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May 02, 2024, 12:01 AM

Author Topic: Flag color problem  (Read 876 times)

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Offline Bandibacsi

Flag color problem
« on: January 23, 2016, 03:18 PM »
Hey

Can you tell me what is the problem with this flag?
I tried to make it the base of the standard maps. XnView sais 20x17x8 as others.

In the menu it works:


But in the game the colors go wrong


Does somebody know why?

Offline XanKriegor

Re: Flag color problem
« Reply #1 on: January 23, 2016, 03:30 PM »
I have met this problem too but dunno whats wrong. Post your flag here pls.

Offline Bandibacsi

Re: Flag color problem
« Reply #2 on: January 23, 2016, 06:17 PM »

Offline HHC

Re: Flag color problem
« Reply #3 on: January 23, 2016, 06:32 PM »
No clue, at first I thought the game had problems with the specific shade of yellow you used, but it just came up as an entirely black flag when I tested it  :-[

This one works just fine:

Can you test it?

Offline XanKriegor

Re: Flag color problem
« Reply #4 on: January 23, 2016, 07:14 PM »
Look here. Flags are same, 4 unicue colors each, but their palettes...

Offline Bandibacsi

Re: Flag color problem
« Reply #5 on: January 23, 2016, 08:20 PM »
No clue, at first I thought the game had problems with the specific shade of yellow you used, but it just came up as an entirely black flag when I tested it  :-[

This one works just fine:[attachment=1]

Can you test it?
Yes it seems this one is good. What did you do with it?

I don't really unterstand this :D

Offline HHC

Re: Flag color problem
« Reply #6 on: January 23, 2016, 08:28 PM »
Neither do I xD

I just slightly changed the tone of yellow, then saved it again.
I think your file got corrupted somehow. Either when you decreased colour depth (decreate it to 285 colours) or when you saved the file.  :-[

Offline Bandibacsi

Re: Flag color problem
« Reply #7 on: January 23, 2016, 09:06 PM »
anyway thanks :D

Offline h3oCharles

Re: Flag color problem
« Reply #8 on: January 24, 2016, 05:31 PM »
Acording to worms2d.info, flags are 256-colored BMP images. Copy-pasting the pixels into Paint and resaving it as that extension should solve the problem.