Leagues
March 28, 2024, 11:04 AM

Game #230992, reported by Deadcode, Viewed 794 Time(s)

TRL #29
Singles
February 21, 2022, 07:27 PM
Winner
Deadcode
United States CKC DOS
Novice 1333 in TRL: Team17 before the game. Gained 38|38 points
Loser
Zalo the moler
Mexico MOLCR
Novice 1307 in TRL: Team17 before the game. Lost 38|38 points
  

Information Game scheme: TRL: Team17
Watch The Game Replay(s):
Downloaded 38 time(s).
Game Awards
This game hasn't been nominated for any awards.
Game Map(s)

Random generated map by the game.
1920 x 696, LEV, 0.04 KB, Downloaded 0 time(s)

Game Chat(s)
[Deadcode] hf
[GonZaLO] ahh caves
[GonZaLO] good
[GonZaLO] I hope it will jump xd
[GonZaLO] well
[GonZaLO] expected bigger jump
[Deadcode] :-o
[Deadcode] why would you do that
[Deadcode] Scales
[Deadcode] ?
[GonZaLO] can't say much
[GonZaLO] but I do have a plan, yes
[Deadcode] wow, early rope too
[Deadcode] gj
[GonZaLO] ty
[Deadcode] risky
[GonZaLO] not really
[Deadcode] you might be wrong about it being blocked
[GonZaLO] that is way too tight
[GonZaLO] for you
[GonZaLO] maybe grandma...
[GonZaLO] if you have one
[GonZaLO] notice how I don't even await SD
[GonZaLO] because I don't want you to wait
[GonZaLO] so maybeeeeee
[Deadcode] that was suspicious
[GonZaLO] you could make me wait
[Deadcode] I would have thought you'd wait it out
[GonZaLO] and use up all 45 sec? xd
[Deadcode] lol
[GonZaLO] my bed
[Deadcode] that's a weird thing to do

Author Topic: Game #230992, reported by Deadcode  (Read 800 times)

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Offline Deadcode

Game #230992, reported by Deadcode
« on: February 21, 2022, 08:14 PM »
GonZaLO unfortunately got disconnected, and I felt that given that 1) very much game time had passed by that time, 2) I had a very high chance of winning if the game had continued, and 3) it was his internet that disconnected while mine stayed up, I felt it was suitable to be treated as a win for me.

Offline Zalo the moler

Re: Game #230992, reported by Deadcode
« Reply #1 on: February 22, 2022, 07:10 AM »
Yesterday I disconnected 2 times in total in 4 games with Deadcode. It also happened to danie on another day, at the beginning of our mole match. I am in a new country. Internet here isn't the best but it does the job well, and I have no way of knowing that it wasn't Deadcode who disconnected.

I had 141 hp worm against his 150 hp + 135 hp + 1 hp worms and in my opinion it was far from being over. I had access to all the crates that would fall at the bottom. Most importantly, I economised on girders the entire match and I still kept 6. Deadcode's mobility would be crippled if I did a few double blocks above my worm. And yet, there were still 2 great spots to teleport to in the top left and top right corners of the map. Deadcode also didn't have a weapon that could threaten me directly (only firethrower). Deadcode based his win on his forecasting of the next 15 turns and his ability to escape my blocks, but even if he did, the girdered spots would change the environment enough for me to have more spots to teleport to.

I don't mind losing. I don't even care about TRL league. I just wish the victory was well-earned, rather than assumed...

Offline Deadcode

Re: Game #230992, reported by Deadcode
« Reply #2 on: May 07, 2022, 03:19 PM »
I played this out in TA, taking much longer than turn time to consider what girder blocks you had available to do, and there were no especially crippling ones. All the scenarios I tried still ended up with you being extremely likely to lose. I took my own turns pretending not to know what was in your weapon inventory, and likewise for your turns.

If you had some girder block(s) in mind that I may not have thought of, please show them.

It's not fair for you to get to void games in which you were overwhelmingly likely to lose, just because you claim you had a significant chance of winning. Back it up with showing specific girder blocks, and if they're really as crippling as you claim I'll change my mind about this game. Otherwise you were indeed overwhelming likely to lose this game.


and I have no way of knowing that it wasn't Deadcode who disconnected.
I run a "ping -t" during all my WA games, to be able to tell if I am the one disconnecting. Every time my own connection has dropped, there are gaps in the ping responses. During this game, and particularly at the point of your disconnection, there were no gaps.


Here are some replay files from my TA scenario exploration. The gist is that even if he managed to block me pretty well, I'd still be able to kill him with the Aqua Sheep. He had no Homing Missiles, Homing Pigeons, Patsy's Magic Bullets, Aqua Sheep, Earth Quakes, or Indian Nuclear Tests at the time of his disconnection, and had very little access to crate space so would have been quite unlikely to pick any up.
« Last Edit: May 13, 2022, 11:11 PM by Deadcode »

Offline Deadcode

Re: Game #230992, reported by Deadcode
« Reply #3 on: May 13, 2022, 10:38 PM »
More replays, continued from above:

(The last one just suddenly ends, because at that point I wasn't sure what to do on GonZaLO's turns. The idea in that last replay is, what if instead of taking a chance with an Aqua Sheep that could miss, as in the second-to-last replay, instead I waited for a sure Aqua Sheep shot.)
« Last Edit: May 13, 2022, 10:47 PM by Deadcode »