Schemes
March 28, 2024, 06:37 PM

SR

Space Race

Scheme #2343, Viewed 3008 Time(s)

Basic Information
Summary
F1
F8
F12
Scheme Rate
3.33 / 5
Total Members Voted: 3
Acronym: SR
Name: Space Race
Type: Race, Rubberworm
Submitted by: Poland h3oCharles

Download this scheme:
Downloaded 576 time(s).
Example replays: Downloaded 347 time(s)

Time: May 02, 2017, 08:43 AM
Description:
..::[- Proof of Concept -]::..
Space Race


Game setup
1 worm per player, AnyMost Boom Race maps work
and STRGRN recommends THIS MAP to practice on

TL;DR - STF



"SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACEEEEE!!!" - Portal 2 Space Core
Basically you travel around like in boom race with zooks only... the twist is, null gravity



Rules
Start to Finish
Manual placement to worms is enabled. You find the spot marked as Start, S, Begin or any abbreviations of it and place your worm there. First to reach the spot marked as End, F, Finish or any abbreviations of it wins



This scheme is powered by
RubberWorm
Get it HERE

The following settings are applied:
rubber(0%) | gravity*0.0
sdet | ldet
fdpt | rope+
antisink | viscosity(0%)
version(299{3.7.2.1[BoomRacing]})
knock(255)
Scheme game options
Game options
1
Time options
127
15
0
0
5
Crate options
0
Sudden death options
Objects options
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
3
Bungee
0
Parachute
0
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
Inf
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
Help

Author Topic: Scheme #2343, SR submitted by TheMadCharles  (Read 2964 times)

0 Members and 1 Guest are viewing this topic.

Offline STRGRN

Scheme #2343, SR submitted by TheMadCharles
« on: May 19, 2017, 05:34 PM »
you forgot to credit foxhound
« Last Edit: August 11, 2017, 03:39 PM by STRGRN »

Offline TheWalrus

Re: Scheme #2343, SR submitted by TheMadCharles
« Reply #1 on: May 19, 2017, 06:07 PM »
so basically you just rope through boomrace maps?  i dont get it.

Offline WTF-8

Re: Scheme #2343, SR submitted by TheMadCharles
« Reply #2 on: May 19, 2017, 06:34 PM »
sounds like zero gravity rope race
with a number of completely unnecessary RW options
like, what's the point of sdet here?
The manual in the installation folder is a pathway to many abilities some consider to be unnatural

Offline h3oCharles

Re: Scheme #2343, SR submitted by TheMadCharles
« Reply #3 on: May 19, 2017, 07:35 PM »
sounds like zero gravity rope race
with a number of completely unnecessary RW options
like, what's the point of sdet here?

well lol, I literally just took the snooker scheme and changed weapons LEL
like I said, WIP
so basically you just rope through boom race maps?  I don't get it.

Go look at FoxHound's Snooker to understand the concept.

ok, giving 3x p4 rope instead of inf p5

thx for feedback, guys!
« Last Edit: May 19, 2017, 07:38 PM by TheMadCharles »

Offline h3oCharles

Re: Scheme #2343, SR submitted by TheMadCharles
« Reply #4 on: May 20, 2017, 01:48 PM »
Log from Discord

Code: [Select]
STRGRN - 2017-05-20 @ 14:37
snooker race needs adjustments
first of all, scrap the name
call it space race or smth like that
second, remove viscosity, add minimal rubber, add inf zookas, version 166, remove all other utils, 1-2x power 1 rope with rope+ (for as many degrees of shooting as possible), antisink, sdet, ldet, fdpt
finally, add anchor worms
15 sec turn time is decent

tae m8

Offline STRGRN

Re: Scheme #2343, SR submitted by TheMadCharles
« Reply #5 on: May 20, 2017, 02:19 PM »
Check disc. Also remove those bungees and chutes pls

Offline h3oCharles

Re: Scheme #2343, SR submitted by TheMadCharles
« Reply #6 on: May 20, 2017, 02:26 PM »
Discord Log (again)

Code: [Select]
STRGRN - 2017-05-20 @ 16:15
charles, sorry I screwed up with hte settings
add a couple homing missiles (power 14 or smth) as well
2 or 3
and reduce power of zook
to 1 or 2

aee tae m8

Offline STRGRN

Re: Scheme #2343, SR submitted by TheMadCharles
« Reply #7 on: May 27, 2017, 09:04 AM »
you still haven't added a proper scheme description

Offline XanKriegor

Re: Scheme #2343, SR submitted by TheMadCharles
« Reply #8 on: May 27, 2017, 09:23 AM »

Offline h3oCharles

Re: Scheme #2343, SR submitted by TheMadCharles
« Reply #9 on: May 27, 2017, 01:59 PM »
you still haven't added a proper scheme description

Done.