Schemes
April 25, 2024, 11:27 AM

FFW

Fly for weapons

Scheme #1088, Viewed 1076 Time(s)

Basic Information
Summary
Util.
F1
F2
F3
F4
F5
F7
F8
F9
F10
F11
F12
Scheme Rate
5 / 5
Total Members Voted: 1
Acronym: FFW
Name: Fly for weapons
Type: Battle
Submitted by: Russian Federation Korydex

Download this scheme:
Downloaded 503 time(s).
Example replays: Downloaded 181 time(s)

Time: August 17, 2013, 11:14 AM
Description:
Fly for Weapons is basically Walk for Weapons, with some differences.

• Turn time is 11 seconds instead of 20.
• Unlimited Jetpacks; you can fly anytime (but you don't have to)
• Jetpack is only for moving around, you cannot drop any weapon from it!
• You are allowed to use Low Gravity and FastWalk from the Jetpack where the map lets you.

Because Jetpacks help you move around much more easily and faster, some weapons are limited:

• 2 x Homing Missile
• 2 x Dynamite
• 2 x Sheep
• 2 x Teleport
• 2 x Flamethrower
• 2 x Petrol Bomb
• 2 x Skunk
• 2 x Old Woman
• 2 x Worm Select
• 2 x Freeze

Everything else is unlimited, just like in regular WFW:

• ` : Low Gravity, Fast Walk
• F1: Bazooka, Mortar
• F2: Grenade Cluster Bomb
• F3: Shotgun, Handgun, Uzi
• F4: Fire Punch, Dragonball, Kamikaze, Prod
• F5: Mine, Mole Bomb
• F7: Blowtorch, Pneumatic Drill
• F8: Bungee, Parachute

Rules by FFie.

Game setup:
  • Any wFw map.
  • 4 worms per player preferable.
Scheme game options
Game options
200
1
100%
Time options
10
11
5
0
10
Crate options
25
Sudden death options
Objects options
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
Inf
Low Gravity
Inf
Fast Walk
Inf
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
2
Mortar
Inf
Homing Pigeon
0
Sheep Launcher
0
Grenade
Inf
Cluster Bomb
Inf
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
Inf
Handgun
Inf
Uzi
Inf
Minigun
0
Longbow
0
Fire Punch
Inf
Dragon Ball
Inf
Kamikaze
Inf
Suicide Bomber
0
Prod
Inf
Dynamite
2
Mine
Inf
Sheep
2
Super Sheep
0
Mole Bomb
Inf
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
Inf
Pnuematic Drill
Inf
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
Inf
Parachute
Inf
Teleport
2
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
2
Sally Army
0
MB Bomb
0
Petrol Bomb
2
Skunk
2
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
2
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
2
Freeze
2
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
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