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#11
Quote from: rUNaW4y on July 15, 2025, 06:52 AMHey @flashR, when would you be available for playing the game?
Any day, 18-21h UTC
#12
Mappacks Comments / Re: Mappack #677, Worms Armagg...
Last post by kurs - July 15, 2025, 03:16 PM
Good job. I like big map size
#13
Hey @flashR, when would you be available for playing the game?
#14
TUS Discussion / Re: Small game community. VERY...
Last post by j0e - July 13, 2025, 10:43 PM
Just dreaming a bit: if WA had unicode (Asian languages, Russian, etc) support and built-in translation, our playerbase would explode overnight.

Remember there were hundreds of thousands of Korean Worms players back in the day. It wouldn't take many of them wanting a nostalgia trip to permanently revive WA. 

Maybe there is some hacky way to accomplish some kind of Unicode support (perhaps with Wormkit and/or using 3rd party chat tools to overlay the frontend and in-game chat menus?), linked to an online translation API.  A big downside is that the unicode chat couldn't be part of the replays without more complication (companion .WAchat files?). It does seem unlikely. Maybe there's something on GitHub we can work with.

Gamepad support would be popular too.  There's a Wormkit module now, but nothing compares to having it baked in.
#15
Hey fewllow ropers. We finished the group phase and move on to the KO stage.
Have fun guys!
#16
TUS Discussion / Re: Small game community. VERY...
Last post by TheKomodo - July 13, 2025, 06:29 PM
Quote from: Chicken23 on July 13, 2025, 04:02 PMI think I'm the new tus system there will be a lot more excitement as I could search for a scheme only and also accept other schemes but opt out of playoffs for schemes im not interested in. Also we'd have 1 scheme rating and no duplicates.

Yeah that idea was pitched by me after a chat about ideal league systems M3ntal and I had.

Though it was quite a few years ago that it was pitched now.

So yeah, our idea, the system works with a filter system. Every scheme is available(but of course when we say every scheme we don't mean 99% copies of other schemes), as there are thousands of schemes and the VAAAAAAST majority are slightly altered clones of slightly altered clones.

So every scheme has it's own individual ranking, the most active ones of the season, maybe the top 3 will have their own Playoffs.

The really cool part though is you can compare yourself against others in any way you can with the "mix'n'match" league filter.

So for example there are many strategic schemes... Team17, Intermediate, Kaos, Elite, Abnormal, etc.

You can pick all 5 of the above mentioned schemes in your filter and it will show you the overall stats for the schemes you just picked.

You don't play all those, only want to see Elite & Intermediate? Then remove the others from the filter and check again!

I could compare myself in all of the schemes I enjoy, the ones I'm a top player in, the ones I suck at, any combination I want and see how I stack up against everyone else playing those schemes.

I am hoping that if and when this system is implemented, there is a complete wipe(but saved archive of course) of ALL standings on TUS with a completely fresh start.

It might encourage me to play a little bit, but you know, that's if there are other players in existence by the time it happens lol.
#17
TUS Discussion / Re: Small game community. VERY...
Last post by Chicken23 - July 13, 2025, 04:02 PM
I think I'm the new tus system there will be a lot more excitement as I could search for a scheme only and also accept other schemes but opt out of playoffs for schemes im not interested in. Also we'd have 1 scheme rating and no duplicates.

MonkeyIsland also was interested in rank decay too as there are players who noob bash and then turn inactive and they don't deserve to sit at the top of the rankings.

But all of this relys on MI and they isn't fair.

Hopefully Deadcode and Cybershadow also have plans for future updates and as mentioned. I personally think secure logins, problem free hosting and some moderation of wormnet behaviour is far more important than any in game features.
#18
Mappacks Comments / Re: Mappack #677, Worms Armagg...
Last post by Joeker Wilde - July 12, 2025, 09:06 PM
Quote from: h3oCharles on July 07, 2025, 10:26 PMi already did this tho...? https://www.tus-wa.com/maps/mappack-470/
Sorry, I didn't see that, I've not been searching through map packs, only recently bought Worms Armageddon mid-May 2025 & been scrolling through the maps individually. If you want me to take this offline, please let me know.
#19
General discussion / Re: WA Cheating, Implication, ...
Last post by MonkeyIsland - July 12, 2025, 08:11 PM
I think this thread has had its course long ago. I'm closing it.
#20
General discussion / Re: WA Cheating, Implication, ...
Last post by Micro - July 12, 2025, 07:08 PM
@MonkeyIsland I want my replays analyzed if it's possible and I'm begging for a ban if the results are that im saving more than couple milliseconds in play. I dont want to be a part of this toxic community anymore where self-important and self-centered individuals can manipulate others to get what they want. I'm done.