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April 18, 2024, 07:29 PM

Author Topic: wkStreetCountdown source code (without the "cheats")  (Read 1119 times)

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Offline Jengu

wkStreetCountdown source code (without the "cheats")
« on: August 12, 2018, 08:19 PM »
Source code for a simple WormKit module. It doesn't really do anything in its current state but it might help others create their own modules.

I wrote it last year. The code isn't the greatest but it works. See here for more information: https://www.tus-wa.com/forums/worms-armageddon/i-made-a-new-wormkit-module-should-i-release-it-details-inside-31553
           

Offline Jengu

Re: wkStreetCountdown source code (without the "cheats")
« Reply #1 on: May 12, 2020, 07:01 PM »
I updated the module so that it no longer shows the fuse for triggered random mines! Source code not included in order to make it slightly harder to cheat. ::)

Only 9 lines of code were added so the source code above is still more or less up to date.

Edit: Removed because it still provides an advantage in certain schemes.
« Last Edit: May 13, 2020, 05:03 PM by Jengu »