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October 23, 2017, 06:38 PM

Author Topic: Worms Development  (Read 415 times)

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Offline nabwhoo

Worms Development
« on: November 11, 2016, 03:50 PM »
Hi guys,

I'm aware of some of the key developers in the community and I'm keen to get involved. If anyone with experience in development of WA has a spare hour to sit down and run over a few things with me that would be greatly appreciated.

Many thanks,
nab

Offline TheWalrus

Re: Worms Development
« Reply #1 on: November 11, 2016, 04:11 PM »
Go on IRC, nab.  You can get ahold of deadcode and cybershadow there

#worms on GameSurge   
irc://irc.gamesurge.net/worms

Offline nabwhoo

Re: Worms Development
« Reply #2 on: November 11, 2016, 04:52 PM »
Go on IRC, nab.  You can get ahold of deadcode and cybershadow there

#worms on GameSurge   
irc://irc.gamesurge.net/worms

Cheers, managed to talk with David.

Offline wind708

Re: Worms Development
« Reply #3 on: September 27, 2017, 09:06 PM »
hi, im interested in learn about worms development, there is a tutorial or something like that, thanks!!!

Offline MonkeyIsland

Re: Worms Development
« Reply #4 on: September 28, 2017, 01:14 PM »
There's no tutorial. However you can find some technical info on https://worms2d.info
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. There's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.