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Scheme #2715
EliteTS
Elite modded & with TestStuff
Scheme #2715, Viewed 992 Time(s)
Basic Information
Summary
Util.
F1
F2
F3
F4
F5
F6
F7
F8
F10
F12
Crate probability
83.4%
3.3%
1.3%
1.3%
1.3%
1.3%
1.3%
1.3%
1.3%
1.3%
1.3%
1.3%
Scheme Rate
3.33 / 5
Total Members Voted: 3
Acronym:
EliteTS
Name:
Elite modded & with TestStuff
Type:
Battle
Submitted by:
FaD
Download this scheme:
Downloaded 488 time(s).
3 members and about 485 guests have downloaded this scheme.
FaD
December 09, 2018, 04:28 PM
MarianG
December 11, 2018, 05:33 PM
Atr0x
February 04, 2020, 04:23 PM
Time:
December 09, 2018, 04:23 PM
Description:
Elite modded with TestStuff enabled for more fun+fast+dynamic+skilled pro battle.
Basically most of the 'fun and fair' weapons, utilities, settings will be found in this scheme.
1vs1 each 4 worms, 2vs2 each 2 worms just like default elite. No rules, knocks allowed.
Download settings for this scheme here:
https://www.tus-wa.com/files/file-1607
How to use:
1. Make copy of your W:A folder and use that copy for EliteTS scheme (or make new W:A instalation for this scheme only)
2. Use 'MacroGamer ready to go folder' or as alternative use installation setup then extract 'profile.mgp' file to install directory.
3. Extract files from 'EliteTS Wormkit settings' to any W:A folder, enable wormkit modules in W:A ingame settings. Extract 'EliteTS' scheme into your scheme directory.
4. Make sure to enable admin mode for 'MacroGamer.exe' (right click check run as admin and save), run 'MacroGamer.exe' load profile and set Run/Stop Hotkey in settings (recommend key 'PAUSE')
5. Before playing 'EliteTS' game run 'MacroGamer' and enable 'TestStuff' in ingame lobby, type: /ts
Macros already made:
Q: fast walk + laser
W: fast walk + laser + LG
E: LG activation/deactivation
R: LG activation/deactivation
You can change target keys in program settings.
Open 'RemapKeys.ini' 'wkFKeyRearrange.ini' to see optimized settings for this scheme.
Scheme game options
Game options
100
1
Time options
8
16
3
3
0
Crate options
25
Sudden death options
45
Objects options
8
0
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
0
Inf
Inf
Inf
0
Inf
1
5
0
1
Inf
3
0
2
0
Inf
Inf
Inf
0
2
Inf
Inf
1
0
Inf
1
2
0
1
1
1
1
0
0
0
3
3
3
1
0
2
Inf
Inf
2
0
0
0
0
0
0
2
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
2
0
0
0
0
1
0
0
2
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
7
2
5
7
0
0
0
0
0
0
2
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
30
1
1
1
1
3
3
3
3
3
3
1
1
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
3
1
1
1
3
3
3
3
1
2
3
3
3
1
1
3
3
1
1
3
3
1
1
1
3
3
1
1
1
1
1
1
1
1
1
0
9.52%
0
9.52%
0
19.04%
0
9.52%
0
4.76%
0
0%
0
0%
0
0%
13
1.32%
51
83.44%
0
0%
0
0%
13
1.32%
0
0%
0
???
0
0%
0
0%
0
0%
0
0%
0
0%
0
0%
0
0%
13
1.32%
0
???
0
0%
0
0%
0
0%
13
1.32%
0
0%
13
1.32%
0
0%
0
0%
0
???
0
???
0
???
13
1.32%
0
0%
0
0%
0
0%
0
???
0
0%
0
0%
0
0%
13
1.32%
0
???
0
???
0
0%
0
0%
0
???
0
???
13
1.32%
13
1.32%
0
???
0
???
0
???
0
0%
13
1.32%
0
???
0
???
0
???
0
0%
0
0%
0
3.31%
0
???
0
???
0
0%
Scheme extended game options
Modified values
Physics
Gameplay 1
Gameplay 2
Glitch Emulation
Input
Visual
RubberWorm
Scheme extended game options
No extended options has been modified.
Constant Wind
Wind
100
Wind Bias
15
Gravity
0.23999
Terrain Friction
0.95999
Rope Knocking
255
Phased Worms (Allied)
Off
Phased Worms (Enemy)
Off
Explosions push all objects
Default
Pneumatic Drill imparts velocity
Default
Petrol Turn Decay
0.19998
Petrol Touch Decay
30
Maximum flamelet count
200
Maximum projectile speed
32.00000
Maximum rope speed
16.00000
Maximum Jet Pack speed
5.00000
Unrestrict Rope
Maximum crate count on map at once
5
Sudden Death disables Worm Select
Sudden Death worm damage per turn
5
Batty Rope
Rope-roll drops
Disabled
X-Impact loss of control
Keep control after bumping head
Keep control after skimming
Lose control
Fall damage is triggered by explosions
Undetermined Crates
Default
Undetermined Fuses
Default
Pause timer while firing
Loss of control doesn't end turn
Weapon use doesn't end turn
Enabling above option doesn't block any weapons
Game engine speed
1.00000
Fractional round timer
Automatic end-of-turn retreat
Health crates cure poison
Cure all worms in team
Sheep Heaven's gate
explode + fuse + odds
Conserve instant utilities
Expedite instant utilities
Double Time stack limit
1
Indian Rope glitch
Default
Herd-doubling glitch
Default
Jet Pack Bungee glitch
Angle cheat glitch
Glide glitch
Skip-walking
Possible
Block roofing
Allow roofing
Floating weapon glitch
Terrain overlap phasing glitch
Default
Auto-Place Worms by Ally
Circular Aim
Anti-lock Aim
Anti-lock Power
Worm Selection doesn't end Hot Seat
Worm Selection is never cancelled
Girder Radius Assist
Blood Level
255
RubberWorm bounciness
0.00000
RubberWorm air viscosity
0.00000
RubberWorm air viscosity applies to Worms
RubberWorm wind influence
0.00000
RubberWorm wind influence applies to Worms
RubberWorm gravity type
Unmodified
RubberWorm gravity strength
1.00000
RubberWorm crate rate
0
RubberWorm crate shower
RubberWorm anti-sink
RubberWorm remember weapons
RubberWorm extended fuses/herds
RubberWorm anti-lock aim
RubberWorm Kaos mod
20, 10, 15, 5, 10, 15, 10, 15, 5
Help
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Author
Topic: Scheme #2715, EliteTS submitted by FaD (Read 946 times)
0 Members and 1 Guest are viewing this topic.
VIRUS`
New Member
Russian Federation
Kf community
Posts: 35
Scheme #2715, EliteTS submitted by FaD
«
on:
January 12, 2019, 08:44 PM »
nice
Logged
Rogi
Hero Member
Russian Federation
sX clan
ZaR community
Posts: 620
f@#! the system
Re: Scheme #2715, EliteTS submitted by FaD
«
Reply #1 on:
January 13, 2019, 08:21 AM »
I tested it already with you. It was fun. Rly dinamic. Too much sheeps. And i hate ts using chute in fly, cheat stuff
Logged
_ _ _ _ _ _ _ _ _ _ _
Calm the hell down.
|
Rogi
Hero Member
Russian Federation
sX clan
ZaR community
Posts: 620
f@#! the system
Re: Scheme #2715, EliteTS submitted by FaD
«
Reply #2 on:
January 13, 2019, 08:22 AM »
wow, and u played with macros, f@#! off Fad xD
Logged
_ _ _ _ _ _ _ _ _ _ _
Calm the hell down.
|
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Scheme #2715