The Ultimate Site of Worms Armageddon

Worms: Armageddon => General discussion => Topic started by: Pixy on September 22, 2017, 10:39 PM

Title: Training shots
Post by: Pixy on September 22, 2017, 10:39 PM
I've been attempting to become less shit and I've been wondering if there is some sort of map/mod that is useful for training shots whether its bazooka or nade or whatever. Maybe something with rubberworm? Pls respond, ty.
Title: Re: Training shots
Post by: WTF-8 on September 22, 2017, 11:13 PM
there's a literal Artillery Training that comes with base game, though it barely teaches anything other than 1s nades

idk, take any big-ish map and imagine there's a target somewhere and try to hit it
Title: Re: Training shots
Post by: Korydex on September 23, 2017, 06:03 AM
Play these challenges:
https://www.tus-wa.com/challenges/challenge-226/
https://www.tus-wa.com/challenges/challenge-271/
https://www.tus-wa.com/challenges/challenge-247/
https://www.tus-wa.com/challenges/challenge-292/
https://www.tus-wa.com/challenges/challenge-214/
https://www.tus-wa.com/challenges/challenge-464/
Title: Re: Training shots
Post by: SiD on September 23, 2017, 02:00 PM
I've added some targets to one of Komo's bng maps and made it indimask enabled.
Only the targets are destructible.

requires wkindimask.dll and any bng scheme.
[attachment=1]

Title: Re: Training shots
Post by: Sensei on September 23, 2017, 02:47 PM
Nice thinking there SiD.
Forgot indimask exist.
Title: Re: Training shots
Post by: XanKriegor on September 23, 2017, 02:55 PM
My first map ever, made in Paint  ;D Use regular Shopper scheme.