Schemes
March 29, 2024, 10:43 AM

Normal

Intermediate

Scheme #10, Viewed 9657 Time(s)

Basic Information
Summary
Util.
F1
F2
F3
F4
F5
F6
F7
F8
F10
F12
Scheme Rate
4.57 / 5
Total Members Voted: 19
Acronym: Normal
Name: Intermediate
Type: Battle
Submitted by: Poland Rafka

  • This scheme must be played in Default/Free/Allround league(s).
Download this scheme:
Downloaded 4508 time(s).

Time: December 04, 2008, 05:08 AM
Description:

https://worms2d.info/Intermediate

Modes:

1v1 (8 worms per player); Best of 3 by default
2v2 (4 worms per player); Best of 3 by default
3v3 (3 worms per player); Best of 3 by default
*You can demand Bo1 but in that case the opponent has the right to start.

Maps:

"The following, is just a suggestion but, becomes an obligation if both players are not in agreement with the subject: Regarding the type of terrain to select in successive rounds, you should choose cave in case best of 1 game, island-island-cave-cave-(…) in case best of 3 game and cave-cave-island-island-(…) in case best of 5 game." - http://www.normalnonoobs.com/rules/en#rules

Map size is 1920x696 by default

Rules:

No exploiting glitches (e.g. skipwalking, vertical bow)
Scheme game options
Game options
100
2
100%
Time options
15
45
3
5
5
Crate options
25
Sudden death options
20
Objects options
8
3
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
1
Low Gravity
1
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
1
Mortar
5
Homing Pigeon
0
Sheep Launcher
0
Grenade
Inf
Cluster Bomb
3
Banana Bomb
0
Battle Axe
2
Earth Quake
0
Shotgun
Inf
Handgun
Inf
Uzi
Inf
Minigun
0
Longbow
2
Fire Punch
Inf
Dragon Ball
Inf
Kamikaze
1
Suicide Bomber
1
Prod
Inf
Dynamite
1
Mine
2
Sheep
1
Super Sheep
0
Mole Bomb
0
Air Strike
1
Napalm Strike
1
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
3
Pnuematic Drill
3
Girder
3
Baseball Bat
1
Girder Starter Pack
0
Ninja Rope
5
Bungee
2
Parachute
2
Teleport
2
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
2
Skunk
1
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
3
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
Indian Rope glitch
Herd-doubling glitch
Jet Pack Bungee glitch
Angle cheat glitch
Glide glitch
Skip-walking
Disabled
Block roofing
Block everywhere
Floating weapon glitch
Terrain overlap phasing glitch
Help

Author Topic: Scheme #6, Mole submitted by Ramone  (Read 854 times)

0 Members and 1 Guest are viewing this topic.

Offline Boodle2003

Scheme #6, Mole submitted by Ramone
« on: August 29, 2022, 11:14 PM »
I am a regular to this scheme
The greatest glory in living lies not in never falling, but in rising every time we fall.