Forums
November 18, 2017, 04:26 AM

Summary

MrTPenguin Full Member

  • Assault Courses backup download link
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Offline #AnythingGoes
Posts:
112 (0.040 per day)
Games:
34 (0.012 per day)
Personal Text:
Normal-games player
Gender:
Male
Age:
N/A
Location:
East Midlands
Country:
United Kingdom United Kingdom
Community:
S17 S17 community
Date Registered:
April 07, 2010, 10:28 AM
Local Time:
November 18, 2017, 04:26 AM
Language:
English
Last Active:
Yesterday at 01:40 PM
Personal note:
I play normal games exclusively, mostly 1v1 and mostly Intermediate. I've played other schemes in the past.

Assault Course info

I conceived of the Assault Course in 2003, after playing Battle Races. The idea is that teams of two worms co-operate to get from the start to the finish; one worm alone cannot do it. (In AC1, you have unlimited fire punches, dragon balls, and uzis, and in AC2, you have unlimited baseball bats and cows.) I suppose you could say this is the Worms version of The Lost Vikings.

I advertised the first AC on Blamethepixel.com, and Bloopy actually made one himself. The concept didn't take off, however, and it was only when I learned that a Spanish clan called OLE enjoyed them that I made AC2. A few years later, in 2007, when the Challenge Base was active, I submitted the Assault Courses there, and it was probably as CB levels that they got most of their plays. Later, in 2013, they had a brief revival here at TUS, thanks to DarkOne.