Forums
March 29, 2024, 01:52 AM

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - rongyao

Pages: [1]
1
I've reinstalled the whole game from the cd, updated it, downloaded the plugin...
running everything default with d3d 9 cpu settings and d3dwnd default settings, my game moves with 10fps when mouse enters in the window, when moves out of the window works normally.

Setting up d3dwnd to use fullscreen makes it work completely fine, but i want to play windowed, previous versions like from 2014 of this plugin used to work fine.

Someone to tell me how to produce log files and send them so to help for this issue to get fixed up please?

2
Thank you for the replies! ^^

Also one request here. Ability to choose 0 width and 0 height for frontend resolution in d3d9wnd.ini for windowed mode, which to get current desktop resolution and set it automatically. Fake fullscreen kind of a thing. Or automatically to get worms armageddon resolution from registry and set them to the frontend if width and height are set to 0, that will be even better i think.

3
General discussion / JayWormNet (WormNet rewritten in java)
« on: June 03, 2014, 08:00 PM »
Just wanted to link this finding! It is the cybershadow wormnet rewritten in java, tested it and it works pretty well.

https://github.com/MEDVEDx64/JayWormNET
Source code available on the link, it is not my work, still a good finding. ;)

4
A small bug!

Using d3d9wnd in combination with superfrontend, causes hardware mouse to not stay inside the frontend window!

D3d9wnd settings
Quote
[Misc]
EnableModule=1
StaticWindowClass=1
NoTopmost=1
FancyStartup=0

[FrontendSettings]
Fullscreen=0
FullscreenAlternative=0
Stretch=0
Centered=1
RunInBackground=1
EnableCustomSize=1
Xsize=800
Ysize=600

[InGameSettings]
WindowBorder=1
Stretch=0
QuickInfo=1
ActiveBackground=1
TopLeftPosition=0
AutoUnpin=1

[MultiMonitor]
Monitors=2
EnableInFrontend=0
EnableInGame=0
AutoSetResolution=1

Super frontend settings!
Quote
[SuperFrontend]
EnableModule=1
FrontendWidth=800
FrontendHeight=600
AdjustDebris=1

Ingame resolution from registry is set to 800x600 too.

The ingame mouse cursor that is worms colored one stays inside, but the windows cursor in meanwhile i move the game one moves behind worms window and clicks folders or points stuff on the desktop, remaining active there.

If i disable superfrontend it works perfectly fine but the default frontend resolution is not very good.

Also a request, may we get a border on the frontend window too? So to be able to move it around as i can do with the game window if border is enabled.

Update: Ah superfrontend makes the frontend mouse to remain locked inside the invisible window 800x600 square but on top left side of  the screen.
So centering frontend window in combination with superfrontend and the fact windows mouse is not disabled, causes the glitch where mouse is released behind and interacts with screen objects and applications.

Another question, when wkresolution gets released, does wkresolution, wksuperfronted and wkd3d9wnd will get merged into one plugin in near future or they will stay as separate plugins?

Video representing the bug. https://drive.google.com/file/d/0B7MS086qw3wgN0xGLUZNVnlsaVE/edit?usp=sharing

Pages: [1]