The Ultimate Site of Worms Armageddon
Worms: Armageddon => General discussion => Topic started by: DENnis on December 28, 2012, 02:25 AM
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Perverts. :D
Start the replay at 2:57 to see an amazing attack. Why did the mine not activate when I hit (FirePunched) it? I know there was still a bit of landscape but I've never seen that before yet I think. Is that Mine-Hit-But-Not-Active a known bug? I only knew not working mines if I rope very fast. Then I could rope much closer to the mines without activating them. But with FirePunch it is really strange because I was close enough to hit the mine already 8)
Good night all
;DENnis
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barman told me mine looks for contact every x frames so its kinda luckbox if you activate it or not
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fire punch mask is pretty big, it have bigger radius than you think, you can also bat mine without activating it, or torch
I only knew not working mines if I rope very fast.
you rope very fast?
(http://pix.playground.ru/download/gallery/1053910/171de2e3f5246ae365416f9fa1ca77bd.png)(http://pix.playground.ru/download/gallery/1053910/171de2e3f5246ae365416f9fa1ca77bd.png)(http://pix.playground.ru/download/gallery/1053910/171de2e3f5246ae365416f9fa1ca77bd.png)(http://pix.playground.ru/download/gallery/1053910/171de2e3f5246ae365416f9fa1ca77bd.png)
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it is a known bug... a lot of players (including myself, heh heh!) can fire punch a mine in elite every time safely
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you rope very fast?
Yes, jealous? (http://img88.imageshack.us/img88/9643/fieslachen7fd.gif)