@Joschi, exclusively for you.
patch src\wormnet\window.cpp
16a17
> #include "quithandler.h"
95a96
> joinMenu.addAction(tr("Join the game and quit"));
476a477,480
> else if(a->text()==tr("Join the game and quit")){
> singleton<netcoupler>().joinGame(hostinfo,currentChannel,gamename);
> singleton<quithandler>().inducequit("Joined Game");
> }