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August 08, 2022, 04:19 PM

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Messages - Mablak

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1
Challenges Comments / Re: Challenge #783, Rope Race Series #1
« on: June 30, 2022, 09:42 PM »
Thanks, and well chosen map Echiko, the narrowness leads to a lot of possible choices for moves

2
Challenges Comments / Re: Challenge #783, Rope Race Series #1
« on: June 24, 2022, 09:55 AM »
I didn't have 1 worm on start, and also didn't land gently on finish

3
Challenges Comments / Re: Challenge #783, Rope Race Series #1
« on: June 24, 2022, 05:02 AM »
Here's an unofficial time from me of 45.66 (flung at the finish):

4
With 2-powered cluster, although you don't have to give as much thought to hiding on steep slopes, you have to be more creative in finding kills overall, because you can't rely on easy cluster kills/suis in tight situations.

Also the ability to stand on steep slopes without worrying about cluster opens up more hide possibilities, e.g. ways to evade cows. It feels like you're too restricted in where you can hide when cluster can potentially one-hit kill you. I'd say having more feasible hides to think about adds to the skill of the game.

5
Challenges Comments / Re: Challenge #770, Insane Evil RR Challenge
« on: December 27, 2021, 11:29 AM »
OMG, congratulations Masta! One turn and great time on the run as well, I'm glad you persevered through the suffering. It's a really great feeling to beat this thing, right? I hope others keep trying too.

I have to get a trophy made for you now, so just give me a bit of time since I didn't do it in advance! And if you want to message your PayPal to me, I'll send you $20 too.

6
RuffledBricks will be showing off the first ever WA speedrun in a marathon setting on Nov 29! It'd be sweet if he could get everyone's support.

It's for UKSM, Nov 29th at 12 GMT, right here: https://www.twitch.tv/uksmlive

The All Missions Any% run is something both of us have spent a lot of time working on, and it's actually nuts how many improvements we've made. Also if anyone is interested in getting into the speedrun, join us here on discord: https://discord.gg/K9KrXfmuFG

7
Challenges Comments / Re: Challenge #770, Insane Evil RR Challenge
« on: October 20, 2021, 08:48 PM »
72 days left guys, I know someone can do it

Think about the GLORY

8
Wormkit Modules / Re: wkWormOrder v. 1.1.0 released
« on: September 25, 2021, 01:13 AM »
At this point to ensure fairness, I'd rather just have a rule that both sides need to state their team order before the match, which is something I'll do from now on either way.

And for most Inter / 80-normal matches, both sides already know each other's order anyway, so this wouldn't change much imo.

I just don't want to do this through a mod since people should be able to play league games with just the regular game, though showing team order would be fine if we wanted to do it as an official feature.


9
General discussion / oldsock appreciation thread
« on: September 07, 2021, 06:06 AM »
The mad lad donated several hundred bucks today on Komo's stream, all for future cups and tourneys.

I mean, holy shit guys. Cheers to oldsock! We could really spread that across any number of events.

10
Challenges Comments / Re: Challenge #770, Insane Evil RR Challenge
« on: August 21, 2021, 01:01 AM »
Thanks, and glad you weighed in Lex. Oh yeah, Wargod is one of those players some people might not remember, but he did contribute a lot to advancing RR. And volrin was one of the greats; I didn't remember he died, damn that sucks.

I think I only completed the map before using teles when I drowned and getting through each part. But yeah the 90 sec turn time would make this harder, or hell, beating it with 30 sec turns.

It's so crazy you made this as a teen too, some parts are just artfully evil. I'd almost like to see a Please Die part that spans the whole map, just taking evil to its logical conclusion, but anything beyond this might be too much

11
Challenges Comments / Re: Challenge #770, Insane Evil RR Challenge
« on: August 12, 2021, 10:16 PM »
So I got a one turn faster than I thought? This could've easily taken weeks, so I kind of lucked out. I think having played it before made this more doable, and of course, I had a head start on the challenge.

It's still $20 for whoever ties or gets 2nd, and a small trophy for the next person to one turn it!

12
Challenges Comments / Re: Challenge #770, Insane Evil RR Challenge
« on: August 12, 2021, 12:38 AM »
MI fixed the scheme, for some reason the previous file got corrupted when it uploaded.

Zuck you're right, the rewards are just icing on the cake, mere trinkets compared to the eternal glory you can get by finishing this map.

13
Challenges / Re: Want to host a challenge? (Mod request)
« on: August 11, 2021, 12:22 AM »
Appreciated Wally; yeah at this point I'm not sure how many people even know evil RRs were once a thing.

The challenge is up btw: https://www.tus-wa.com/challenges/challenge-770/

14
Challenges / Re: Want to host a challenge? (Mod request)
« on: August 10, 2021, 07:23 AM »
Ah thanks, you rock MI!

15
Challenges / Re: Want to host a challenge? (Mod request)
« on: August 10, 2021, 12:45 AM »
Ahoy, I was going to make a challenge for the most evil RR of all time: https://www.tus-wa.com/maps/map-5403/

Also, this map was intended to have a top border enabled (not a border all the way around), maybe MI is able to change that?

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