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Messages - Xrayez

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31
I'm available at any time between 10:00-21:00 GMT and can play earlier in the morning if needed.

Not sure if I can play at 21:00h GMT, because it depends on the traffic, there are days that I arrive home a bit more late than usual.

I can play all days from 21:30h GMT to 02:00h GMT. On mondays I can play any time except 14:00h-18:30h GMT. I can play thursdays before 14:00h GMT. I can play any time during saturdays or sundays.

FoxHound: There's no hurry, so let's arrange a game for Saturday at 18:00 GMT.

Perhaps Mr-gusa could join us as well, as he is in the same time zone.

vesuvio: we are reachable, so let's play. How about today/tomorrow at 16:00 GMT?

32
I'm available at any time between 10:00-21:00 GMT and can play earlier in the morning if needed, taking into account the number of matches that may need to be played.

Feel free to choose any time within the specified range.

However, please note that I may not be online at #AnythingGoes. If that's the case, you can contact me through this thread or "Competitive Worms Armageddon Discord Server" linked above.

33
One spot left, fellas. One. ;)

34
hysteria does not have but sometimes some are established as No telecow. In hysteria will we play with or without rules?

Competitive Hysteria has no rules whatsoever, as some rules are very difficult to enforce. For instance, there's a lot of ambiguity in terms of what constitutes the worm order abuse/manipulation.

I prefer no rules in competitive Hysteria. This avoids unnecessary drama. It just takes some time to learn to counteract those tactics.

35
NAFO forces are ready to bonk. :D

[attachment=1]

36
besides the limited internal character table and 16-character limit, naming a team of worms is subjective and open-ended, making this a very interesting topic

I think you could ask ChatGPT to come up with worm names that have 16 characters limit, by the way. Or having exactly some number of characters in it. Some names could also start with the same letter to make it slightly harder for the opponent to keep track of the worm order.

You can also ask ChatGPT to fix potential grammar mistakes in your prompt, and then resubmit the prompt again. This generally improves the quality of an answer.

37
I think there's no way to prevent specific players from joining a game.

At best, you can:

1. If you use HostingBuddy, just can type !close in the lobby.
2. If you are self-hosting, you can limit the number of players who can join your game by dragging the bottom edge of the players list up.

Concerning your suggestion specifically, it makes sense as a use case to implement. But the player who keeps joining your game may just change the nickname and join again, so in practice there would be little value behind this feature. Especially considering the semi-decentralized nature of WormNET and the game.

38
What do you mean by banning from a game? Do you mean in the middle of the game?

You can use wkKick38 module, apparently: https://worms2d.info/WkKick38

You can also ignore the chat of specific players while playing, by pressing Ctrl + F{team number}.

39
General discussion / Re: WA 2030?
« on: February 19, 2023, 08:24 PM »
ChatGPT gives an answer to this question.  :P

[attachment=1]

40
General discussion / Re: WA 2030?
« on: February 07, 2023, 12:19 PM »
On the other hand, if W:A ever dies, perhaps we're going to see a new iteration of Worms-inspired games by this time. ;)

we all know what happened to WMD

I mean, not by Team17, of course! WMD is trash (sorry, WMD fans).  :D

If you want a pessimistic response from me... Then all the cool kids on the (virtual) block of post-Millennials generation might abandon 2D games altogether and play VR games by 2030...  >:(

But the loyal >40 year old W:A players are going to sustain W:A community even in 2030.  ;)

41
General discussion / Re: WA 2030?
« on: February 07, 2023, 12:07 PM »
even if T17's wormnet will die, they'll probs go to the community server

I really hope so! 🤞

On the other hand, if W:A ever dies, perhaps we're going to see a new iteration of Worms-inspired games by this time. ;)

No worries!

42
Leagues General / Re: A new type of League request
« on: June 18, 2021, 01:27 PM »
Oh yeah I've totally forgot about this. But the discoverability issue is still there, and it would be beneficial to include curated list of schemes playable in league-style as suggested before, so those really stand out just like individual leagues.

After thinking about this, I guess this is one of the reasons why Free league exists. Perhaps it would be enough to change Free league rules so that players are free to play whatever schemes they like without first/second picks (including the ones present in Allround league).

43
Leagues General / Re: A new type of League request
« on: June 18, 2021, 12:46 PM »
Someone should wear the crown after the end of the season.

To be quite honest though, i'd be happy enough just to have every scheme available as it's own standings

I think the benefit of having single playoffs is that there's a greater degree of reward involved (coz king!  :D). But to be honest, I didn't really find it that rewarding when I participated in HAL (Hysteria/Aerial) playoffs (especially when you also have to arrange games with people who cannot play at certain time), but that's probably because there wasn't enough of players to make it rewarding. Having scheme standings per season sounds like a good idea to me.

44
Leagues General / Re: A new type of League request
« on: June 18, 2021, 11:23 AM »
Yeah, I'm talking from the standpoint of the newer generation of gamers, because they're basically the one who can proliferate TUS leagues, especially when TUS has to compete with modern games with great matchmaking capabilities. That said, TUS league in and of itself should accept the trends governed by modern society, even if TUS does not like to play those games as wanted by modern society, because that's their pick as well, so to speak.  ;)

It's more or less socio/philosophical question, but that's probably the only realistic way to keep TUS alive (by making compromises). But all in all, I like the general idea behind this proposal.

45
Leagues General / Re: A new type of League request
« on: June 18, 2021, 10:24 AM »
As I recall, the only reason why I started playing TUS long time ago was Hysteria scheme. And for a good chunk of time, I've been picking Hysteria all the time. I did not like most of the schemes that people picked (other than those which share artillery aspects like BnG), and I was kind of forced to play those in the past. The absolute worst experience for me was to play TTRR. Unlike other schemes, most people who pick TTRR are extremely proficient in it.

So yeah, I confirm that nowadays, one of the reasons why I wouldn't want to play TUS is exactly because I'd also need to play other schemes I don't like. The only reason why I've become better at other schemes is because I had to play them, but I wouldn't say I like them, though what you hate initially tends to transform into what you like, but that's more like Stockholm syndrome rather than love, when you try to understand and justify why people find those schemes enjoyable in the first place. :D

What if you played 4/8 of those schemes and had a great season, made the playoffs, although you refuse to play the other 4 schemes, does this mean you forfeit the Playoffs?

Yeah, sounds like I'd have to actually learn to play new schemes if I've never played them before. If that's the case, that does take a lot of dedication and willingness watching replays to learn new schemes. I'm not necessarily against MI's idea, but you have to be aware of the fact that people nowadays can't even concentrate watching a YouTube video for longer than 5 minutes, or even shorter (see TikTok videos).  :P

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