unless you can paste all the maps together in the same huge map, and connect them.
Speedrunning deathmatch is also pretty interesting because it's all improvisation. But there's still room for lots speedrunnig shenanigans with AI abusing and the such.
Speedrunning deathmatch is also pretty interesting because it's all improvisation. But there's still room for lots speedrunnig shenanigans with AI abusing and the such.
I don't know what that is, can you explain please?
If you watch speedruns for other games, you can see players break the game, sometimes spectacularly. It's the kind of thing that makes it possible to finish Legend of Zelda:LttP in about 3 minutes.
Yeah, hence why RR would be great if it were somehow doable. This is probably the slowest game I've seen done, with a power-walking ninja:ahahah awesome nice find
there has never been (to my knowledge) a turn based run speedrun that ive ever seen, they are mostly all fast paced games.
Final fantasy is also a popular speedrunning game.yeah this is what im talking about, boring as sin, 6 hour final fantasy "speed run"