Downloaded 260 time(s).
barmanSeptember 28, 2012, 10:23 AM
HuskSeptember 28, 2012, 10:36 AM
HussarSeptember 28, 2012, 11:00 AM
RokSeptember 28, 2012, 11:13 AM
TomiSeptember 28, 2012, 02:28 PM
skOrpuzSeptember 28, 2012, 03:32 PM
BookerSeptember 28, 2012, 05:40 PM
RivivaSeptember 28, 2012, 06:42 PM
BreezeSeptember 29, 2012, 09:52 AM
CottonheadNovember 13, 2012, 06:59 PM
DeWNovember 22, 2012, 04:15 PM
VoKNovember 28, 2012, 01:53 PM
deejayDecember 04, 2012, 12:56 AM
luisheroJanuary 07, 2013, 07:44 PM
Mar-C-litoJanuary 09, 2013, 10:56 PM
KarlosJanuary 16, 2013, 10:56 AM
sebhaJanuary 17, 2013, 04:42 PM
RocketJanuary 29, 2013, 09:24 AM
RogerRoloApril 23, 2013, 01:38 AM
Bry4NJuly 13, 2013, 12:07 AM
rUNaW4yOctober 02, 2013, 02:13 PM
Metal DefenderApril 10, 2014, 07:45 PM
vadoJuly 02, 2014, 06:49 PM
Spoon_headAugust 09, 2014, 01:37 PM
twistahNovember 25, 2014, 09:53 AM
GabrielMay 05, 2015, 02:28 AM
Axel93RoseJanuary 19, 2018, 04:22 PM
j0hnyFebruary 22, 2020, 12:05 PM
SerchínApril 05, 2020, 11:20 PM
arlhasFebruary 06, 2021, 07:52 AM
CEKCSeptember 25, 2021, 05:57 AM
flashRFebruary 07, 2023, 06:01 PM
sockJune 25, 2023, 11:17 AM
Hello I have to offer 40 maps to wxw! But from the beginning.
First, they are the basic maps, Standard walls, Dimensions, most players should have no problem with the transition.
Second, These are maps for advanced players, different sizes of the walls and ceiling height, more hides,
tight corners often in order to difficult to move, I did it with think to play the league TuS
Everyone, even the smallest corner has been refined to make it difficult transition, and at the same time in order not to slow down the player.
Each map has been tested several times in respect of: pixels, the absence of anything, and of course the transition
in particular in the Pro Maps.
Is it 15 - 25 sec for Simple Maps, and 20 - 30 sec for Pro Maps (from first to last wall).
maps in total were taken by me using 'copy paste', paintbrush and grid (one map - half an hour = 3 hours a day = one week