Game #236144, Viewed 107 Time(s)

Default #24, Allround #23
Clanners
March 24, 2023, 12:24 AM
Winner
Inexperienced 1204 in Elite before the game. Gained 36|30 points more
Loser
dj
Absolute Beginner 1000 in Elite before the game. Lost 30|30 points more
  

Game Rate
Not rated yet
Players history
1 - 1
1 - 1
1 - 1
5 - 2
Information Game scheme: Elite
Scheme pick: Winner's pick
Watch The Game Replay(s):
Downloaded 64 time(s).
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Game Chat(s)
[dj-mic] hf
[AlbinoCKC] gl hf
[dj-blitzed`zar] hf
<<Chicken23CKC>> i might be stuck :x
<<Chicken23CKC>> ss again, i wonder if its random or the team that goes first?
<<Chicken23CKC>> which is ranodom lol
<<Chicken23CKC>> if i can escape we can kill bartok
<<Chicken23CKC>> yea
<<Chicken23CKC>> i can sg finish
<<Chicken23CKC>> even if stuck, gj
<<Chicken23CKC>> maybe i can double skunk
<<Chicken23CKC>> is it possible to plop try with dyno if u go for the land? or too risky?
<<Chicken23CKC>> maybe ur guy can go under that grider and u dig up in the future, i'm gonna be aggressive
[AlbinoCKC] n
[Chicken23CKC] ty
[dj-mic] bo3?
[AlbinoCKC] bl
<<Chicken23CKC>> if i got out the hide don't owrry
[Chicken23CKC] just 1 round
[AlbinoCKC] bo1
[Chicken23CKC] its not inter
[Chicken23CKC] we only do 1 round as we teleport in and no random placements
[Chicken23CKC] so less luck
[Chicken23CKC] n
[AlbinoCKC] ty
<<Chicken23CKC>> no worries
<<Chicken23CKC>> if meant albino was to go be aggressive, you could take the hide under the girder
[AlbinoCKC] phew
[Chicken23CKC] patience :D
<<Chicken23CKC>> he's dead now i guess
<<Chicken23CKC>> so we can just wait out and kill trev
<<Chicken23CKC>> yea, or torch
<<Chicken23CKC>> and i torch
<<Chicken23CKC>> don't grider
<<Chicken23CKC>> they'll hit albino, so we torch and save griders
<<Chicken23CKC>> tempting to ss pile
<<Chicken23CKC>> yay or no?
[AlbinoCKC] na
<<Chicken23CKC>> it wouldn't kil both right?
<<Chicken23CKC>> he might pile u
<<Chicken23CKC>> guess we bng
<<Chicken23CKC>> again! :(
<<Chicken23CKC>> dibz is decent so i'd like to get closer
<<Chicken23CKC>> and try to finish the match before sd
<<Chicken23CKC>> explode the barrels
<<Chicken23CKC>> now we can both rope to his side of map and kill when needed
<<Chicken23CKC>> second shot on the destoried grider
<<Chicken23CKC>> oh yea, didn't see that
<<Chicken23CKC>> i need to rope and dyno..
<<Chicken23CKC>> maybe i'm misjudging distance
[AlbinoCKC] n
<<Chicken23CKC>> wanna jump up and torch <<<
<<Chicken23CKC>> sd soon
<<Chicken23CKC>> ss?
[Chicken23CKC] it works
[dj-mic] gg
[Chicken23CKC] gg
<<Chicken23CKC>> get gorrila in the middle of map
<<Chicken23CKC>> we need to be able to rope to finish now
<<Chicken23CKC>> even top hide
<<Chicken23CKC>> sd happening any second
[dj-mic] ill be back in 5
<<Chicken23CKC>> yea, put gorilla on top of map even if he can airstrike
<<Chicken23CKC>> like that grider nade hole place
<<Chicken23CKC>> yea
<<Chicken23CKC>> yea,
<<Chicken23CKC>> even if dyno does like 40 or something, it gives us rope and kami finish
<<Chicken23CKC>> shit
<<Chicken23CKC>> what can i do..
<<Chicken23CKC>> i've got no parachutes to jump
<<Chicken23CKC>> u might live!
<<Chicken23CKC>> yea,
<<Chicken23CKC>> no
<<Chicken23CKC>> teleport hide
<<Chicken23CKC>> come back to my side
<<Chicken23CKC>> his last rope
<<Chicken23CKC>> get under that :p
<<Chicken23CKC>> fp
<<Chicken23CKC>> should i rope and zook? or airstrike?
[AlbinoCKC] petrol?
<<Chicken23CKC>> get high and airstrike girder?
<<Chicken23CKC>> no it wasn't
<<Chicken23CKC>> hmm, naplam could push and plop?
<<Chicken23CKC>> get high and naplam
<<Chicken23CKC>> ok, i try to rope and kami, or u can homing finish , or 1 of us does
[Chicken23CKC] gg
[dj-mic] gg
[dj-blitzed`zar] gg
[AlbinoCKC] gg
[dj-nuta`zar] gg

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