Forums > General discussion
Current status of the League
Gabriel:
(This is the offtopic part of this topic)
Sometimes, I like sneaking into newcomers' games, just to talk / play / show them any moves.
Most of games go like this: everyone's silent, the usual "gl hf", nobody talks. If the host forgets to set !crate banana 0 in a Shopper, people start flaming.
People play intermediate, do some random moves. Silent games, nobody talks. Some people quit, etc.
What I want to say is, I don't see people trying to get "involved" with the community overall. I have mentioned, in several games, the existence of TUS. I rarely see any of the people register. People no longer try to take this game competitively; I heard from a close friend IRL, literally: "who'd want to play Leagues in such an old game, where I can barely find any hosts whenever I get on?"
What is the encouragement? I don't know, but I believe, we should reconsider: do we need a League anymore? Whatever schemes it had, we need to see if there is any will of competition coming from the community, and I don't think there's any.
j0e:
I think people might play in a mole league with mole-only clans. Is it worth a try?
For that to work we'd need a competition bureau/monopoly-busting taskforce to avoid letting the best players all form into a single clan. That was what killed regular clanners.
Anubis:
--- Quote from: j0e on July 23, 2018, 11:39 PM ---
For that to work we'd need a competition bureau/monopoly-busting taskforce to avoid letting the best players all form into a single clan. That was what killed regular clanners.
--- End quote ---
That is actually just a consequence of lack of players. Obviously similar skilled players want to band together and that is usually no problem if the playerbase is healthy. But it is not, so 10 good players is already half or more of the active good players in a scheme. Some years ago there was no such thing as too many good players in a clan, most clans had a handful of very skilled players to relay on. Sure, TdC had phases with too many players overall but there were plenty of clans to play with.
Senator:
When TUS introduced separate leagues for rope and default, I joined games in AG and advertised the new leagues to random people. I did that for 1-2 months. A handful of players registered at TUS and some of them even played a game or two but that's it. Did people hate some of the schemes in rope/default or were they just not interested in league games? I don't know.
HHC:
A lot of people also aren't used to this kind of system anymore. Only a small portion plays for stuff like ESL or other gaming leagues outside the actual game. 'Ranked' play to some degree exists in nearly every game out there.
Plus, Worms has all these different schemes, which makes it a hassle to understand and master competition. I mean, which players play Elite or Roper nowadays? Zero to none outside of Tus.
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