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Messages - dbanet

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1
Leagues Complaints / Re: faked replays against asbest. again.
« on: April 29, 2016, 12:34 PM »
Lol wtf xD

How are you sure it was Walrus? IP?
Can't tell for obvious reasons.

So basically you're saying that walrus got banned without proofs?

Also, is he banned from league or is he muted?
He might mean it's classified. There's a reason but sharing it might cause people to find a workaround of it, so telling the reaaon might be dangerous.

Security exclusively through obscurity is stupid.

Just require a signature for every replay posted. Public key in the profile + additional signature field when submitting replays solves all of this.

It can be ridiculously easy automated: e.g. a W:A module putting the signature next to the replay in an archive.

2
Ahoi!

I like the Snooper, but I'd have few ideas for features.
Are you interested in feature requests?

Also - can any1 tell me were the buddys list is stored? Is there a way getting my buddy list from 2.8 to 2.9x?

Hello aik!

Please monitor private messages at TUS.
I will soon try to address your issues (including the questions you've just asked and the subject of your private message that followed this post).

3
General discussion / Re: moving to the new update
« on: August 03, 2014, 11:50 AM »
this is not "act like Steps alias" contest, i wonder why you are trying to prove you are smartass by using  words like "input" and "processing"

Leave me out of what you've got between StepS and you, and please let me understand why do you talk about things which you have clearly no idea of, and make assumptions on them with all your blind haughtiness, but fail to understand the basic terminology?

you'll never understand this until you become a decent ttrr player
period

Oh, that's so familiar! Please moar.
ttrr newbies like you wont notice the difference between the versions anyway so you are free to skip this topic, thanks
Oh dude, good! I've never doubted you! Well done! Maybe more?

Do you have anything else, more valuable to say, besides calling me a ttrr newbie not willing to join your 1337 pr0 ttrr clu6, a StepS alias or a smartass?

4
General discussion / Re: moving to the new update
« on: August 03, 2014, 11:14 AM »
so imp is saying the truth. :O

Nah, lemme correct:

So Imp is Saying The Truth

EDIT:
oh, forgot the most important part:

period

5
General discussion / Re: moving to the new update
« on: August 03, 2014, 11:10 AM »
im talking not about display framerate but rather keyboard respond. your display may refresh 50 times per sec but the game itself will work on 1k fps

What if I say that image rendering and physics engine's input processing are different things? ;)

you'll never understand this until you become a decent ttrr player
period

Oh, that's so familiar! Please moar.

6
General discussion / Re: moving to the new update
« on: August 03, 2014, 09:30 AM »
How did you ever manage to notice the difference between 500fps and 100fps? Do you have a display capable of refreshing the whole screen that fast?

7
General discussion / Re: WO 2014: RandomBot
« on: August 02, 2014, 08:45 PM »
The top thing would be to have a skeleton of HB to create our own hoster :)

yea...  :(

8
General discussion / Re: WO 2014: RandomBot
« on: August 02, 2014, 08:22 PM »
Anyway I think the ZexorZ's script should be chosen, as he actually got a working and probably fitting solution and has also got a server to host it on.

9
General discussion / Re: WO 2014: RandomBot
« on: August 02, 2014, 08:14 PM »
Yes I can do it. Actually I made a bot that would do the same as the matchmaking tool but in ag. I have the code to connect to WA through nodeJS and listen/register to what they say. However, I am really busy lately and I doubt I will have the time to do the adaptation any time soon :/

These are basic things which an actual IRC bot should manage itself. It seems you like JavaScript programming (same as I), so you probably may be interested in HuBot. Google it.

10
General discussion / Re: WO 2014: RandomBot
« on: August 02, 2014, 08:07 PM »
http://ekb-room.ru/uploads/ekb/2014/07/artemij.jpg
Far too similar.
http://img.playground.ru/images/4/1/030209.jpg

sry for offtop. Lets stop it, dbanet.

But where's the hair, and why isn't the beard orange??? :P

Sorry it still looks more similar to lebedev, taking into account that I didn't recognize the gravity gun.  ???

11
General discussion / Re: WO 2014: RandomBot
« on: August 02, 2014, 08:03 PM »
Just adapt it to nodejs and host it on nodejitsu.

No one discards this as an option, but can you do this, and do you want to do this?

I've come up with Tcl/EggDrop just because I can port it to Tcl, and because EggDrop is an IRC bot.

12
General discussion / Re: WO 2014: RandomBot
« on: August 02, 2014, 07:58 PM »
By the way, isn't the worm on your avatar picture inspired by artlebedev? Its face looks so damn similar. ::)

If that's a mockery, I'm your fan. :D :D

My avatar is insired by Half-Life 2 Gordon Freeman, who is using Gravity Gun obviously. I made it after PX Gravity Gun been made by me, to use in video teaser specially for this new gun. Then just transfered to avatar.

http://ekb-room.ru/uploads/ekb/2014/07/artemij.jpg

Far too similar.

13
General discussion / Re: WO 2014: RandomBot
« on: August 02, 2014, 07:48 PM »
I've looked in the code. Could be done, but I think you'd better come up with this a little bit earlier, at least BEFORE the WO has actually started...

... for now it looks like Zexorz's (try pronouncing this) solution might be just in place/time.

14
General discussion / Re: WO 2014: RandomBot
« on: August 02, 2014, 07:45 PM »
By the way, isn't the worm on your avatar picture inspired by artlebedev? Its face looks so damn similar. ::)

If that's a mockery, I'm your fan. :D :D

15
General discussion / Re: WO 2014: RandomBot
« on: August 02, 2014, 07:38 PM »
I've never scripted mIRC tho, so if someone knows both Tcl/EggDrop and mIRC scripting language, please appear suddenly from nowhere with a strong willing to port the subject from the first to the second.

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