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Messages - Rok

#826
Leagues Complaints / Re: Game 37082
August 26, 2010, 08:15 PM
Hi BlitzKrieg.

What Husk did is allowed.
#827
Quote from: avirex on August 24, 2010, 10:40 AM
u may not have read my post couple pages back rok..    at first i thought that would be a great idea (abnaxus mentioned it first)  but then when i thought about it,  its a horrible idea... it gives player 1 the option of knowing the hardest/farthest point from the cr8... and obviously he is going to hide there.... worm 2 does not have that option his hide will be strictly pratying ofr hard cr8s once again :D

You'd only need one new rule: Hide where the opponent was hiding at the start of your turn. Not a perfect solution because it takes away even the last bit of strategy that exists in roper and it may not work for 2v2 games. But the point is, the crates would be equaly good/bad for both sides.
#828
Tech Support / Re: Problems with Worms Armageddon
August 24, 2010, 07:49 AM
Quote from: darKz on August 22, 2010, 08:15 PM
Codex, for the colour problem try this. :) Should work for you too as there are lots of guys replying that it fixes the colour bugs.

Quote from: codex on August 23, 2010, 08:08 AM
damn the cf members are rly smart  8)

thx rene

Yeah, screw CyberShadow who wrote the fix, darkz's the man :)
#829
Off Topic / Re: goodbye worms
August 24, 2010, 07:39 AM
 :-* nino. The secretary line was really funny.

avirex, I still think you had a moment of weakness and that you changed your mind quickly!

+1 for both hehe
#830
If anyone can persuade Deadcode/CyberShadow to make so we could have 2 consecutive crates falling at the exact same spot -> no more crate rape. (That's almost like abnaxus' idea of "crate every 2nd turn = checkpoint", it would only look at bit nicer). Add the ability for the starting player to have 45 less health at start and vóila, all the problems of the roper scheme are solved :)

So darkz, if you're going to talk to Deadcode, maybe you should mention this.
#831
Leagues Complaints / Re: #36643
August 22, 2010, 11:46 AM
I'm not gonna repeat what DarkOne already said. Game is voided.

@ Crash;:
We could go strictly by the rules and say "cFc won, they should report". But we (mods) have the right (and also the obligation) to use our best judgment when the situation calls for it. This is one such case. Respecting your opponents and acting with sportmanship should be of higher importance for you than the measly points you'd collect with this free win. In other words, you should respect the fact that somebody (cFc in this case) doesn't want to report games which they won by a white flag. Ask yourself how have you been acting so far generaly and you'll have the answer why your karma is low and why less and less people wanna play with you.

Quote from: Crash on August 21, 2010, 08:26 PM
im not banned cus i did a lot for this page

TUS can easily survive without you, don't worry.
#832
Leagues Complaints / Re: #36643
August 21, 2010, 06:06 PM
Thx. Can't watch replays atm, so I'll deal with it tomorrow if someone else doesn't before me.
#833
Quote from: MonkeyIsland on August 21, 2010, 06:00 PM
You were viewing your stats in season 1...

Nope, I checked, I was viewing overall stats.

In any case, I want those points back!!!  :P
#834
Leagues Complaints / Re: #36643
August 21, 2010, 06:00 PM
Komo, please attach the replay of bng here.
#835
Tech Support / Re: Problems with Worms Armageddon
August 21, 2010, 05:55 PM
He's got Vista, actually :)

I have the same problem on my comp, with ATI Radeon-smth, it somehow can't handle that background gradient properly.
#836
@MI.

Watching those stats again, there must be bugs. For example (0: 1-0) Wooka. That can't be, right? Besides that, me and wooka played 10 games or more.
#837
+337, 15-3 vs obscure  :-*

-214, 18-23 vs chakkman. (he must've reported some fake games, damn...)
#838
Tech Support / Re: Problems with Worms Armageddon
August 21, 2010, 05:35 PM
Most likely the video card driver issue. Try playing without the background and see if there's any difference.
#839
Why don't we all just click random replays when we report games? That would be fun for people who enjoy watching good games and would make life 'easier' for mods when they need to check replays.  ::)
#840
My bad, I didn't read well, I thought it's any number of players up to 4, but I see you need exactly 4.