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Game #240675, reported by Sbaffo

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Sensei:
Totally forgot about auto-reaim is even possible. This should be installed into TUS BnG scheme right away.
It won't stop people from using marked spots for their 4sec max power nades, but it surely would make them look foolish with their thumb on the screen for 20+ seconds :)

Really no reason this isn't part of BnG yet.

Sbaffo:
This is not gonna possible at all and you can tell it simply by looking at Free's reaction in this game lol imagine how other people would react to this

Korydex:
It was already added but...
https://www.tus-wa.com/forums/tus-discussion/anti-lock-in-bng-32911/

Sensei:

--- Quote from: Sbaffo on February 15, 2024, 06:55 PM ---This is not gonna possible at all and you can tell it simply by looking at Free's reaction in this game lol imagine how other people would react to this

--- End quote ---

[TdC-Free] u dont know what i mean about reaiming
[TdC-Free] getting the same exact cursor spot
[TdC-Free] harder to do when u start from floor level etc
[MV-Quasimoto] reaiming was a rule made in order to avoid that thing


Well, since only "good" reason to not include auto-reaim in BnG is that players would need to work a bit harder to achieve one of the lamest tactics game can offer.. I'm sure us two will be in a minority of wanting a scheme to be a bit more competitive. 

TheKomodo:
It was added, but then removed because it gives people who count their shots an advantage.

It's that simple, read it all if you want.

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