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Messages - van

#31
Dropbox it, lales.
#32
Off Topic / Re: Mug shots / Post your face !
February 12, 2014, 05:26 PM
My laziest shop ever but here you go, fidel peja castro  :-* Loving the beard mate.
#33
He's getting 9 hats in the mail, I bet all of those are fedoras.
#34
Draws should be a thing.
#35
Except no one cares about it, dt, so it doesn't make you a villain in the slightest. Everyone just finds you adorable.
#36
No one considers you a villain so you're not there, mate. :)
#37
TdC / Re: HAPPY BIRTHDAY FADA
January 13, 2014, 05:08 PM
Well done on becoming older!
#38
Haha, good one!
#39
Announcements / Re: TUS awards
January 06, 2014, 08:44 PM
Coste has easily the best signature.
#40
CF / Re: CF Reloaded!
December 27, 2013, 04:06 PM
So CF reloaded is like worms reloaded? Big hype over nothing.
#41
TUS Discussion / Re: Future of TUS
November 16, 2013, 02:09 AM
Don't reset overall stats. ಠ_ಠ Just make them slowly deteriorate to a certain threshold if a player/clan gets inactive for 2 weeks*. Looking at the table I'd say the ranking should drop -100pts per week up to the point of 2500-3000pts for clanners and 3000-4000pts for singles. If a player/clan played a single game during their inactivity period the clock resets and they woulnd't lose points for another 2 weeks. All of that = small incentive motivating good players to keep playing + overall ranking showing the best players from the past couple of seasons. And if someone wants to come back to the league after a good while, they wouldn't have to start all over again like in the case of a total reset.

*This could be tweaked to be more dynamic, for example 3 weeks of permitted inactivity but -200 each week, or perhaps even make it logarythmic)
#42
Sorry dark, can't let you lead this, rofl. This would have been 11t if not for the unlucky chute knock @5:00.
#43
I'm in the movie, I'll keep sending you cheques for all the royalty money you'll owe me.
#44
What is this 'jake' scheme, anyone remembers any details?
#45
Oh cool, exactly what I wanted, this must have been added recently. A public changelog would be nice. :)