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Scheme #2338
Only Crates
Only Crates
Scheme #2338, Viewed 2131 Time(s)
Basic Information
Summary
F8
F12
Utility probability
18.1%
Fast Walk
13.6%
Damage x2
13.6%
Low Gravity
13.6%
Crate Spy
13.6%
Double Time
9%
Laser Sight
9%
Jet Pack
4.5%
Invisibility
4.5%
Crate Shower
Crate probability
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
2.5%
1.2%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
Scheme Rate
5 / 5
Total Members Voted: 1
Acronym:
Only Crates
Name:
Only Crates
Type:
Battle,
Rubberworm
Submitted by:
Mega`Adnan
Please note that super weapons are on, it means that even if their crate probability in the scheme weapons options are set to 0, there's still chance for them to appear in game.
Download this scheme:
Downloaded 550 time(s).
19 members and about 531 guests have downloaded this scheme.
Hurz
April 22, 2017, 12:04 AM
deleted_player
April 26, 2017, 02:57 AM
Vojske
May 02, 2017, 04:16 PM
Chelsea
May 02, 2017, 08:52 PM
Dr Abegod
May 31, 2017, 06:31 PM
BOROTALCO
July 13, 2017, 09:14 AM
koper
October 15, 2017, 01:14 PM
Caxap-Sugar
October 28, 2017, 11:25 AM
Frutiloops
November 03, 2017, 03:06 AM
eule
August 28, 2018, 02:11 PM
liav
April 13, 2019, 04:21 PM
Atr0x
February 04, 2020, 04:25 PM
biały_kaftanik
August 01, 2022, 07:25 PM
DiuDiu
January 08, 2023, 07:09 PM
florent28
January 10, 2024, 09:31 PM
Example replays:
Downloaded 321 time(s)
Time:
April 21, 2017, 01:50 PM
Description:
Only Crates
Only Crates is a RubberWorm scheme, originated from the classic game of WWP where you only have five teleports and lots and lots of crates appearing (The crate limit is 8, but there can be lots of crate shower by getting a "Crate Shower" crate) during the game to get. The weapons that you collect stay for the next match (Stockpiling on).
Strategies
This game is very strategic (but depends of luck too) because the player must use what he/she collected, sometimes you don't have the best weapon to kill a worm, but have another that can do the job, sometimes, ninja attacks need to be done.
Find Crate Spy at the beginning:-
Crate Spy let you see if in the crate have something good or not, so when you teleport to a crate, you will choose a good weapon while the others won't know what is in the crate they are teleporting, the probability of they find weak weapons are greater than the one with Crate Spy.
Don't attack and collect crates when you're sure you can't win the match:-
Doing that makes the players that are winning spent their weapons while you collect more weapons for the next match. When the next match starts you will have a good arsenal to attack and win. The easier way to do that is using Invisibility.
Teleport to a crate at the end of the turn if you don't attack:-
The Teleport is five in number, so, if you will not attack and got all the crates possible during the turn time, get one more weapon teleporting to a crate. It's better than stay where you are that may be a dangerous place.
Mine fuse:-
The mine fuse is random.
History
"Only Crates" was first used to be hosted frequently in WWP by the player 007. This scheme is dedicated to Tharaz.
Scheme game options
Game options
100
2
100%
Time options
45
60
3
5
5
Crate options
50
Sudden death options
13
Objects options
8
4
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
5
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
30
1
1
1
1
3
3
3
3
3
3
3
3
3
1
3
3
3
3
3
3
3
3
1
3
3
3
3
3
3
3
3
1
1
1
3
3
3
3
1
3
3
3
3
1
1
3
3
1
1
3
3
1
1
1
3
3
1
1
1
1
1
1
1
1
1
0
9.52%
0
9.52%
0
19.04%
0
9.52%
0
4.76%
1
2.53%
1
2.53%
1
2.53%
1
2.53%
1
2.53%
1
2.53%
1
2.53%
1
2.53%
1
2.53%
0
???
1
2.53%
1
2.53%
1
2.53%
1
2.53%
1
2.53%
1
2.53%
1
2.53%
1
2.53%
0
???
1
2.53%
1
2.53%
1
2.53%
1
2.53%
1
2.53%
1
2.53%
1
2.53%
1
2.53%
0
???
0
???
16
???
1
2.53%
1
2.53%
1
2.53%
1
2.53%
0
???
1
2.53%
1
2.53%
1
2.53%
1
2.53%
0
???
0
???
1
2.53%
1
2.53%
0
???
0
???
1
2.53%
1
2.53%
0
???
0
???
0
???
1
2.53%
1
2.53%
0
???
3
???
0
???
0
0%
0
0%
0
1.26%
0
???
8
???
0
0%
Scheme extended game options
Modified values
Physics
Gameplay 1
Gameplay 2
Glitch Emulation
Input
Visual
RubberWorm
Scheme extended game options
No extended options has been modified.
Constant Wind
Wind
100
Wind Bias
15
Gravity
0.23999
Terrain Friction
0.95999
Rope Knocking
255
Phased Worms (Allied)
Off
Phased Worms (Enemy)
Off
Explosions push all objects
Default
Pneumatic Drill imparts velocity
Default
Petrol Turn Decay
0.19998
Petrol Touch Decay
30
Maximum flamelet count
200
Maximum projectile speed
32.00000
Maximum rope speed
16.00000
Maximum Jet Pack speed
5.00000
Unrestrict Rope
Maximum crate count on map at once
5
Sudden Death disables Worm Select
Sudden Death worm damage per turn
5
Batty Rope
Rope-roll drops
Disabled
X-Impact loss of control
Keep control after bumping head
Keep control after skimming
Lose control
Fall damage is triggered by explosions
Undetermined Crates
Default
Undetermined Fuses
Default
Pause timer while firing
Loss of control doesn't end turn
Weapon use doesn't end turn
Enabling above option doesn't block any weapons
Game engine speed
1.00000
Fractional round timer
Automatic end-of-turn retreat
Health crates cure poison
Cure all worms in team
Sheep Heaven's gate
explode + fuse + odds
Conserve instant utilities
Expedite instant utilities
Double Time stack limit
1
Indian Rope glitch
Default
Herd-doubling glitch
Default
Jet Pack Bungee glitch
Angle cheat glitch
Glide glitch
Skip-walking
Possible
Block roofing
Allow roofing
Floating weapon glitch
Terrain overlap phasing glitch
Default
Auto-Place Worms by Ally
Circular Aim
Anti-lock Aim
Anti-lock Power
Worm Selection doesn't end Hot Seat
Worm Selection is never cancelled
Girder Radius Assist
Blood Level
255
RubberWorm bounciness
0.00000
RubberWorm air viscosity
0.00000
RubberWorm air viscosity applies to Worms
RubberWorm wind influence
0.00000
RubberWorm wind influence applies to Worms
RubberWorm gravity type
Unmodified
RubberWorm gravity strength
1.00000
RubberWorm crate rate
0
RubberWorm crate shower
RubberWorm anti-sink
RubberWorm remember weapons
RubberWorm extended fuses/herds
RubberWorm anti-lock aim
RubberWorm Kaos mod
20, 10, 15, 5, 10, 15, 10, 15, 5
Help
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Author
Topic: Scheme #5164, NEW SCHEME submitted by crmm1792 (Read 780 times)
0 Members and 1 Guest are viewing this topic.
Lupastic
Fantastic
Hero Member
Hungary
MOLCR clan
Posts: 1,753
Scheme #5164, NEW SCHEME submitted by crmm1792
«
on:
June 11, 2023, 02:37 PM »
"Gravity Battle" would be a suitable name
Logged
FoxHound
Scheme maker, map maker and Worms Knowledge Base editor. I also have translation projects.
Hero Member
Brazil
STF clan
WoSC community
PoC community
Posts: 893
Founder of WoSC, a community about scheme creation
Re: Scheme #5164, NEW SCHEME submitted by crmm1792
«
Reply #1 on:
June 11, 2023, 09:17 PM »
Cave Variation Snooker?
https://worms2d.info/Snooker
Logged
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'
crmm1792
New Member
Costa Rica
Posts: 21
Re: Scheme #5164, NEW SCHEME submitted by crmm1792
«
Reply #2 on:
June 12, 2023, 03:17 AM »
For now i got this:
Space Hunt (0 votes)
Gravity Battle (3 votes)
Dunk tank (1 votes)
Cave Variation Snooker (0 votes)
Space box (2 votes)
about the snooker scheme i already watched it, it shares similarities but i dont see it as a variation anyway, its under discussion.
«
Last Edit: June 13, 2023, 03:25 PM by crmm1792
»
Logged
FoxHound
Scheme maker, map maker and Worms Knowledge Base editor. I also have translation projects.
Hero Member
Brazil
STF clan
WoSC community
PoC community
Posts: 893
Founder of WoSC, a community about scheme creation
Re: Scheme #5164, NEW SCHEME submitted by crmm1792
«
Reply #3 on:
September 23, 2023, 02:15 PM »
Now it's too late, but I think Space Battle or Space Box would be better names, because this scheme has ZERO gravity, so there is no gravity. No Gravity Battle or Gravityless Battle would be better.
Gravity Battle is not bad, though. And I think the scheme is already known this way. There is a scheme called Gravity Warfare by DumbBongChow (a.k.a. SomeGuy) that is completely different (and has gravity).
I played the scheme in a cup and I liked it. It is indeed different than Snooker, but similar in many aspects. Very funny. I liked the water rising pressuring the game since the beginning and that there are many different maps for the idea already.
Logged
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
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