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Messages - Immortal

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Other betatesters asked me to use random.org for Alien and Tuomatz, well, bl tuomatz. This cup is only for testing purpose anyways and we found some bugs on groups, maybe we will find others on knockouts.


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TUS Discussion / Re: About AHK
« on: August 27, 2011, 04:27 PM »
I lost all my replays, u can't see my replays, I'm not a cheater, plz dun accuse cheating without proofs )=
Cheater! cheater! cheater! AHK!

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TUS Discussion / Re: About AHK
« on: August 26, 2011, 09:13 PM »
TUS stats: 2 Fights per day.
I lol'd
Why did I get 1 reputation point by posting this ? No rly, more posts = more reputation? Guys let's spam now

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Announcements / Re: Project X 0.8.0 Released
« on: August 26, 2011, 05:51 PM »
WK + PX does not start at all. I tried removing all the others modules but that didn't change.
Update?

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TUS Discussion / Re: About AHK
« on: August 26, 2011, 02:55 PM »
Is it me or this thread is giving me tus reputation? Because it went from 6 to 9 and all I did is posting here lol
As said by wowwow, PX will have real anticheat tools, so I don't know if I should keep trying to make a good script using EAX...
For those peoples bugging me in #AG because they want me to check W:A replays, please, stop, I can't.

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Maps / Re: 3D!
« on: August 25, 2011, 11:21 PM »
i think the issue is that the red/cyan images are supposed to be different images from two angles

what you've done is used the same image from the same angle
How can I do it for 2D images  :P
It actually works for me.

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TUS Discussion / Re: About AHK
« on: August 25, 2011, 08:41 PM »
Best anticheat would be a windows driver to intercept buttons before they're passed to key driver (or something like that) ;D. Was Entuser's idea, he said he might do it, donation to PX to get this anticheat any1 ? xD

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TUS Discussion / Re: About AHK
« on: August 25, 2011, 07:53 PM »
I like where the thread I created is going  :D

I finally understood pretty well AHK logic (thanks to MI / DarkZ explainations) and did some experiments.
It can work in 2 ways :
-When you press space, AHK automatically resets space to 0, so you can press other spaces
-When pressing space AHK resets all other spaces
It's easy to detect the first way, and Zed has ideas for the second

Correct me if I said something wrong. I'm not really sure, but I can try

I also made some kind of anticows for WFW and shopper (all except KTL and I have no idea of what I can do for it), PM me if you want 'em.. no need to create another 10 pages thread because it goes crazy.

@DeathInFire : you posted this message right before I posted mine. This sounds interesting, did you try it?

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TUS Discussion / Re: About AHK
« on: August 25, 2011, 05:03 PM »
I start thinking that you avirex really don't care about it all, just want to get high number of posts, lol.

I start thinking that you kaleu aka sniper  really don't care about it all, just want to get high number of posts, lol.
I start thinking that-- nvm

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TUS Discussion / Re: About AHK
« on: August 24, 2011, 07:52 PM »
Let's just wait for DarkZ posting a real PX warmer game. I don't think he will..

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b2b / Re: DarkOne, you were right :)
« on: August 24, 2011, 07:41 PM »
You're a doctor darkone right?

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TUS Discussion / Re: About AHK
« on: August 24, 2011, 12:22 PM »
Use PX RR with a PX RR map, NormalFow or Capture The Flag.

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TUS Discussion / Re: About AHK
« on: August 24, 2011, 09:30 AM »
Kai when you read this contact me on MSN if you can be arsed to play another warmer. :P
Only 10min would be enough  :P

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TUS Discussion / Re: About AHK
« on: August 24, 2011, 09:01 AM »
So if I don't use a PX scheme it doesn't record the replay in PX format even though I launched the game with the PX launcher? That's some strange logic.. Okay, so the replay can't be analyzed now?
If you don't use a PX scheme even players without PX can join you and play without desync. No I can't.
Play a real PX game and edit your replay with any text editor : you'll see why I can only check PX games D:

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TUS Discussion / Re: About AHK
« on: August 24, 2011, 08:54 AM »
You probably used "OFF" scheme. If you used a PX scheme PX should show messages even before pressing the bulbs.

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