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Messages - Xrayez

#946
This is the challenge version of the scheme. To play 1vs1 or w/e combinations, use the scheme in attachment.
Type /boom in lobby to avoid collisions
#947
Sorry people, MI is right, I will add another 2 rules:

  • Target your pigeon above arrows and approximately on the line with arrows.
  • Do NOT try to repeat the same aim over and over again, and you MUST target your pigeon within 2 seconds from the time it was selected
(Waiting for mods to update the map)

Or download map from attachment  8)
#948
Challenges Comments / Challenge #257, Pigeon Hunt
August 11, 2013, 08:01 PM
OK fellows I hope you will like it, any questions here ;D
#949
Quote from: Korydex on August 11, 2013, 07:32 PM
Ahhhhh, that sounds so fun. ;) Too bad you can be pwned if your opponent will just fast tap space in general direction of the pigeon :( (I just hit 1 pigeon like 10 times offline xdd)

QuoteShift+Home - to normal

You just press Home here. ::)

That's up to you, you can target near to yourself and get easy hit, but risking much, or just target far away with less risk ; ) And build some reflex for that too, you can run away lol xD
#950
Yaya, thanks a lot, I've never expected to be first in this challenge  :o
#951
Ok Triad thanks for the tip  :D
#952
I'd like to host a challenge that uses RubberWorm, please. It will be about hunting  ::) I've created scheme already and there is example replay - https://www.tus-wa.com/schemes/scheme-1082/
#953
Quote from: j0hny on August 11, 2013, 08:25 AM
Quote from: Korydex on August 10, 2013, 10:47 AM
There are just server messages on the screen, you can disable it in options.

but why after this message, I can't write anything on the channel PT and RH?

+1 happenz to me  ???
#954
First - oO, then - XD
#955
Quote from: DarkOne on August 05, 2013, 09:03 PM
Final deadline set. No excuses.

There IS excuse for us, DarkOne - the scheme is broken. Should we play with classic Fort scheme?  :'(
#956
Indeed nice stuff  :D
#957
And again.. I've almost had heart attack when saw your record, FFie  :D
#958
3:15, good bungee knock but bad implementation afterward ;o
#959
Ow I minimized that time thx  :D
#960
When you damage a damaged blob, does it count by rules?