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September 18, 2018, 10:17 PM

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Messages - Ryan

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1
General discussion / Re: Current status of the League
« on: August 04, 2018, 01:36 AM »
30s RR did exist in WL days.
Was the only scheme I could play in 2001 xD

2
General discussion / Re: Current status of the League
« on: August 04, 2018, 01:29 AM »
I don't know if a steady league format would boost overall activity. It depends on what individuals want.

I miss paying competitive games. I think money does help. For example, I would happily re-learn and b07/b09 ttrr vs masta, or sbaffo for money and the streaming would entertain.

3
General discussion / Re: Current status of the League
« on: July 31, 2018, 09:08 PM »
I would come back for a 1v1 TTRR marathon for money  ;D

4
General discussion / Re: Current status of the League
« on: July 30, 2018, 08:39 PM »
Getting money challenges streamed would be a good way to entertain everyone.
Probably sustainable if it was done every week...

5
General discussion / Re: Current status of the League
« on: July 28, 2018, 08:42 AM »
It takes longer to get "good" at certain schemes, I would say that is obvious.

To increase activity given our constraints we should either have the most popular schemes or easier to learn.

I don't think we should be worrying about the balance of the schemes, we are beyond that.

6
General discussion / Re: Current status of the League
« on: July 27, 2018, 05:27 AM »
I don't understand the obsession with 3 schemes. Even more specifically role, strategic, artillery? That's nonsense and arbitrary.
If you want activity then let's go with Mole Shopper, Intermediate, aerial.

Activity is low here because the game is old (which we can't help) and we as a community are turning into jerks.

7
Bit extreme, no?

8
General discussion / Re: The daina Vs Zalo $40 challenge!
« on: July 20, 2018, 05:29 AM »
I actually have no idea what a hypocrit is so I am sure Zalo won't.

9
General discussion / Re: The daina Vs Zalo $40 challenge!
« on: July 16, 2018, 09:22 PM »
Money provided an activity boost for TEL, right?
Perhaps it could kick start some competitive matches here.

10
General discussion / Re: Why do you play Worms Armageddon?
« on: July 10, 2018, 05:41 PM »
No Irn Bru, just no....
Nasty stuff!

11
Challenges Comments / Re: Challenge #747, TT Big RR #27
« on: June 27, 2018, 06:52 AM »
The best chance you have of winning a challenge is to wait until the last moment and submit a replay, even if you actually got the time a week earlier.
I am not going to explain why because it is pretty obvious.

"Back in the day" this would be more of a problem and would lead to less back and forth battles and would contribute to inactivity.

It would also be more of a pain on a map like this, rather than a 30s map.

12
General discussion / Re: Schemes that you USED TO enjoy?
« on: June 17, 2018, 07:56 AM »
Close game.

Even funner RRs would be tense if all players in the game were near evenly matched.

Though nothing would beat a tense clanner/tourny final.

13
General discussion / Re: Schemes that you USED TO enjoy?
« on: June 16, 2018, 12:20 AM »
This has gone massively offtopic.

I used to enjoy TTRR. These days I could never have a tense game  :(

14
General discussion / Re: Schemes that you USED TO enjoy?
« on: June 16, 2018, 12:07 AM »
Husk was a very competitive allrounder at FB.

15
General discussion / Hey!
« on: June 09, 2018, 12:57 AM »
Heyy, been a while.

I tried to play some offline ttrr and warmer but have clearly lost it.

How are things going?

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