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April 19, 2024, 09:42 AM

Hysteria ELB

Electric Boogaloo

Scheme #1483, Viewed 992 Time(s)

Basic Information
Summary
Util.
F1
F2
F3
F4
F5
F7
F8
F9
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F11
F12
Scheme Rate
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Acronym: Hysteria ELB
Name: Electric Boogaloo
Type: Battle
Submitted by: Brazil Pixy

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Downloaded 403 time(s).

Time: September 19, 2014, 03:40 AM
Description:
An updated version of Hysteria with several changes which include:

• Mortar x4 (2) >> For low-powered projectile shots unaffected by the wind.
• Cluster Bomb x4 (4) >> Low-powered bomb, can take out darksiders and be used to bombard open areas.
• Handgun ∞ >> Useful for knocking mines or worms very slightly, though a worm hit by all its shots will move significantly, can also kill multiple low HP worms, inaccurate.
• Uzi x1 (2) >> Extreme knocking power from up close, can be used at almost point blank range.
• Dragon Ball x2 >> Coupled with Low Gravity this can send a worm quite far. Occasionally preferable to Fire Punch.
• Kamikaze x1 (10) >> This can completely change the tide of the game, and thus is heavily delayed. Extremely effective against darksiders.
• Prod x1 >> Good for knocking your enemies slightly without making a mess.
• Pneumatic Drill ∞ >> The response to Fire Punches from below, very good against darksiders.
• Girder x2 (5) >> Can provide cover as well as a firing aid, delayed and limited to prevent blocking and abuse.
• Freeze x1 (5) >> Protects your worms from damage while frozen, but you can still be hit by fire which can damage you after you unfreeze.
• Petrol x8 >> Low-powered projectile that spills fire on contact, unaffected by the wind, fire heavily affected by the wind, good against darksiders and anyone in a pit. Limited so that people don't solely use this late in game.
• Flame Thrower ∞ (3) >> Can deal extreme damage in ideal conditions so delayed a bit.

The availability of those weapons give the game more depth and allow for new styles of play, none of which interrupt the fast paced nature of the scheme.
Scheme game options
Game options
80
1
100%
Time options
10
1
5
5
10
Crate options
25
Sudden death options
20
Objects options
8
3
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
Inf
Low Gravity
Inf
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
0
Mortar
4
Homing Pigeon
0
Sheep Launcher
0
Grenade
Inf
Cluster Bomb
4
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
Inf
Handgun
Inf
Uzi
1
Minigun
0
Longbow
0
Fire Punch
Inf
Dragon Ball
2
Kamikaze
1
Suicide Bomber
0
Prod
1
Dynamite
0
Mine
Inf
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
Inf
Pnuematic Drill
Inf
Girder
2
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
0
Parachute
0
Teleport
Inf
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
Inf
Sally Army
0
MB Bomb
0
Petrol Bomb
8
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
1
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
1
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
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