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Wormkit Modules / Re: wkmacros
« on: September 06, 2020, 03:45 PM »
Great work, Terion!
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...and use the New Desktop feature in Windows 10 (WINDOWS KEY + TAB)...just for clarification - ⊞ + Tab also works with win7 so this is nothing new
...all you written here is old, while they didn't want to write on each CD that it won't give the same feeling as analog audio. Vinyl's clicks and crackles have nothing to do with the sound spectrum and did you even hear about metal tapes?
Did you ever hear of hi-res audio?
You're just showing your ignorance and I don't feel a need to prove anything to anyone, but I can assure you I can more feel the difference than hear it, it's hard to explain and I don't think you're the one who can understand that. Greets <3
I've already heard this before, for multiple times, but it all depends on what your ears are used to hear everyday, every time you're listening up some music, or even when you're watching a movies... (all sounds I hear, even those from movies, are at the highest quality possible, simultaneously pitched down in a real-time from 440 to 432 Hz, according to the "A4" note)
I can really hear and feel the difference, especially when I can turn subwoofer off hardware-side (I prefer hardware EQ, trying to avoid the software ones), because the biggest quality impact of lossy compression is noticeable through the high frequencies (like hi-hat, crash, hi-pitched piano or violin).
To be sure who's right you need to at least try a different way, not just repeating what others want you to think...
...did you know that standard cd-quality is some kind of compression already compared to analog audio sound from a vinyl or a good deck playing good quality tape? When you compare the sound spectrum you'll see how a digital sound got compressed.
Any further questions?
It would be great if WA integrated this module's functionality and had a separate volume control for music. Supporting other audio formats like .opus and .mp3 would be awesome as well, cutting down on the huge file sizes. Maybe one dayUsing lossy compression destroys high-quality experience...
...anyway, I think the game's engine works smoother when it operates with uncompressed *.wav files...
You can always use some media player to play your favourite music in background, this solves the problem with pause between tracks and you can set your volume as you desire, so for me there's no sense of requesting any code changes in this area, while the guys have enough work with the updates and new features