The Ultimate Site of Worms Armageddon

Worms: Armageddon => General discussion => Topic started by: StepS on December 25, 2013, 11:03 PM

Title: Happy new year! Adjust or disable snow!
Post by: StepS on December 25, 2013, 11:03 PM
This module will allow you to enable snow anytime without having to change the date and without affecting map generation, as well as customize it a bit.
DOWNLOAD (http://myfiles.my1.ru/wa/wk/wkSnow.zip)

NEW:

* - on most common PCs, setting more than 150000 particles may decrease the FPS.

(http://puu.sh/65Zr4.png)

Supported versions:
- 3.7.2.1 (all)
- 3.7.0.0 (all)
- 3.6.31.2b - probably doesn't work
- 3.6.31.0
- 3.6.30.0
- 3.6.29.0
- 3.6.28.0 (snow was added in this version)
Title: Re: wkSnow - get the snow back in the game
Post by: Peja on December 25, 2013, 11:05 PM
if you want to do something nice tell em how to remove this damm snow xD anyway gj
Title: Re: wkSnow - get the snow back in the game
Post by: StepS on December 25, 2013, 11:06 PM
if you want to do something nice tell em how to remove this damm snow xD anyway gj
you want an wkAntiSnow? But its only one time in the year. but yes I can do that
Title: Re: wkSnow - get the snow back in the game
Post by: Peja on December 25, 2013, 11:17 PM
yeah thanks steps, you will save my next xmas:)
Title: Re: wkSnow - get the snow back in the game
Post by: HHC on December 25, 2013, 11:17 PM
Its fairly annoying yeah.

Russians should just open a window though.
Title: Happy new year! wkSnow update
Post by: StepS on January 01, 2014, 10:24 PM
Happy new year! wkSnow updated to v0.2.

NEW:

* - on most common PCs, setting more than 150000 particles may decrease the FPS.

Spoiler! View
(http://puu.sh/65Zr4.png)

Title: Happy new year! wkSnow update
Post by: sHaDoWMaN on January 01, 2014, 11:42 PM
Happy new year! wkSnow updated to v0.2.

NEW:
  • All W:A versions since 3.6.28.0 are supported.
  • Change size of snow. Valid sizes are "Small", "Normal", "Big" and similar, or 1, 2, 3, where 2 (Normal) is default.
  • Change amount of snow particles to any value from 1 to 2147483647*
  • You can force no snow for Christmas (and other days) with the corresponding option in ini file (set ForceNoSnow to 1). Snow will be disabled, and the amount/size values will be ignored. The module still has to be "Enabled" for this to work. Christmas map generation is not affected.

* - on most common PCs, setting more than 150000 particles may decrease the FPS.

Spoiler! View
(http://puu.sh/65Zr4.png)


Time ago I really dislike it, but now I almost love it lol. Thanks for it, man  ;D
Btw, you could do something like little worms spinning instead of stars/ snowflakes? would be fun ^^
Title: Re: Happy new year! wkSnow update
Post by: StepS on January 02, 2014, 11:09 AM
Time ago I really dislike it, but now I almost love it lol. Thanks for it, man  ;D
Btw, you could do something like little worms spinning instead of stars/ snowflakes? would be fun ^^
there's a big problem with introducing new sprites. Frontend palette is extremely limited (which is why there's no white space in settings screen), and also which is why the doomsday comets only flew in the main screen. Their palette is messed up otherwise. Even if you modify the .pal files it's still not all so good: various graphics use the stars/spanners palette slots, and depend on them.
Title: Re: wkSnow - enable/disable snow anytime and customize it
Post by: Statik on January 02, 2014, 11:39 AM
Russians should just open a window though.

I wish you were right >.<
Title: Re: wkSnow - enable/disable snow anytime and customize it
Post by: StepS on January 02, 2014, 11:40 AM
Russians should just open a window though.

I wish you were right >.<
yea we still have no snow this winter :( it escaped to Egypt probably.