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Game #240675, reported by Sbaffo, Viewed 2211 Time(s)

Allround #28, Default #29
Singles
February 15, 2024, 03:35 PM
Winner

Inexperienced 1166 in BnG before the game. Gained 44|42 points more
Loser

Rookie 1228 in BnG before the game. Lost 42|42 points more

Game Rate
Not rated yet
Players history
2 - 0
2 - 0
5 - 4
5 - 4
Information Game scheme: BnG
Scheme pick: Winner's pick
Watch The Game Replay(s):
Downloaded 82 time(s).
Game Awards
This game hasn't been nominated for any awards.
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1920 x 696, PNG, 104.53 KB, Downloaded 10 time(s)
Game Chat(s)
[TdC-Free] hf
[MV-Quasimoto] still f@#! MV lol
[TdC-Free] 247
[MV-Quasimoto] wow nice
[TdC-Free] wtf is this reaim scheme lol!
[MV-Quasimoto] it's useful
[TdC-Free] bounce back u bitch
[TdC-Free] but its not tus scheme yea?
[MV-Quasimoto] lot's of games have been played with small modifications
[MV-Quasimoto] it's not like it changes the whole game anyway
[TdC-Free] we have to agree on it, no?
[MV-Quasimoto] you want to rh just because there's literally an option that lets reaim for you?
[TdC-Free] sure, it makes my life little bit harder
[MV-Quasimoto] ok then surrender
[TdC-Free] surr
[TdC-Free] pft
[TdC-Free] shouldnt count bitch :D
This map has no author on TUS.
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1920 x 696, PNG, 104.53 KB, Downloaded 9 time(s)
Game Chat(s)
[MV-Quasimoto] whatever
[MV-Quasimoto] i sitll need to know how that made your life harder
[TdC-Free] hf
[TdC-Free] makes my reaim bit harder
[TdC-Free] doesnt disallow it, but makes it harder
[MV-Quasimoto] harder?
[MV-Quasimoto] it literally reaims for you
[MV-Quasimoto] only thing you need to do is take aim
[MV-Quasimoto] without reaiming
[TdC-Free] huh?
[MV-Quasimoto] huh what?
[TdC-Free] whatever man
[TdC-Free] lets fight
[MV-Quasimoto] i can see why this change never made it into tus
[TdC-Free] ?
[TdC-Free] doesnt matter
[TdC-Free] u cant just mod the scheme and not ask about it lol
[MV-Quasimoto] it literally did change nothing
[MV-Quasimoto] it literally reaims for you
[TdC-Free] so why u even mod it in the first place
[TdC-Free] if it changes nothing
[MV-Quasimoto] you're trying to make me a fool by taking my words literally?
[MV-Quasimoto] it makes your life better
[MV-Quasimoto] since you don'ìt have to reaim anymore
[TdC-Free] my aim started from floor level everytime
[MV-Quasimoto] so does it change anyway?
[MV-Quasimoto] coz you have to reaim
[MV-Quasimoto] your aim would go down the floor anyway since you have to reaim
[TdC-Free] u just dont get it
[TdC-Free] fu man
[MV-Quasimoto] rules says that each turn you have to do a 90 degree reaim
[MV-Quasimoto] this little change allowed you to do that
[MV-Quasimoto] without even having to do it by your self
[TdC-Free] u dont know what i mean about reaiming
[TdC-Free] getting the same exact cursor spot
[TdC-Free] harder to do when u start from floor level etc
[MV-Quasimoto] reaiming was a rule made in order to avoid that thing
[TdC-Free] ur allowed to reaim
[MV-Quasimoto] ofc you are
[MV-Quasimoto] but some people use cheap tactics to get the same shot
[MV-Quasimoto] if you're a good player you can reaim without having to use cheap tactics
[MV-Quasimoto] hell you can even memorize the angle beforehand
[TdC-Free] i know
[TdC-Free] ur mod is just making it harder for me
[TdC-Free] not impossible, harder
[MV-Quasimoto] hmmm i see some pixels there
[TdC-Free] talking about cheap tactics :D
[MV-Quasimoto] this is clearly allowed on tus
[MV-Quasimoto] and i am not the one who started out with 4 secs roller
[MV-Quasimoto] i haven't used one yet in this game
[TdC-Free] i didnt pick bng so ur not allowed to commentate my gameplay bitch
[MV-Quasimoto] ye sure
[MV-Quasimoto] everything for the king here
[TdC-Free] yes yes
[TdC-Free] pmfg
[MV-Quasimoto] fk
[MV-Quasimoto] too much power
[TdC-Free] hm
[MV-Quasimoto] no plop for you bitch
[TdC-Free] dnt cry about 4s when u hide like that
[MV-Quasimoto] i ain't saying nothing
[MV-Quasimoto] your actions speak for you
[MV-Quasimoto] :D
[TdC-Free] ur tele was an action aswell
[MV-Quasimoto] trying to climb on mirrors?
[TdC-Free] wtfgff
[MV-Quasimoto] gg wp
[TdC-Free] lame ass
[TdC-Free] gg
[MV-Quasimoto] hahaha
[TdC-Free] inter me


0 Members and 1 Guest are viewing this topic.

Sensei

Yeah, Senator.. You should pay attention when Komo speaks about what he thinks is the best.
And if we all decide 5-6 seconds per turn is enough for scheme like BnG.. I'm sure he'll prove us wrong, too! :)

TheKomodo

Quote from: Sensei on February 16, 2024, 12:46 AM
Yeah, Senator.. You should pay attention when Komo speaks about what he thinks is the best.
And if we all decide 5-6 seconds per turn is enough for scheme like BnG.. I'm sure he'll prove us wrong, too! :)

5-6 is enough for BnG lol, definitely not enough for most players who play instinctually though, or for most people to play comfortably the way BnG is known.

I wouldn't be against that though, would make it easier and less boring waiting for other players for me lmao.

Sbaffo

#17

Senator

@Komo

We are talking about different things. I'm talking about the rule and you about auto reaim.

Triad

Quote from: Sensei on February 15, 2024, 11:40 PM
Or even better - add auto reaim and put a turn at 7 seconds.. I mean, wtf is with 15 anyway? You have anchored worm and 2 possible weapons to shoot from.. 15 seconds for that?
Not a BnG player, but I also find this idea interesting.



TheWalrus

#20
Quote from: Triad on February 16, 2024, 08:25 AM
Not a BnG player, but I also find this idea interesting.
3 sec hot seat, 7 sec turn sounds good.  5 or less would be too little to line up bank shots where you are bouncing off 1-3 pixel walls.  I would be in favor.  Auto reaim I am ambivalent about, if people want it then sure.  It's not going to change anything except making it harder for inexperienced players. 

The perception is that auto reaim would level the playing field, but I think it would do anything but that.

Sensei

Quote from: TheWalrus on February 16, 2024, 02:07 PM
It's not going to change anything except making it harder for inexperienced players.

As said - only change auto-reaim adds is for people that used thumb for locking their 4s nades aim. Now they'll need to hold their thumb on the screen during whole opponent's turn. Which is awesome and sad at the same time.

Yeah, 7s turn looks like a sweet spot! If more people agree, mods should really consider changing this in Season #30.
While we're at it, wouldn't kill us to brainstorm about other schemes and their problematics. So we update them all for #30 and make league as competitive as it can get.

TheKomodo

You guys are clueless lmao.

But whatever, whatever makes you happy lol.

You'll have to learn the hard way it seems 🤣


TheKomodo

#24
This is legit hilarious 🤣

Can't wait to see you all f yourselves over with this one.

Like we didn't think about less turn time 15 years ago 🤣🤣🤣

Sbaffo



Triad

Quote from: TheWalrus on February 16, 2024, 02:07 PM
3 sec hot seat, 7 sec turn sounds good.  5 or less would be too little to line up bank shots where you are bouncing off 1-3 pixel walls.  I would be in favor.  Auto reaim I am ambivalent about, if people want it then sure.  It's not going to change anything except making it harder for inexperienced players. 

The perception is that auto reaim would level the playing field, but I think it would do anything but that.
If you use a 7-second scheme, don't you need auto reaim so that you don't waste your precious seconds on manual reaiming?



TheWalrus

Quote from: Triad on February 16, 2024, 10:04 PM
If you use a 7-second scheme, don't you need auto reaim so that you don't waste your precious seconds on manual reaiming?
don't care either way, reaim is a formality, my opinion is you shouldn't even have to do the stupid reaim at all.  Good players have easy ways of reaiming.  If you are lazy there is fingernail, but I've long since used sprite reaim.  Sprite changes after a certain amount of presses, you can find your reaim easily with this.  No reaim would make the skill gap in bng less, but I'm happy to continue reaiming perfectly while everyone else can't.  It only makes the gap between me and someone else in tus bng larger.  I'll make a short video on it if anyone wants to see how easy it is. 

TheKomodo

Quote from: TheWalrus on February 17, 2024, 02:03 AM
don't care either way, reaim is a formality, my opinion is you shouldn't even have to do the stupid reaim at all.  Good players have easy ways of reaiming.  If you are lazy there is fingernail, but I've long since used sprite reaim.  Sprite changes after a certain amount of presses, you can find your reaim easily with this.  No reaim would make the skill gap in bng less, but I'm happy to continue reaiming perfectly while everyone else can't.  It only makes the gap between me and someone else in tus bng larger.  I'll make a short video on it if anyone wants to see how easy it is.

Even if we didn't have to change angle anymore, I'd have to still do it out of routine.

It's also a routine I like, BnG has always been a relaxing scheme, it's chill.

Re-aiming isn't just about saving time or preventing repeating shots, I always seen it as a window to think about other stuff. Also while re-aiming you sometimes see other angles that might be useful.

So yeah, it's a routine for me that I think makes you a better player anyway.

I recommend doing it anyway.

It's sort of like, Chess vs Speed Chess.