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Tech Support / Re: Wormnet doesn't work.
« on: October 29, 2013, 08:30 PM »I'm not sure which error your game got (maybe post a screenshot or an error message), but to play online without extra programs/modules:
Allow all traffic on port 17011
Checking your connectivity
When setting up hosting, you don't need to ask someone to try joining your game to see if it worked - you can check yourself. To do this:
- Host the game as usual (you don't need to host it on WormNET, a Direct IP game will work too)
Minimize W:A (by clicking on the bottom of the screen, or pressing Shift+Esc)
Open http://canyouseeme.org/
Enter 17011 as the port (unless you changed it)
Click Check
The website will tell you whether your computer is connectable on the port you specified. Remember that this will only work while you're actually hosting a game!
(from: http://worms2d.info/Hosting_Guide)
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I'll try this! Is what may be the only solution to the case.
Ty all!
And you have to doubleclick at some Wormnet Parts in the Original WA.exe to load the server list/wormnet. If your whole game doesn't work you should update it to the last patches and delete old Modules manually from your main USERS folder of WA.
Here you can get the latest update ([ WA_Update-3.7.2.1 ]) right now: http://wormsarmageddon.team17.com/main.html?page=supp&area=upda
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Or try the WA Websnoop: http://snoop.worms2d.info/
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Good Luck!
Is what may be the only solution to the case!
I'm not sure if that's very likely to be your problem, but make use that the Yontoo malware isn't installed on your computer. I got it installed together with a Firefox module before and I've been unable to use WormNAT2 and then later on to join WormNET with W:A (snoopers would still work though) while I had it.
I had this malware here! I removed it completely, but WormNet not returned. :/
Thank You 2!