1
General discussion / Re: Ideas for version 3.9 and/or 4.0 update/patch.
« on: March 08, 2023, 09:20 AM »
Being able to modify quantity of stuff in crates(1 ninja rope or 1 cow for example) and being able to set % to utilities was probably already mentioned.
I would like to have:
- choosing fuse for mine that worm places, just like you set fuse for grenades
- for enviromental mines, being able to set fractions of second( I want to be able to have half a second mines)
- two types of ninja ropes that you set separetely. so for a round you could have 1 good rope and 4 poor ones
- being able to modify team weapons
- setting some stuff to be available first turn only
- hovering over weapons in inventory shows it's power level
I would like to have:
- choosing fuse for mine that worm places, just like you set fuse for grenades
- for enviromental mines, being able to set fractions of second( I want to be able to have half a second mines)
- two types of ninja ropes that you set separetely. so for a round you could have 1 good rope and 4 poor ones
- being able to modify team weapons
- setting some stuff to be available first turn only
- hovering over weapons in inventory shows it's power level