Schemes
December 16, 2017, 06:59 AM

War Show

War Show v.1

Scheme #2355, Viewed 313 Time(s)

Basic Information
Summary
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Acronym: War Show
Name: War Show v.1
Type: Battle
Submitted by: Belarus Krivoy

Download this scheme:
Downloaded 49 time(s).
Example replays: Downloaded 27 time(s)

Time: May 16, 2017, 05:50 PM
Description:
                                                                                       ^New Replays has comming!^

Use simple open maps.
     8 worms per player.
     No specific rules.



Pre-Release by ..::[- Proof of Concept -]::..

Work in Progress

                                                                                   
                                                        Our Group --> Take this Feedback <-- We need you`r feedback
Scheme game options
Game options
40
1
67
Time options
5
7
3
5
10
Crate options
10
Sudden death options
20
Objects options
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
Inf
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
Inf
Handgun
Inf
Uzi
Inf
Minigun
0
Longbow
0
Fire Punch
Inf
Dragon Ball
Inf
Kamikaze
0
Suicide Bomber
Inf
Prod
Inf
Dynamite
0
Mine
Inf
Sheep
0
Super Sheep
0
Mole Bomb
1
Air Strike
1
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
7
Pnuematic Drill
7
Girder
Inf
Baseball Bat
0
Girder Starter Pack
1
Ninja Rope
1
Bungee
9
Parachute
9
Teleport
1
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
7
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Pasty's Magic Bullet
0

Author Topic: Scheme #2343, SR submitted by TheMadCharles  (Read 562 times)

0 Members and 1 Guest are viewing this topic.

Offline STRGRN

Scheme #2343, SR submitted by TheMadCharles
« on: May 19, 2017, 05:34 PM »
you forgot to credit foxhound
« Last Edit: August 11, 2017, 03:39 PM by STRGRN »

Offline TheWalrus

Re: Scheme #2343, SR submitted by TheMadCharles
« Reply #1 on: May 19, 2017, 06:07 PM »
so basically you just rope through boomrace maps?  i dont get it.

Offline WTF-8

Re: Scheme #2343, SR submitted by TheMadCharles
« Reply #2 on: May 19, 2017, 06:34 PM »
sounds like zero gravity rope race
with a number of completely unnecessary RW options
like, what's the point of sdet here?
~~~~

Offline TheMadCharles

Re: Scheme #2343, SR submitted by TheMadCharles
« Reply #3 on: May 19, 2017, 07:35 PM »
sounds like zero gravity rope race
with a number of completely unnecessary RW options
like, what's the point of sdet here?

well lol, I literally just took the snooker scheme and changed weapons LEL
like I said, WIP
so basically you just rope through boom race maps?  I don't get it.

Go look at FoxHound's Snooker to understand the concept.

ok, giving 3x p4 rope instead of inf p5

thx for feedback, guys!
« Last Edit: May 19, 2017, 07:38 PM by TheMadCharles »

Offline TheMadCharles

Re: Scheme #2343, SR submitted by TheMadCharles
« Reply #4 on: May 20, 2017, 01:48 PM »
Log from Discord

Code: [Select]
STRGRN - 2017-05-20 @ 14:37
snooker race needs adjustments
first of all, scrap the name
call it space race or smth like that
second, remove viscosity, add minimal rubber, add inf zookas, version 166, remove all other utils, 1-2x power 1 rope with rope+ (for as many degrees of shooting as possible), antisink, sdet, ldet, fdpt
finally, add anchor worms
15 sec turn time is decent

tae m8

Offline STRGRN

Re: Scheme #2343, SR submitted by TheMadCharles
« Reply #5 on: May 20, 2017, 02:19 PM »
Check disc. Also remove those bungees and chutes pls

Offline TheMadCharles

Re: Scheme #2343, SR submitted by TheMadCharles
« Reply #6 on: May 20, 2017, 02:26 PM »
Discord Log (again)

Code: [Select]
STRGRN - 2017-05-20 @ 16:15
charles, sorry I screwed up with hte settings
add a couple homing missiles (power 14 or smth) as well
2 or 3
and reduce power of zook
to 1 or 2

aee tae m8

Offline STRGRN

Re: Scheme #2343, SR submitted by TheMadCharles
« Reply #7 on: May 27, 2017, 09:04 AM »
you still haven't added a proper scheme description

Offline XanKriegor

Re: Scheme #2343, SR submitted by TheMadCharles
« Reply #8 on: May 27, 2017, 09:23 AM »
[exterminatus] you surname is thug life 'Pn'...
[`Pn`Frizk`tr`ae] its too hard being nice fuck it

Offline TheMadCharles

Re: Scheme #2343, SR submitted by TheMadCharles
« Reply #9 on: May 27, 2017, 01:59 PM »
you still haven't added a proper scheme description

Done.