Leagues
April 20, 2024, 03:02 PM

Game #172205, Viewed 405 Time(s)

TEL #18
Singles
June 22, 2014, 02:48 PM
Winner
Almog
Israel ea ae
Sum: Novice 1325 in TUS Elite before the game. Gained 41|37 points
Booker
Greece
Sum: Novice 1325 in TUS Elite before the game. Gained 41|37 points
Loser
VoK
Finland TdC VDV ea
Sum: Rookie 1270 in TUS Elite before the game. Lost 32|37 points
Peja
Germany TdC od bui
Sum: Rookie 1270 in TUS Elite before the game. Lost 32|37 points
  

Game Rate
4 / 5
Total Members Voted: 1
Players history No players history is available for singles 2v2 or 3v3.
Information Game scheme: TUS Elite
Watch The Game Replay(s):
Downloaded 175 time(s).
Game Awards
This game hasn't been nominated for any awards.
Game Map(s)

This map has no author on TUS.
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1920 x 696, BIT, 3.98 KB, Downloaded 3 time(s)

Game Chat(s)
[VoK`TdC] hf
[Solid`] hf
[Peja] wow he is in israel?
[ea`almog`ckc] enjoy
[Peja] hf for tel btw?
[ea`almog`ckc] was funners until now, dont mind if u want tel
[Peja] same here
[ea`almog`ckc] vok , solid?
[Solid`] ?
[VoK`TdC] all fine for me
<<ea`almog`ckc>> take a place in the middle
<<ea`almog`ckc>> ya
[ea`almog`ckc] solid, wanna make it tel?
Solid`..ea`almog`ckc: what u mean?
<<ea`almog`ckc>> u did what I meant
[Solid`] i dont have problem
[Solid`] as you want
[Peja] tel then
[Solid`] ok tel then :)
[Peja] nt
[ea`almog`ckc] alright
Solid`..ea`almog`ckc: block Augustus?
<<ea`almog`ckc>> nah
Solid`..ea`almog`ckc: nade then
<<ea`almog`ckc>> torch left
<<ea`almog`ckc>> into the grapes
[Peja] romans will apwn the greek
[Solid`] haircut xD
<<ea`almog`ckc>> lets see
<<ea`almog`ckc>> damn lol
[VoK`TdC] o0
<<ea`almog`ckc>> they really want me
<<ea`almog`ckc>> sg the mine
<<ea`almog`ckc>> nice hhide
Solid`..ea`almog`ckc: yeh they will try to kill you first so be careful
<<ea`almog`ckc>> give me a girder
Solid`..ea`almog`ckc: ok to climb up
<<ea`almog`ckc>> ya,
[Solid`] ?
<<ea`almog`ckc>> ya
<<ea`almog`ckc>> ty
Solid`..ea`almog`ckc: cause of nade thats why i put it like this
<<ea`almog`ckc>> I know :)
[Solid`] haha i pm Vok by mistake :)
[VoK`TdC] so is this tel ?
[ea`almog`ckc] yep
[Solid`] yeh as we agreed
[VoK`TdC] jj
[VoK`TdC] kk
[VoK`TdC] *
[Solid`] gg
<<ea`almog`ckc>> come towards me
<<ea`almog`ckc>> sg the leaves
Solid`..ea`almog`ckc: i open way to skunk later
<<ea`almog`ckc>> and jump up
Solid`..ea`almog`ckc: ok
Solid`..ea`almog`ckc: i think i can skunk Smells- next
<<ea`almog`ckc>> when they can use turn advantage we need to bring our worms close
Solid`..ea`almog`ckc: ok
Solid`..ea`almog`ckc: nade next?
<<ea`almog`ckc>> yeah aim for the far guy
<<ea`almog`ckc>> zook even better
<<ea`almog`ckc>> but stay on grapes
Solid`..ea`almog`ckc: i skunk next i guess right?
<<ea`almog`ckc>> thinking
<<ea`almog`ckc>> u need to climb up
<<ea`almog`ckc>> go to the far war
<<ea`almog`ckc>> worm
<<ea`almog`ckc>> and try to skunk both
Solid`..ea`almog`ckc: ok
<<ea`almog`ckc>> nvm
<<ea`almog`ckc>> tele close to me
Solid`..ea`almog`ckc: sheep?
<<ea`almog`ckc>> my old hide
Solid`..ea`almog`ckc: there?
<<ea`almog`ckc>> ya good
Solid`..ea`almog`ckc: fine xDD
<<ea`almog`ckc>> i'll strike
<<ea`almog`ckc>> maybe he cant girder
Solid`..ea`almog`ckc: why?
<<ea`almog`ckc>> because 49 is low
<<ea`almog`ckc>> and u may be able to naplam
<<ea`almog`ckc>> or ss
[ea`almog`ckc] I prefer naplam
Solid`..ea`almog`ckc: napalm better
<<ea`almog`ckc>> go ss on him
Solid`..ea`almog`ckc: dont waste ss yet i guess
[Solid`] grrrrrrrrr
<<ea`almog`ckc>> close
[Solid`] mine?
<<ea`almog`ckc>> it's not a waste if he's dead , I hope he would
Solid`..ea`almog`ckc: yeh he was kinda lucky now i think
[ea`almog`ckc] wtf cows
[Solid`] cows really?
[ea`almog`ckc] gj
[VoK`TdC] t
Solid`..ea`almog`ckc: napalm 29?
<<ea`almog`ckc>> lets see wind
Solid`..ea`almog`ckc: or nade/petrol
<<ea`almog`ckc>> dont risk your worm
Solid`..ea`almog`ckc: damn
<<ea`almog`ckc>> why 4? ;x
<<ea`almog`ckc>> it's ok i'll get him
Solid`..ea`almog`ckc: aiming was bad otherwise 4 was nice too
[ea`almog`ckc] lol
[Solid`] ;)
<<ea`almog`ckc>> they used 1 rope before the cows right?
Solid`..ea`almog`ckc: i think so
<<ea`almog`ckc>> go in grapes
<<ea`almog`ckc>> and girder up
<<ea`almog`ckc>> up left
<<ea`almog`ckc>> alright
Solid`..ea`almog`ckc: fine
<<ea`almog`ckc>> i'll kill 49 with sheep
<<ea`almog`ckc>> i mean i'll try
Solid`..ea`almog`ckc: if you can will be nice
<<ea`almog`ckc>> hope it's a good sheep
Solid`..ea`almog`ckc: rope if need
[Solid`] gj
[ea`almog`ckc] ty
[VoK`TdC] b1
[Solid`] gg
[VoK`TdC] n1
[ea`almog`ckc] gg
[Peja] damm thought it might turn at sg hole
Solid`..ea`almog`ckc: now nade/zook
<<ea`almog`ckc>> take full turn time
<<ea`almog`ckc>> sg left
<<ea`almog`ckc>> at the end
<<ea`almog`ckc>> open up I mean
<<ea`almog`ckc>> we dont need to chase him
<<ea`almog`ckc>> he will be 1hp soon
Solid`..ea`almog`ckc: sorry didnt see the rest msg
<<ea`almog`ckc>> lets go near him, rope when possible
Solid`..ea`almog`ckc: damn no girder left for us
<<ea`almog`ckc>> take me pinapple spot
Solid`..ea`almog`ckc: what u mean?
<<ea`almog`ckc>> my*
[ea`almog`ckc] hm
<<ea`almog`ckc>> nvm send petrol
Solid`..ea`almog`ckc: well we can kami him now
Solid`..ea`almog`ckc: rope+kami
<<ea`almog`ckc>> sure , in my next turn
Solid`..ea`almog`ckc: yep
Solid`..ea`almog`ckc: if i dont kill him though :P
<<ea`almog`ckc>> now, sg towards our left worms
Solid`..ea`almog`ckc: ok
Solid`..ea`almog`ckc: all time?
<<ea`almog`ckc>> ya
Solid`..ea`almog`ckc: we won ;)
<<ea`almog`ckc>> hold on
[ea`almog`ckc] gg
[Solid`] gg
[Peja] gg
[VoK`TdC] gg
[VoK`TdC] more ?
[ea`almog`ckc] ok

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