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April 19, 2024, 04:50 AM

Author Topic: MapGEN v0.8.7.2  (Read 55234 times)

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Offline Storm2

Re: MapGEN v0.8.7.2
« Reply #360 on: July 24, 2020, 09:04 PM »
Just tried on a fresh Steam install, and was able to get them working once I move MadCHook.dll over from my CD install. Do you have that dll? Does it just not work at all, or do you get an error message?

I transferred that dll over and both modules are working now, thanks very much :)
Disulfur

Friend of the domestic cat.

Offline StepS

Re: MapGEN v0.8.7.2
« Reply #361 on: July 25, 2020, 10:35 AM »
I transferred that dll over and both modules are working now, thanks very much :)
You should've received an error upon starting the game if madCHook is missing. Modules depending on it will not load otherwise.
Specifically, error 0x0000007E. These errors are fatal and should not be ignored.

Code: [Select]
---------------------------
Warning
---------------------------
Failed to load WormKit module wkWmdb.dll:
LoadLibrary failed: Error 0000007E (???????????????????)

Please check that all files required by the module are present in the W:A directory.
---------------------------
OK   
---------------------------

When you see such an error, it is NOT a 3.8 compatibility error!
« Last Edit: July 25, 2020, 10:39 AM by StepS »
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Offline Storm2

Re: MapGEN v0.8.7.2
« Reply #362 on: July 25, 2020, 01:32 PM »
I transferred that dll over and both modules are working now, thanks very much :)
You should've received an error upon starting the game if madCHook is missing. Modules depending on it will not load otherwise.
Specifically, error 0x0000007E. These errors are fatal and should not be ignored.

Code: [Select]
---------------------------
Warning
---------------------------
Failed to load WormKit module wkWmdb.dll:
LoadLibrary failed: Error 0000007E (???????????????????)

Please check that all files required by the module are present in the W:A directory.
---------------------------
OK   
---------------------------

When you see such an error, it is NOT a 3.8 compatibility error!

I did receive that error, had no idea those modules relied on that dll. Nice to know for future reference
Disulfur

Friend of the domestic cat.

Offline h3oCharles

Re: MapGEN v0.8.7.2
« Reply #363 on: November 24, 2020, 05:56 AM »
this is unrelated to the mapgen program, it's related to hostingbuddy's integration of mapgen

typing "!mapgen scheme=rr width=2000 height=2000 pathsize=400 starttopleft=1" doesn't give big path sizes, im pretty sure no matter what i try, i get stupidly low path size, way lower than mapgen interface is allowing

i can't warmup my roping because of this :(

EDIT: typing in 4000x4000 dimension spits out an "Error: MapGEN failed (timeout) - try generating a smaller map or using simpler parameters"
« Last Edit: December 03, 2020, 08:42 PM by TheMadCharles »

Offline Plutonic

Re: MapGEN v0.8.7.2
« Reply #364 on: November 24, 2020, 01:14 PM »
Hmm, it would be worth seeing what mapgen spits out if you pass it the same arguments directly. I don't remember the exact args right now… I should add them too the wiki if not already there.

Offline h3oCharles

Re: MapGEN v0.8.7.2
« Reply #365 on: November 24, 2020, 01:53 PM »

Offline Plutonic

Re: MapGEN v0.8.7.2
« Reply #366 on: November 24, 2020, 02:23 PM »
Hmm, ok, will take a look when I get a chance.

Offline Plutonic

Re: MapGEN v0.8.7.2
« Reply #367 on: December 19, 2020, 09:50 AM »
Ah! the setting for the path size is "path", so try that.

Offline h3oCharles

Re: MapGEN v0.8.7.2
« Reply #368 on: December 20, 2020, 02:42 PM »
!mapgen scheme=rr width=2000 height=2000 path=400 starttopleft=1

that's a nope, maybe you could check what path size is getting generated, perhaps that'll lead to something[?]

« Last Edit: December 20, 2020, 02:44 PM by TheMadCharles »

Offline Plutonic

Re: MapGEN v0.8.7.2
« Reply #369 on: December 24, 2020, 08:52 AM »
Hmm, ok, I will have another look. I am having issues getting mi laptop to boot at the moment though..

Offline h3oCharles

Re: MapGEN v0.8.7.2
« Reply #370 on: December 24, 2020, 03:03 PM »
that uuh doesn't sound like fun

Offline TheKomodo

Re: MapGEN v0.8.7.2
« Reply #371 on: August 04, 2021, 12:00 AM »
I must be doing something wrong here.

For some reason whenever I try to load a map I saved with this generator, it pops up "Error opening map file".

I'm just using the TTRR template, with default settings, i've checked and it's 1920x696, the colours all seem fine, i've got no idea why it won't load.

Anyone have any ideas?

Edit - I've tried just randomizing it over and over and none of these maps will load for me in WA, wtf?

Offline Plutonic

Re: MapGEN v0.8.7.2
« Reply #372 on: August 04, 2021, 06:33 AM »
Weird... I will try it here if I get a chance.. I may forget though so feel free to poke again later :D

Offline TheKomodo

Re: MapGEN v0.8.7.2
« Reply #373 on: August 04, 2021, 04:10 PM »
Weird... I will try it here if I get a chance.. I may forget though so feel free to poke again later :D

The last time I used this it was a much earlier version and it worked fine, it must be a corrupt file somehow after saving.

Even if I take a screenshot of the map at full size, paste it in, then manually increase then decrease colours again, save as PNG, make sure it has the right scale - 1920x696, and save it, with a new name, I still get the error... I have absolutely no idea why this is happening.

Though if I make a new map from scratch inside paint shop pro, it works fine...



Edit:

This is the weirdest thing i've ever seen... So it's working now, apparently you cannot save any file into a folder called MapGEN, whether you edit or not after...

I made a folder called MapGEN inside my TTRR folder and tried saving the maps, they wouldn't load, I got that error.

So I tried opening those files and editing them saving them as something else, didn't work, same error.

I tried doing the same as just mentioned, though copying them, pasting them into a new project, then saving them after checking dimensions and colours were fine, didn't work, same error.

I tried editing them and saving them in another folder, didn't work, same error.

It was only when I started saving the maps from the generator into a folder without the name "MapGEN" that it started working.

I do not understand that at all... At least I got it working though, just don't create a folder called MapGEN lol.

Offline Plutonic

Re: MapGEN v0.8.7.2
« Reply #374 on: August 04, 2021, 05:12 PM »
Oh! Its the wkMapGEN Module!
It relies on "fake" png maps in a MapGEN folder in order to know what to generate. It will be passing in the full map to MapGEN for it to try and Generate a new map, which then fails!

Ok, so yes, not calling your folder MapGEN is the easy fix. If I ever get time to work on MapGEN it may be something I can find a work around for.