Random turn order transforms Hysteria into a worse, less skilled BnG clone. Plop your worms from the start is like piling each worm of your opponent in elite to me. You speed up the game.
A good BnG player like Komo might even be happy if someone goes 80 hp turnorder tele on several low/mid hp worms. 80 hp is 2 shots, if you hit them. In this scenario 20, 25, 30 beats 80 hp all the time.
There are a few counter elements when it comes to league hysteria.
To fully turn it into cheap version of BnG, is the same as lalo and others did to shopper.
Instead of being forced to react to unique mechanics, you can win it by Nades and Zooks alone.
Instead of being forced to optimize your knocks, go for several attack combos, bait opponents to go for specific worms, you simply turn it into a 30 second roper.
Making schemes more similar to each other in order to raise the needed skill level doesnt make the league allround, it does the opposite.
Why do we have 3 schemes rewarding you for doing the same thing (attacking a worm after a more or less hard rope turn)
People confuse repetitive elements with skill.
A good Allrounder should be able to master several different skills.
If we want to reward allround play we would have to flip the whole league upside down:
Add schemes you need to master unique skills in order to excell in them, like Bungeerace, JPrace, Battlerace, Darts, Intermediate
Komo is right when he says TFL requires more skill than TUS Classic.