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Messages - Alby87

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Hi Alby87,

That's awesome! Do you mind if we include your translation with the game itself?

Hi CyberShadow! First things first, thank you (and DeadCode) for the wonderful work behind the new patch. Just looking by the number of entries in the changelog should be an indicator how work and love you put on this thing!

I've no problem at all to have this included in official release, but in the past one simple change (the "Prod" "Bastone"/"Spintarella" thing) made a sensation in italian community, so this is why I didn't dare to ask for my translation to be official paired with new releases of the game.

Maybe, ten years later, some thing got better in italian community.

we need more Italians to double check the translation just in case

I agree absolutely! I've done the best I could, but a work of this dimension need not a double, but a triple check at least! So this is why I put it on GitHub, to track issues and merge requests in a public place.


I could be available in case u need any help.

You're more than welcome! You know how to use GitHub? If you need help, please PM me :)

If any Italian is reading this, please at least read the readme (just open the link) and tell me if the changes I noted in the readme are good to you :)

Thanks a lot, everyone :D

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General discussion / Worms Armageddon 3.8 Italian Translation
« on: July 21, 2020, 10:54 PM »
Hi there!

I've made a public git repo with the updated files to play Worms Armageddon in Italian. I hope you like it, and be warned: is not just a translation of the new stuff, but there were some important revisions to better translate this piece of art.

If you notice something wrong, please write me, or if you are tech savy, drop me a pull request on Git.

https://github.com/Alby1987/WAItalianTranslation

Bye!
Alby87 :D

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General discussion / Re: 3.8
« on: May 21, 2019, 06:48 PM »
Wait, you mean that with MyWormnet2 server rankings are back?  ;D

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General discussion / Re: new MyWormNET v1.3.5.0 by me
« on: July 07, 2015, 06:16 PM »
Hi Steps! Thanks for the new versions of MyWormNET. I love this software  :-*

I've attached a better version of Italian.txt, traslated by a 100% italian user... me :D

Hope you'll put it on new version of MyWormnet :)

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General discussion / Re: new MyWormNET v1.3.3.7 by me
« on: December 06, 2013, 11:23 AM »
W:A only supports its own commands, it doesn't issue arbitrary commands not known to W:A.
I'll first finish implementing a better localization system and then will tell you what to translate.

So, better use a snooper to administrate a channel?

Edit: Or use new MyWormNet software paired with $ commands  :D

They are closed on 5 minute timeout, why do you think they aren't? There's no watch though: it happens as soon as someone's client refreshes the game list, which is a simpler implementation.

Ah, ok... I didn't have anyone to refresh the list in my tests... sorry for that :D

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General discussion / Re: new MyWormNET v1.3.3.7 by me
« on: December 05, 2013, 09:52 AM »
Great work! Can I help traslate the program in Italian?  :)

I can't issue commands inside the game, let me explain: if I send /MOTD, I receive a Worms Armageddon (not MyWormNet) error, saying that the command is wrong and I have to read the guide. Same for PRANK, ISON, OPER. I'm missing something?

For example, in a test server, I couldn't be the administrator.

Another thing. Wormnet have a 5 minutes timeout, whose is indicated by an automatic message on client. In MyWormNet, the games are not automatly closed. This should be added?

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Tech Support / Re: Longbow hitting only one worm
« on: September 01, 2013, 08:08 AM »
Ahah, I mean discovering something new about the game logic :) It happened some time shooting only one, but I never cared about it. This time happened to my friend (against me), and he pointed that to me, because he tought that because only one worm died and not the two that were in the group, this changed the fate of the round  ;D

He play Worms only with me since 4 years, and we don't go to far from "intermediate", only more ropes to move the 8 Worms (instead of standard 3) we each have.

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Tech Support / Re: Longbow hitting only one worm
« on: August 31, 2013, 09:59 PM »
Many thanks, both of you! I really loved the technical part of the explanation!  This is what happened, then! Worms don't stop surprise me even after so many years  ;)  Tomorrow I'll tell to my rival...

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Tech Support / Longbow hitting only one worm
« on: August 31, 2013, 01:39 PM »
Hi! During a "friendly" game with my rival, he complained about the shot at 03.20 in this replay: he shooted two Worms, but with the longbow he hitted only one. Why this happened?

Many thanks :)

Alby87

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