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July 20, 2025, 03:42 AM
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Game #33881
Game #33881, Viewed 228 Time(s)
Classic #14
Clanners
July 13, 2010, 11:05 PM
Winner
CKC
The Chicken Clan
Rookie
1275 in Elite before the game. Gained 38|38 points
ShyGuy
D
Devilage
Loser
bOr
bastardz On rope
Rookie
1241 in Elite before the game. Lost 38|38 points
Free
sock
Game Rate
Not rated yet
Players history
Elite, #14
CKC
bOr
2 - 0
Elite, Overall
CKC
bOr
29 - 30
classic, #14
CKC
bOr
8 - 1
classic, Overall
CKC
bOr
90 - 68
Information
Game scheme:
Elite
Scheme pick:
Loser's pick
Watch The Game Replay(s):
Downloaded 51 time(s).
1 members and about 50 guests have downloaded this game.
StJimmy
May 01, 2023, 05:13 PM
Game Awards
This game hasn't been nominated for any awards.
This map has no author on TUS.
If you know the author of this map, click on the editor button to submit an author for it.
1920 x 696, BIT, 4.66 KB, Downloaded 17 time(s)
ShyGuy(1279062338)-1.2010-07-13 23.36.27 [Online] @ShyGuyCKC, oldsock`bor, DevCKC`sR, free--bor
Game Chat(s)
<<DevCKC`sR>> f@#!
[DevCKC`sR] hf
<<DevCKC`sR>> lets win this
<<ShyGuyCKC>> good wind
<<ShyGuyCKC>> maybe i chute and axe
<<DevCKC`sR>> k
<<ShyGuyCKC>> then richard will block
<<free--bor>> make route upw
<<DevCKC`sR>> ok ill shoot barrel
<<ShyGuyCKC>> k
<<ShyGuyCKC>> maybe just go for chong
<<ShyGuyCKC>> nade?
[DevCKC`sR] oh soz
[ShyGuyCKC] np
<<DevCKC`sR>> shit power
<<ShyGuyCKC>> i double skunk
<<DevCKC`sR>> u can skunk both!
[ShyGuyCKC] uff
<<DevCKC`sR>> u had to send it from the left mate
[ShyGuyCKC] turn around
<<DevCKC`sR>> jump down and send
<<ShyGuyCKC>> thought he would turn around
<<DevCKC`sR>> gg for u
<<ShyGuyCKC>> f@#! it
<<ShyGuyCKC>> protect dev
<<ShyGuyCKC>> his skunked worm will come for oyu
<<DevCKC`sR>> yeah
<<DevCKC`sR>> u had to do that skunk well and watch hide well lets see now
<<ShyGuyCKC>> what should i do
<<DevCKC`sR>> get 100 o nthe left
[DevCKC`sR] ç
<<DevCKC`sR>> gj
[ShyGuyCKC] t
[free--bor] :o
<<ShyGuyCKC>> we got a chance to win now
<<ShyGuyCKC>> maybe
<<DevCKC`sR>> yeah i got two worms but no rope
[free--bor] gg me
<<DevCKC`sR>> i hope if they send nade it will go there
<<ShyGuyCKC>> i kami if i live
<<DevCKC`sR>> kami
<<free--bor>> kiolll
<<DevCKC`sR>> oh cool
<<DevCKC`sR>> /kami
<<free--bor>> :/
[DevCKC`sR] too far
[free--bor] perfect
[DevCKC`sR] ah shit
[DevCKC`sR] nt
[ShyGuyCKC] damn didnt hit the ground
<<free--bor>> skunk
<<oldsock`bor>> oopz
<<ShyGuyCKC>> keep your worms safe
<<DevCKC`sR>> yeah
<<free--bor>> make route up from left side
<<oldsock`bor>> napalm?
<<DevCKC`sR>> they have a rope
<<ShyGuyCKC>> nah they used them all
<<DevCKC`sR>> u sure'?
<<ShyGuyCKC>> used one to rope and dyna
<<ShyGuyCKC>> and one to rope and sheep
<<DevCKC`sR>> ok
<<DevCKC`sR>> ah right
<<ShyGuyCKC>> sg ur girder for nade hole
<<DevCKC`sR>> hm
<<ShyGuyCKC>> it is ok
<<ShyGuyCKC>> just wait for his mistake
<<ShyGuyCKC>> if he stays there.. maybe air strike kills oil and makes a hole and fire goes to him
<<ShyGuyCKC>> gs
<<DevCKC`sR>> t
<<DevCKC`sR>> oh yeah could work
<<DevCKC`sR>> knew that
[ShyGuyCKC] vbl
<<DevCKC`sR>> with ss
[oldsock`bor] :O
[oldsock`bor] ffs
<<ShyGuyCKC>> just need to wait for that wind
<<DevCKC`sR>> i just gotta wait now
<<ShyGuyCKC>> this looked hopeless but i think we got this
<<ShyGuyCKC>> no ss for him
<<ShyGuyCKC>> nade that spot again
<<DevCKC`sR>> ack
<<ShyGuyCKC>> try air?
<<DevCKC`sR>> do it=?
[ShyGuyCKC] aww
<<DevCKC`sR>> xD
[DevCKC`sR] 1
<<DevCKC`sR>> easy to nade now
<<ShyGuyCKC>> damn you got rid of your slide
<<DevCKC`sR>> uh oh
<<ShyGuyCKC>> make a sg hole in your girder
<<ShyGuyCKC>> by the carrot
<<ShyGuyCKC>> so you can do mortars or nade
[DevCKC`sR] lmao
[free--bor] ??
<<ShyGuyCKC>> he doesn't know what to do
<<DevCKC`sR>> yeah
<<free--bor>> napalm assasion2k
<<DevCKC`sR>> sd coming ill torch left
<<DevCKC`sR>> ok?
[DevCKC`sR] :o
<<ShyGuyCKC>> your guy by the carrot
<<free--bor>> lol man
<<ShyGuyCKC>> after he leaves carrot he can jump <<<
<<DevCKC`sR>> what=
<<ShyGuyCKC>> to that ledge
<<ShyGuyCKC>> i think that is a better hide
<<oldsock`bor>> why would i do that lol
<<free--bor>> u should put the arrow ON him
<<free--bor>> where the flames go xD
<<DevCKC`sR>> ok
<<DevCKC`sR>> fuick
<<ShyGuyCKC>> shit
[free--bor] gjjj
[oldsock`bor] txx
<<DevCKC`sR>> f@#! that
<<ShyGuyCKC>> he has homing and air strike left
<<DevCKC`sR>> ok
<<ShyGuyCKC>> do a nade and then jump to that ledge
<<ShyGuyCKC>> then just keep walking back
<<DevCKC`sR>> dunno what to do
<<ShyGuyCKC>> you see that nana on the far left
<<ShyGuyCKC>> by the arrows
<<DevCKC`sR>> ye
<<ShyGuyCKC>> next turn maybe squeeze a ss in there? make him plop?
<<oldsock`bor>> should i tele?
<<free--bor>> look for blowtorch hide that is good
[ShyGuyCKC] nice
[DevCKC`sR] t
[ShyGuyCKC] almost
[ShyGuyCKC] :(
[DevCKC`sR] yeah
[DevCKC`sR] :(
[ShyGuyCKC] pixel caught
<<ShyGuyCKC>> nade that i guess
<<free--bor>> go right again from top if cant kill
[DevCKC`sR] gg
[ShyGuyCKC] wow
[oldsock`bor] oh wow
[free--bor] lol right
<<ShyGuyCKC>> rofl
<<DevCKC`sR>> xd
[ShyGuyCKC] ag
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