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Schemes Comments / Re: Scheme #3817, TS submitted by Kradie
« on: February 18, 2022, 09:54 PM »nice scheme, high five to the person who developed this, smart : >Indeed. I made this back in 2016 with rubberworm. I hosted the scheme a couple of time and gained mixed feedback from people's experience with it. Some loved the Idea, and some found it utterly confusing. Understandably so, even to this day people find it confusing at times. So I try my best to be as clear as I can, but even as much clear I want to be, some people may still misunderstand the rules. So because of this, I am thinking to have another take on this scheme in which there are no rules. This would be referred to as ''TeleShopper Free''.
is it yours, Kradie? much love ♥
for me, I prefer playing it with the 1 shot way, not the multi-shot way, but newbie/and casual players will always prefer doing the multi-shooting sadly..
I usually make this "rule" clear before a match, and there are always numerous cow'ing situations happening all the time anyway, where players are missing their first shots after a crate grab, and they still do a 2nd and 3rd shot, because THEY ARE SO F*CKING EAGER TO KILL THE DAMN WORM (and they know they should stop after a failed attempt) and by the time they could skip their turns after a cow, game is already over, because it's not that hard to kill 2-3 worms in a row with the spamming tactics
The only reason why I am reintroducing TeleShopper scheme to the community, is because I was reminded of my version by another worms player by the name Royal, who host a scheme titled ''Teleporting 3.8''. Royal's version is based on the same concept as TeleShoper with a couple of differences like indestructible island, and attack from each crates.
I am glad that there are alternative of this scheme already. Both are really nice scheme, and need some recognition!
It's interesting to learn more about the history of a scheme I remember playing this with royal as well, I don't remember the difference in the rules though but I remember it being fun and since I didn't know a lot of schemes back then I just assumed that this scheme was actually a popular one.