Schemes
March 28, 2024, 10:55 PM

Plopwar

Scheme #116, Viewed 4234 Time(s)

Basic Information
Summary
Util.
F1
F2
F3
F5
F6
F7
F8
F9
F10
F11
F12
Scheme Rate
4 / 5
Total Members Voted: 7
Acronym: Plopwar
Name:
Type: Battle
Submitted by: Russian Federation Warg

  • This scheme must be played in Free league(s).
Download this scheme:
Downloaded 2347 time(s).

Time: November 06, 2009, 09:00 AM
Description:
- 8 worms per team.
- Don't use same weapon twice in a row.
Scheme game options
Game options
2
100%
Time options
15
15
3
5
5
Crate options
25
Sudden death options
Objects options
8
0
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
2
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
Inf
Mortar
Inf
Homing Pigeon
Inf
Sheep Launcher
Inf
Grenade
Inf
Cluster Bomb
Inf
Banana Bomb
Inf
Battle Axe
0
Earth Quake
0
Shotgun
Inf
Handgun
Inf
Uzi
Inf
Minigun
Inf
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
Inf
Mine
Inf
Sheep
Inf
Super Sheep
Inf
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
Inf
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
Inf
Girder Starter Pack
0
Ninja Rope
2
Bungee
0
Parachute
0
Teleport
0
Scales of Justice
0
Super Banana Bomb
Inf
Holy Hand Grenade
Inf
Flame Thrower
Inf
Sally Army
Inf
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
Inf
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
Inf
Old Woman
Inf
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
Inf
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
Help

Author Topic: Scheme #116, Plopwar submitted by Warg  (Read 3484 times)

0 Members and 1 Guest are viewing this topic.

Offline Husk

Scheme #116, Plopwar submitted by Warg
« on: November 23, 2013, 10:07 PM »
most of times neither me or my opponent can host, then we use hostingbuddy.... but problem is that hostingbuddy's plopwar scheme has weird settings.... like zooka weird power... can any1 fix hostingbuddy's plopwar?

Offline Peja

Re: Scheme #116, Plopwar submitted by Warg
« Reply #1 on: November 23, 2013, 10:22 PM »
Just add the tus to wsdb

Offline Husk

Re: Scheme #116, Plopwar submitted by Warg
« Reply #2 on: November 23, 2013, 10:28 PM »
hmmm but does it work with !host plopwar command?

Offline Peja

Re: Scheme #116, Plopwar submitted by Warg
« Reply #3 on: November 23, 2013, 11:14 PM »
host any game, then type !wsdb and the scheme and you have the plopwarscheme. then use wmdb for a plopwar map

Offline Husk

Re: Scheme #116, Plopwar submitted by Warg
« Reply #4 on: November 24, 2013, 12:14 AM »
hmmm or better... !host tus plopwar... could have this scheme?!??!?!?!

Offline TheKaren

Re: Scheme #116, Plopwar submitted by Warg
« Reply #5 on: January 31, 2024, 12:40 PM »
Just sat here watching Ledan Vs Triad in a plopwar...

I reckon this scheme should have either manual placement, or some teleports(like Grenade Wars), and infinite LG imo, it's too wacky and impossible to plop a lot of worms without LG without moving them around multiple times to plop them.

That last part is also kind of map dependant, some maps are too easy to plop, others are damn near impossible without LG and a lot of attempts.

Great scheme, it has potential to be MUCH better with a few changes.