Im a freerider!
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#1397
TdC / Re: Welcome to zippo in !
November 18, 2009, 07:05 AM
did zippo used to call himself anubis??? I remember how we all got annoyed at the zillian anubis for using kai's name! Everyone was like change ur name man, theres an anubis already etc etc.
I forgot that was zippo!
I forgot that was zippo!
#1398
Leagues General / Re: Converting TNL squads to clanner
November 18, 2009, 06:59 AMQuote from: pr on November 17, 2009, 08:57 PM
Team17 - total luck game but in classic (AND COST ABOUT 30 MINS WITH ALL GIRDERS IN SCHEME! who yelled about long inter games?)
BnG - gay game in 100% cases. Even pros start to throw 3 sec or 4 sec rolling or dig when they start to lose. No skill at all! Just dig dig dig.
I'd rename it to Dn4sfp, Dig and 4 sec full power.
Shoppa - noob game.
Why do these schemes belong to classic league?? i lol.
that's offtopic/troll/holywar stuff, i know, but whatever
you really do live under a rock don't you?
So what if a t17 takes 30mins? It rarely does. Also the grider argument just comes down to tactics of lightside vs darkside. Me and crazy noticed some difference between tus, fb, hostingbuddy and lw t17 schemes and the weapon chances in cr8s.
BnG has declined in skill i must admit, but i dont see pros doing bouncy 3 or 4secs in any of my clanners or singles, people dig. But with umlimited teleports it normally stops gay hides or people getting raped. I think people need to make better bng maps to be fair, a flat line with 10 objects is not enough. Use a t17 map, take off the roof, fill in the bottom level and just take abit more time and look for fair maps with plenty of tall trees!
Shopper is cool. Its all about consistency. Me and gonzo had a great shopper match the other day, he played a prefect game and i made two mistakes and deserved to lose.
ps. MI maybe you should split this thread as this is off topic from inter subject, just had to response to the close minded pr
#1399
Leagues General / Re: Converting TNL squads to clanner
November 17, 2009, 07:58 PM
indeed, inter has to be played bo3 but then its a question of time and people having problems with the length of some rounds.
#1400
Leagues General / Re: Converting TNL squads to clanner
November 17, 2009, 05:34 PM
remove countries, remove tnl squads.
allow inter to be played. set up rules which project people with time issues, simply say that players must pick schemes before first game has started which puts them in agreement and then someone can refuse to inter if not enough time legally as first game aint started and no none played wins can be reported.
allow inter to be played. set up rules which project people with time issues, simply say that players must pick schemes before first game has started which puts them in agreement and then someone can refuse to inter if not enough time legally as first game aint started and no none played wins can be reported.
#1402
TdC / Re: Weeelcome to Spaazi and GodiTo =)
November 16, 2009, 01:33 AMQuote from: Spaazi on November 15, 2009, 07:17 PM
OMG, I was drunk when I joined tdc! I didn't remember it untill I saw this topic. ffs.
lol. You should be happy! not ffs :p
#1403
Leagues Games Comments / Game #11594, Reported by pr
November 13, 2009, 08:22 PM
gg... i had you till the end.. :s
#1404
TUS Discussion / Re: DoN
November 13, 2009, 04:34 AM
indeed, don should be forbidden and the rule enforced, warnings to those who agreed on don and the win's/loses auto reported by staff.
#1405
Leagues Complaints / [SOLVED] 11434
November 12, 2009, 05:34 AM
was a clanner ckc lost, not a 2vs2 singles.
#1406
TdC / Re: About TdC
November 11, 2009, 03:14 AM
noam, fada, aragorn. Hi guys, btw, i saw DoR online a few weeks ago!
#1407
Leagues Playoffs / Re: clanner PO season#6 and #7
November 11, 2009, 03:10 AM
ty bard
hopefully i can remain active during my winter in canada. Need to find a house!
hopefully i can remain active during my winter in canada. Need to find a house!
#1408
Leagues Complaints / Re: GLITCHING/CHEATING in TUS League Games
November 06, 2009, 11:32 AM
Is this where the zook stays on the corner of the worms head? Did unique use this on first turn when ur ment to zook to attack? I think its kinda unfair if he did as hides are important on first turn as u wanna go somewhere where its harder to be zooked from and encourage ur enemy to miss so advantage goes to urself.
If someone zook glitched me on first turn of roper id complain also.
If someone zook glitched me on first turn of roper id complain also.
#1409
TUS Discussion / Re: This league's playoff qualifications suck ass
November 06, 2009, 11:28 AM
And i think the 3rd solution could be the best aswell, even with 8 - 8.
If there was a handicap group, how would it differ from seasonal points?? Because everyone starts at 1000 and seasonal is the amount of points u gain that season to raise in stats so its kinda the same. But anyway. Does the league have enough activity and games played to support 16 players in PO's? Im not sure if would do. And if activity decreased could be caught in abit of a tight spot and have to go back to the 8 players for PO's.
Theres just all ideas to have a think about, im not saying anything should be set in concrete, espically as 50 games for next season may give a better reflection of PO candiates and encourage the players in top 20 to play more than 30 games to make po's!
If there was a handicap group, how would it differ from seasonal points?? Because everyone starts at 1000 and seasonal is the amount of points u gain that season to raise in stats so its kinda the same. But anyway. Does the league have enough activity and games played to support 16 players in PO's? Im not sure if would do. And if activity decreased could be caught in abit of a tight spot and have to go back to the 8 players for PO's.
Theres just all ideas to have a think about, im not saying anything should be set in concrete, espically as 50 games for next season may give a better reflection of PO candiates and encourage the players in top 20 to play more than 30 games to make po's!
#1410
TUS Discussion / Re: This league's playoff qualifications suck ass
November 04, 2009, 12:37 PM
See.. sogeking just said his agrument in a mature fashion so don't bash him.
I think he has a point, the system is good but at the moment life is too easy for 4 playoff spots, and too hard for the other 4. But i don't think you should get rid of the the highest in overall stats making playoffs because they have put the work in to getting there. Also overtime the community will develope and it will be harder for flori to make playoffs. But at the moment i think sogeking does have a point that the tus system is great, but not for the current condition of the community as it is open to noobbashers and abusers.
I suggest three things to fix the issues sogeking has complained about..
The first suggestion along may be abit exterme, 2 players at top of overall points could still find it easy to reach playoffs, and players who are under them may struggle to get into the seasonal points spots because of their high overall rating and not gaining that much.
The third suggestion could be awesome.. But its just a cause of can tus staff get and players finish and mod the playoffs with double the people inside them?
So heres a current example of who would make playoffs under these three different methods..
6 seasonal, 2 overall, 40 games still
Here little changes from the current selection. Ray is not encluded and instead Juice is. NaiL is 8th because of his seasonal points, not his overall. Sogeking is 4 games short of gaining 8th spot.
Current system, but with 50 games
Quiet a different selection as Flori and Gonzo have not reached 50 games.
16 players, 40 games stills. 12 from seasonal, 4 overall
A list of active players from the season, all with more than 50% winning ration. But makes it too easy to maybe reach the playoffs??
I guess that can give you an idea into which selection process could be best?
I think he has a point, the system is good but at the moment life is too easy for 4 playoff spots, and too hard for the other 4. But i don't think you should get rid of the the highest in overall stats making playoffs because they have put the work in to getting there. Also overtime the community will develope and it will be harder for flori to make playoffs. But at the moment i think sogeking does have a point that the tus system is great, but not for the current condition of the community as it is open to noobbashers and abusers.
I suggest three things to fix the issues sogeking has complained about..
- The playoffs are made up from top 6 of seasonal points, top 2 of overal.
- The playoffs selection stays the same, we see what happens with the added 50 games to reach them and a limit of 3/5 games per day vs same player (5 may be best?).
- Seeing as this has been tus's most active season and it could promise to see more activity in the future. The playoffs is selected of 16 players.. 12 seasonal, 4 overall. The mods have to be very strict on deadlines of playoff games getting done and whoever makes the least effort (like now) is booted from a round to get the po's finished faster
The first suggestion along may be abit exterme, 2 players at top of overall points could still find it easy to reach playoffs, and players who are under them may struggle to get into the seasonal points spots because of their high overall rating and not gaining that much.
The third suggestion could be awesome.. But its just a cause of can tus staff get and players finish and mod the playoffs with double the people inside them?
So heres a current example of who would make playoffs under these three different methods..
6 seasonal, 2 overall, 40 games still
- #1 Unique
- #2 Flori
- #3 Csongi
- #4 Gonzo
- #5 Weeman
- #6 Zippo
- #7 Juice
- #8 NaiL
Here little changes from the current selection. Ray is not encluded and instead Juice is. NaiL is 8th because of his seasonal points, not his overall. Sogeking is 4 games short of gaining 8th spot.
Current system, but with 50 games
- #1 Unique
- #2 Ray
- #3 Consgi
- #4 NaiL
- #5 Weeman
- #6 JackDaniels
- #7 Zippo
- #8 RoK
Quiet a different selection as Flori and Gonzo have not reached 50 games.
16 players, 40 games stills. 12 from seasonal, 4 overall
- #1 Unique
- #2 Flori
- #3 Consgi
- #4 Gonzo
- #5 Weeman
- #6 Ray
- #7 Zippo
- #8 NaiL
- #9 Juice
- #10 Phanton
- #11 allais
- #12 Uber
- #13 Dulek
- #14 Camperz
- #15 SacrificalLamb
- #16 RoK
A list of active players from the season, all with more than 50% winning ration. But makes it too easy to maybe reach the playoffs??
I guess that can give you an idea into which selection process could be best?