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April 16, 2024, 03:59 PM

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Messages - Jago

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1
Leagues Games Comments / Game #241651, reported by Jago
« on: April 05, 2024, 12:56 AM »
After minute 22 I had run out of teleports xDD

2
Files Comments / Re: File #3000, Retro Hell Terrain
« on: April 03, 2024, 06:00 PM »
Amazing work! the water is amazing :D and excellent pixel conversion ehh

3
Cups and Tournaments Comments / Re: Cup #1239, ICB 2vs2 Cup #1
« on: April 03, 2024, 05:23 AM »
Edit: I'm sorry! I realized that it was a cup closed for the clan only late! Enjoy xD

4
Files Comments / Re: File #2997, MixMFolk
« on: April 02, 2024, 11:04 PM »
I am happy to let you know that with valuable collaboration and King Gizzard editing, a "night edition" has been added. Making the orignal terrain gives a daytime effect, and this edition a nighttime effect, of course this effect is only achieved by playing with the terrain natively (without converting to PNG).
You can download it in the original post in which the respective zip has already been added.
These are the changes and editions that KingGizzard has made:

*2 layers of background mountains recoloured to be much darker
*New dark 'evening' sky gradient (4 colors)
*Debris made more transparent to background (blends in better)
*All foreground objects now only use 96 colors (from 112) - when using PNG maps, the sky gradient will now draw perfectly. No loss of quality in conversion.
*Changed the explosion border color to a bright green
*Created a new SOIL texture from the original full color object - blended with another texture to fill in the gaps so it's more full and much darker
*Boosted the saturation (+10) of all foreground objects - makes the terrain pop out even more
*Went through each of the 32 objects to fill in all transparent pixels that shouldn't be there and cleaned up other areas (eg, pixels left in where there should be space, eg, between branches on the tree object)
*New water color to suit the scene


5
Files Comments / Re: File #2997, MixMFolk
« on: March 30, 2024, 12:41 AM »
Well, I made a last minute change, I changed one of the small cactus for a mango tree (which in the tropical climates here is very common, there are even in the streets and people cut them down and eat them freely). There were already many cacti (there are still 3 cactus objects) and I wanted to include the mango tree from the beginning but just today I found one that I really liked and gives variety and balance to the size of objects in general.
The file is already updated, if you need to update it, just download it again and replace the respective Level folder.


6
Files Comments / Re: File #2997, MixMFolk
« on: March 29, 2024, 10:00 PM »
Yeah, excellent quality terrain. I loved it.

¡Viva Zapata!
There are no Leopards in America. What America has is the Jaguar. Although, they both belong to the same genus, Panthera, which is the same genus of the Lion by the way. Although, on the image available of the terrain, it looks like more a Leopard due to the patterns of the fur spots, the Jaguar usually has dots inside those spots, while the Leopard doesn't have it. But, maybe the image is just too small to see the dots. In Brazil we call the Jaguar "Onça-pintada" exactly because the animal has dots inside the spots. Translating, it would be like "Painted cougar", or "dotted cougar", something like this, I don't know.


You are right, it is actually a Jaguar, a very symbolic animal in Central America, even right here in my city there are some far from the city...

7
Files Comments / Re: File #2593, Mangrove Swamp
« on: March 25, 2024, 04:48 PM »
It is beautiful and educational! Mangroves are undoubtedly a paradise that gives life to countless species of both animals and plants, Very good topic, great work!

8
Files Comments / Re: File #2229, Terrain Creation Guide Files
« on: March 19, 2024, 08:56 PM »
Amazing, thx, help a lot!

9
What a great game! 2 draws and look at the ending lol

10
Wormkit Modules / Re: wkTerrainSync
« on: February 21, 2024, 06:23 PM »
I was just linking this today to Runaway.
King Gizzard made few video tutorials. They are pinned in W:A Discord.

1. https://discord.com/channels/416225356706480128/691342271861358592/795653643557928991
2. https://discord.com/channels/416225356706480128/691342271861358592/795669452473237514
3. https://discord.com/channels/416225356706480128/691342271861358592/800808885589245962

In case you get stuck, just comment in #workshop-discussion channel and people will help you out. Most of the terrain creators regularly speak there about this and other projects.

Thank you very much, a tutorial with video is exactly what I was looking for :D, I didn't really understand much of the guide that comes in the Redame of the module.

11
Wormkit Modules / Re: wkTerrainSync
« on: February 20, 2024, 04:26 PM »
Does anyone know of any kind of tutorial for creating terrain? It would be great if someone did it to create their own.

12
Cups and Tournaments Comments / Re: Cup #1226, Roofless Ruthlessness
« on: January 16, 2024, 02:59 PM »
thx thx

13
Cups and Tournaments Comments / Re: Cup #1204, Team17 2vs2 Cup
« on: September 18, 2023, 10:07 PM »
Wait, the Chicken vs my team game never took place, there were several attempts to do it but they didn't coincide, why did they advance without taking that game into account? Chicken was on vacation for several days and we have tried to fix the game against them without success.

Just reverse their Knockout bracket and impose strict schedule, lets say the incoming Saturday at 18:00 (6:00 PM) GMT and make all 4 players appear on this day at 6 pm. If only one person is working this Saturday, just turn it into 18:00 GMT Sunday. Problem solved. Whichever team doesn't show up, they get eliminated.

it seems to me that the mod provided enough time for games, not counting the added time due to the lack of chicken23

for group games the mod allocated 27 days (!), subtract 7 days that chicken23 was absent, as a result we get 20 days for games in a group, this is more than enough for two games in a group

I will do the same in my cups - give the players enough time so that later there will be no questions for me about this

I understand that, but what I don't understand is why they give the pass to the team that was most inactive? My team were more available many times, I have the evidence on Discord. I think Zalo's idea is good, Saturday at 18GMT

14
Cups and Tournaments Comments / Re: Cup #1207, Elite plz
« on: September 18, 2023, 08:32 PM »
What's happening here? I have tried several times to fix my game against Chicken without success... He now tells me that he was eliminated from the Cup, however, he is still in the group? Who should I play my last game against?

15
Cups and Tournaments Comments / Re: Cup #1204, Team17 2vs2 Cup
« on: September 18, 2023, 08:29 PM »
Wait, the Chicken vs my team game never took place, there were several attempts to do it but they didn't coincide, why did they advance without taking that game into account? Chicken was on vacation for several days and we have tried to fix the game against them without success.

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