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Messages - Plutonic

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1
Wormkit Modules / Re: wkTerrainSync
« on: January 20, 2024, 11:43 AM »
Hey! Is there support for PNG maps using specific custom terrains? MapGEN currently sets up the WA chunks using the default ID's, but would be cool to support this as well if possible.

2
General discussion / Re: MapGEN v0.8.7.2
« on: November 15, 2023, 10:24 AM »
MapGen will pick up and use any themes found in it's Themes folder. So if people have the art assets and want to set up some folders it should be possible without updating MapGen itself.

3
General discussion / Re: MapGEN v0.8.7.2
« on: August 29, 2021, 01:06 PM »
It shouldn't warn about MapGEN itself, but it is probably unhappy about the wkMapGEN module which uses MadCHook to hook into WA (and is included along with MapGEN). Lots of things false-positive MadCHook because it *could* be used in a dangerous manner.

4
General discussion / Re: MapGEN v0.8.7.2
« on: August 29, 2021, 12:23 PM »
Not currently, though if the machine you want to run it on has the correct VC Redist installed already, there is no reason you can't just copy the files across from another machine. I stopped uploading plain zip files when I stopped statically linking the libraries as people were having issues with not having the redists installed already.

5
General discussion / Re: MapGEN v0.8.7.2
« on: August 04, 2021, 05:12 PM »
Oh! Its the wkMapGEN Module!
It relies on "fake" png maps in a MapGEN folder in order to know what to generate. It will be passing in the full map to MapGEN for it to try and Generate a new map, which then fails!

Ok, so yes, not calling your folder MapGEN is the easy fix. If I ever get time to work on MapGEN it may be something I can find a work around for.

6
General discussion / Re: MapGEN v0.8.7.2
« on: August 04, 2021, 06:33 AM »
Weird... I will try it here if I get a chance.. I may forget though so feel free to poke again later :D

7
General discussion / Re: MapGEN v0.8.7.2
« on: December 24, 2020, 08:52 AM »
Hmm, ok, I will have another look. I am having issues getting mi laptop to boot at the moment though..

8
General discussion / Re: MapGEN v0.8.7.2
« on: December 19, 2020, 09:50 AM »
Ah! the setting for the path size is "path", so try that.

9
General discussion / Re: MapGEN v0.8.7.2
« on: November 24, 2020, 02:23 PM »
Hmm, ok, will take a look when I get a chance.

10
General discussion / Re: MapGEN v0.8.7.2
« on: November 24, 2020, 01:14 PM »
Hmm, it would be worth seeing what mapgen spits out if you pass it the same arguments directly. I don't remember the exact args right now… I should add them too the wiki if not already there.

11
Wormkit Modules / Re: wkIndiMask
« on: August 09, 2020, 08:37 PM »
New version of wkIndiMask released with support for 3.8.0.0, download here: http://www.wormscc.co.uk/download/programs/files/wkIndiMask.7z

12
General discussion / Re: MapGEN v0.8.7.2
« on: July 24, 2020, 08:10 PM »
Just tried on a fresh Steam install, and was able to get them working once I move MadCHook.dll over from my CD install. Do you have that dll? Does it just not work at all, or do you get an error message?

13
General discussion / Re: MapGEN v0.8.7.2
« on: July 24, 2020, 07:11 PM »
Ok, well for wkWMDB there is a new link over at https://worms2d.info/WkWMDB that should work. It wasn't a 3.8 issue, but something with the websites url.

As for wkMapGen, it seems to be working for me. What version are you running? I am using v0.8.7.2

14
General discussion / Re: MapGEN v0.8.7.2
« on: July 23, 2020, 06:04 AM »
Weird, I'll take a look.

15
General discussion / Re: Fall Calculator (module)
« on: September 07, 2019, 09:15 AM »
"Legion's BRRG"....

Hrmmmm, tell me more - what does it do that MapGen doesn't?

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