not sure if 60fps is a good idea cuz game runs at 50fps, so scrolling frame-by-frame in 60fps would make things weird
3. how should we handle all of the backlog? again, over 220k replays, possibly more cuz not all games are bo1. if we were to do YT, we could potentially spam subboxes, which is not ideal
4. if a game is not bo1, how should it be structured? should there be 3 separate videos for each round? or should they be combined?
5. if we are going to do youtube, how should the description be structured and what should it contain? stuff like links to the game link, player profiles, scheme used, link to tus itself, explanation what is tus and/or tus league and/or a certain tournament and/or cup and maybe a brief description of what WA is and buy links?
6. if we are going to do youtube (again), considering what kind of backlog we have, what should be the upload schedule? we can't really do 1 per day cuz that'd take like 624 years, which is impossible. we'd need to upload multiple videos per hour, maybe 4 per hour? if my math isn't wrong, uploading the entire backlog would take 2370 days, or 6.5 years... oof
for recording itself, there's Armageddon Recorder (
https://github.com/Tester798/armageddon-recorder), but at the time of writing this there's no documentation as to how to use it or compile it,
and there are no releases there are releases, im blind, so i have no idea on how to potentially implement it