Schemes
April 25, 2024, 12:48 AM

Hysteria

Hysteria

Scheme #13, Viewed 3241 Time(s)

Basic Information
Summary
Util.
F1
F2
F3
F4
F5
F7
F8
F9
F10
F11
F12
Scheme Rate
3.81 / 5
Total Members Voted: 11
Acronym: Hysteria
Name: Hysteria
Type: Battle
Submitted by: Brazil Pixy

Download this scheme:
Downloaded 1841 time(s).
Example replays: Downloaded 1196 time(s)

Time: February 01, 2009, 11:50 AM
Description:
______________________Hysteria_____________________________________________________________________________________________

***Updated to 2.0***
Scheme now is confirmed to classic league with one condition, the addition of Low Gravity
Utility.

__Introduction__

All players are ramdomly teleported through the map and have only one
second to perform their actions.People usually use the F-keys (f1, f2, f3 etc.) So they can do things faster and win the game. Any newbie to hysteria should practise using the f-keys a bit before entering any Hysteria room.
        The weapons in hysteria are fast-selecting and very basic (most)
The weapons avaible Include:


__Weapons__
-Infinite Low Gravity (LG)
-Infinite Jetpack
-Infinite Grenades
-Infinite Bazookas
-Infinite Fire Punches
-Infinite Flamethrowers (Superweapon)
-Infinite Shotguns
-Infinite Petrol Bombs
-Infinite Mines
-Infinite Blowtorches
-Infinite Teleports
1 Mad Cow (Superweapon)

__Main_Objective__
The objective in hysteria is to kill all the opponents (like most Schemes
in Worms Armageddon)

__Sudden_Death__
The Sudden Death makes the water rise, but no energy is lost.

__About__


Hysteria is still a new scheme, we can see that due to the massive amount of players entering Hysteria rooms and then complaining
about the time, still, it's a very famous and played scheme lately.
        Usualy People use some tatics in hysteria, like teleportating
near an enemy worm who has more worms in his group so the one who teleportated can attack before and then move (ex: Using the Jetpack and throwing a grenade/mine) away.
           

____________________________________________________________
         


Scheme game options
Game options
80
1
100%
Time options
10
1
5
5
10
Crate options
25
Sudden death options
45
Objects options
8
3
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
Inf
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
Inf
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
Inf
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
Inf
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
Inf
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
Inf
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
0
Parachute
0
Teleport
Inf
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
Inf
Sally Army
0
MB Bomb
0
Petrol Bomb
Inf
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
1
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
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