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Messages - Chicken23

#1201
Quote from: chakkman on March 05, 2010, 07:37 PM

Thats not the reason why it is forbidden, it is forbidden because you prevent your opponent from shooting you, while you still have the opportunity to shoot him. I see you dont really understand why darksiding is not allowed.


You are so wrong. I don't consider you to be an experienced bnger or that it was your prefered scheme on worms after the clanner we played. Nevertheless that does not make your opinion invalid. People have used the definition of darksiding when you cant shoot your opponent for years in all leagues expect tus. I think your wrong on the cbc rules because i used to play there too when i was in LoR and had no complaints against me when i took a hide like that.
It is a rule that was written incorrectly and not changed that has caused the community to think it is correct. If you ask any oldschooler who has experience in bng they will tell you my hide was no illegal. fade, hhc, skippa, dubc, komodo, dibz, dark, mil2,unique,franz,wiz they all know that my hide was fine. Obviously i can't say you are wrong because we are all oldschool and have no problems with hides like that because its naive. I have to explain why you are incorrect.


First of all my hide promoted skill in the bng. It took a harder shot for me to attack you. I had to use an lg bounce. This is not easy. Then i had to use lg zooks aswell. This is no easy. Therefore this hide improved my game and the quality of our match.

Secondly it required you to raise your game. You no longer could throw bouncy grenades. You had to time your grenade to explode on inpact to hit me. You needed knowledge of low powered zook to curl a zook against the wind to hit me. Your saying it was luck that you did hit me. You still hit and it took skill. My hide forced you to try harder shots.

These two points have just increased the standard of skill of the bng match and stopped the game from being repeating shot, or 3sec nades.

Thirdly the hide like you rightly said protected me from you and still allowed me to attack you. It is not stupid to take a hide that protects me from your shots when you are playing cheaply and do all those things that fada posted that upset him with morden day bng.
I took a hide where it was hard for you to hit. It was not impossible. That is tactical. Its stupid to have a rule that does not allow me to take a protective hide against players who only use a few different types of shots. Its stupid to have a rule that promotes cheapness and does not allowed you to protect yourself from notchers, repearters, bounciers.
It is stupid to have a rule that lowers the quality and ranges of shots in a bng match.
It is stupid to have a rule that is defined by stating a player can not attack you when that is a measurement of skill and their are many possible shots to a good bnger and fewer possible shots to someone who has only learnt the basis bng shots.
Also once a worm is darksided and can still attack you. It does not take much to destory their hide.  

Quote from: chakkman on March 05, 2010, 07:37 PM

When you put yourself in a position where you cant hit but you cannot be hit too then thats not against the rules, its simply stupid.


I agree. Its stupid when i cant hit you from a hide. But i could hit you. You could not hit me easly and thats the point. It should only be against the rules when someone darksides and THEY hit you. It doesnt matter if YOU cant hit me. Thats your fault the other players fault for not being good enough. Like i said above, a good bnger can hit a harder hide. A less experienced bnger cant, why have a rule that protects less skilled bngers and helps promotes poorer shots?


#1202
Quote from: chakkman on March 05, 2010, 07:04 PM
I somehow miss the logic in your point chicken. Why should it be against the rules when you put yourself in a position from which you cant shoot your opponent?


Because when you are in a position that you cant shoot your opponent that is darksiding, that is just wasting turns and dragging the game out. You have no possible means of attacking which you should be doing every turn.

Quote from: chakkman on March 05, 2010, 07:04 PM
When i remember the bng rules from cbc-wwp right then darksiding was even considered when you put yourself in a position in which your opponent cannot reach you with a DIRECT shot. No bounces or anything. And that is how it should be played imo. Darksiding is preventing your opponent from shooting you and nothing else.


I also played in cbc and did many bng clanners back then and would take hides like i did in that clanner vs RoH with no complaints. This is darksiding but not illegal darksiding, it is using the land to protect yourself, it can be considered lame but it is a good tactic to force your opponent to do harder shots on you. It allows you to take safety from lame bouncy attacks or notching, a player repeating 3sec nades over and over. Its smart because your making exploiting the lack of skill your opponent has by taking a hide they have difficulty hitting. Therefore aslong as you can still attack your opponent from this hide it is not against the rules but smart play to try and win the game.
#1203
still can't believe sombra has a weaker ttrr rating than me and i lose 50 points for this! lol
#1204
TdC / Re: Invitation to the RoH Birthday Cup
March 05, 2010, 06:54 PM
Is CKC invited!?  :-*
#1205
i rope like a speedy ninja!
#1206
There are two rules in the bng rules which are wrong in my experience and opinion of bng.

First of all darksiding is stated as not being able to shot your enemy. This is incorrect. It does not matter if you can not hit the worm. That is your fault for not having the skill to hit them or tactics to dig. It only takes a couple of turns to zook a hide or explode some grenades on impact. Also saying that you can not hit your enemy is very subjective. People's skills vary and some players only know 3sec nades and they won't be able to curl against the wind a low strength wind zook which could hit a darksiding position.

Darksiding is when the player in the hide does not have any possible shots with grenade or zook. If someone has cover and roof over their head but they can lg bounce a 5sec grenade to the otherside of the map then its not darksiding. They can also most likely use zooks to hit aswell..

It would be nice if you could clear up this rule please as it has come up in a clanner today vs RoH. It also came up in a bng tourney at WO which i won. Crazy will remember this because Dead-tag tried to claim i was darksiding when i was in a pit of 3 shots deep and just using the bank on the rule.




The second rule is the distance teleporting. 1/3 of the map is far to big to call a close teleport. The close teleport rule was defined as the distance of 2 notches of a 4sec grenade. That distance which is similar to the length of a grider was considered a close teleport. 1/3 of map is about the distance of 5-6 taps of 4sec range and far too big. This has also been a reoccuring problem in some league matches ive played recently where someone has teleported into the middle of the map at start of game and claimed i couldnt not get that close to them after the hides on the far side of the map were destroyed. Normally this rule isnt a problem when the map is distance. But not many wormers know how to make a good bng map these days.

Id like the close teleport rule to be define by the length of 1 grider because i think that is the distane a full power 4sec grenade falls after 1 or 2 movements. We used these two rules in AL anyway and they were writen by a more experienced players like anubis, mablak and myself. No offensive but i know the tus rules were written quickly by Ray to speed the launch of the site. Because tus is now over a year old, alot of people have taken these rules to be correct when there are some errors in them..
#1207
We had an argument about the darkside rule. I think the tus rules are wrong. Darksiding is when you cant shot your enemy. It does not matter if they can not shot you because that comes to them not being able to dig or bounce a nade or curl a zook.
#1208
my roper tactics are catching on! Good job bor xD
#1209
Leagues Complaints / Re: crash PO
March 04, 2010, 01:07 AM
i was only provoking crash.

MI's suggestion is very fair. Id advise you get a mod to host the rematch so both get into the first place and guaton takes his turn first.

#1210
Leagues Complaints / Re: crash PO
March 02, 2010, 11:19 PM
Quote from: pr on March 02, 2010, 11:13 PM
Quote from: beer on March 02, 2010, 10:41 PM
Quote from: Leroy on March 02, 2010, 10:34 PM
huh Watón... reminds me of a FB po I had with Bull, and his bad behaviour...
it was a similar situation of 2-2

guess what; he got banned. LoL

Of course you deserve to go straight to the next round.

wenas tonyy!!<3

lmoa, nice ban. to sad that here noone get ban ;<

monkey does not set bans since he is afraid of karma XD

but darkone is now a tus mod and i bet he does not care about karma!
#1211
Leagues Complaints / Re: crash PO
March 02, 2010, 09:52 PM
i still think all guaton needed to do was use half his second to walk up the slope and fire a straight nade into the pit where crash was and kill on next turn. Crash knows this and pulls the cable cus his life is worms and cant stand losing playoffs!
#1212
Leagues Complaints / Re: crash PO
March 02, 2010, 07:04 PM
the crash is straight after crash nearly killed himself with petrol.

he then jumps left into the cow blast pit with petrol close to him, guaton has almost a straight nade chance or petrol with wind, the fact there is even petrol close to crash and he only has 10 hp. Theres a big advantage for guaton, its not like hes just waiting for the right wind.

The mods should decide if this a blowout situation (when player will most likely win match) and award the win to guaton. Or if the win isnt so guaranteed and make them rematch. Due to the importance of this game you shouldnt make that decision so hastily
#1213
General discussion / Re: elite vs intermediate
March 02, 2010, 03:03 AM
In bng you can win cheaply soon as you have mastered 3secs. But if you learn all the possible shots. Know your winds, you floor banks, you normal bounces you have an advantage as you sometimes need these shots.

Same for inter. Theres many tricks and skills to learn with a wider range of weapons, with lg and none lg options. I used to play inter competitively but I don't really have the time to focus on it anymore. Its a nice scheme and i'll always enjoy playing it as a natural born defaulter.
#1214
lol

bad seaosn for us so far!
#1215
Leagues Complaints / Re: Team 17 wrong scheme / bug
February 27, 2010, 08:40 PM
i did read your post. Your asking for 0-0? or to rematch the t17 becaue YOU quit the t17 because YOU thought the scheme was incorrect. But YOU were wrong about the scheme being incorrect. So why should banca be punished for this?